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Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

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Old 12-06-2020, 06:06 PM   #9
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

Quote:
Originally Posted by marino13
Pass blocking at 35 is beautiful



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Yes, I concur. It might make the pass rush slightly overpowered, but it's necessary to help counter the delayed turning an running on some plays by DBs.
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Old 12-06-2020, 06:12 PM   #10
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Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

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Originally Posted by MizzouRah
Great to hear, I'll try that tweak in my next game. Anything else you're seeing from default AM?


I raised coverage to 60 for both. Lowered cpu accuracy to 45. Still see them go long.Other than that I am having a blast


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Old 12-06-2020, 11:13 PM   #11
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

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Originally Posted by marino13
I raised coverage to 60 for both. Lowered cpu accuracy to 45. Still see them go long.Other than that I am having a blast


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I was having a similar experience and after making these changes it's made my experience even better! Thanks!
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Old 12-07-2020, 01:10 AM   #12
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

To see my CPU controlled Edge rushing OLB do a speed rush to the outside and then use a quick spin move back inside to get a sack was unbelievable.

With pass blocking at 35 and the realistic messy pocket that exists now, I may have to turn the Roughing the passer slider down some as CPU controlled rushers for both teams will often trigger a QB tackle animation from 2 or 3 yards away and rightly get flagged for it. If it was once a game that would be fine, but 3 times in a game is too often.
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Old 12-07-2020, 02:42 AM   #13
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

How in the world do yall play all madden? Lol

I'm pretty good at madden (this year js challenging) I play AM for a series on offense and defense and turned it right back to AP. Its ridiculous. I already can't get any pressure and the CPU qb tears me apart, on AM I dont even want to know what it looks like.

Pass rush is non existent for the most part and coverage it seems the CBs are half re+arded most the time. Other than that im enjoying the game. Its just whenever I finally get stops on D I feel like its more lucky.

Last edited by Amalone83; 12-07-2020 at 02:57 AM.
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Old 12-07-2020, 02:44 AM   #14
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

Quote:
Originally Posted by jfsolo
To see my CPU controlled Edge rushing OLB do a speed rush to the outside and then use a quick spin move back inside to get a sack was unbelievable.

With pass blocking at 35 and the realistic messy pocket that exists now, I may have to turn the Roughing the passer slider down some as CPU controlled rushers for both teams will often trigger a QB tackle animation from 2 or 3 yards away and rightly get flagged for it. If it was once a game that would be fine, but 3 times in a game is too often.

Haven't tried the pass block at 35 but I been turned down that roughing the passer to like 20. Frustrating when I finally do get a pass rush and get the qb that its a flag lol
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Old 12-07-2020, 05:07 AM   #15
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

I found my sweet spot.

All Madden

User coverage and reaction at 100
User run blocking 40
CPU run blocking 75
CPU accuracy 30
CPU pass blocking 30
all penalties except face masking(53)and block in the back(57) at 99

I'm getting amazing varied results. Some low scoring and a few shoot outs. CPU usually gets 60 -100 rushing yards. Henry thought went for 300. He was unstoppable which is pretty cool cause I never thought I'd say that about a CPU running back.

CPU completion rate is a bit low. Mostly between 55-65 % but Rodgers just threw 72% last game. I'll take a little low though cause my borked coverage isnt killing me now.

I honestly havent had this much fun with a Madden game in probably a decade. Seriously I cant stop playing.
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Old 12-07-2020, 07:21 AM   #16
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Re: Madden 21 Next-Gen Impressions: Human Vs. AI - Post Them Here

Anyone else having issues with INTS,

I throw at least 3 ints per game, last game threw 6 ints.

It seems 1 on 1 is either a catch or a INT.


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