Special thanks to Playmakers for providing the
base.
Updated 9/22/2011 - Testing Phase
For proper completion % use the provided QBA chart.
Contributors: Playmakers, whosnext00
Rules (These must be followed for any sliders out there to work)
- No cheesing, use gameflow or ask madden.
- Know your matchup before commenting about something that seems off.
- Football changes game to game so play multiple games when testing and look at your averages.
- Be honest about your skill level or use coach mode to even it out and you'll get honest feedback from these sliders.
- READ EVERYTHING HERE BEFORE ASKING
whosnext00's Madden 12 sliders - changes is red
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Game Options
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Quarter Length: 13 Minutes = 120-130 plays
Auto-Sprint: ON
Injuries: 38
Fatigue: 62
Game Speed: Slow (adds weight to the players)
Speed Threshold: 0 (Best separation and ratings based, no CPU interference.)
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HUM/CPU Sliders
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QBA: 22/22 (use the lowest whole number in the QBA chart ONLY for both HUM/CPU.)
Pass Block: 70/70
WR Catch: 58/58 (Adjustments example: If QBA -10 points, add 10 to this. ie: Aaron Rodgers QBA = 8 so WR catch = 72 for HUM and CPU)
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Broken Tackles: 0/0 (you will see plenty of broken tackles)
Run Block: 3/3 (TE wasn't picking up block during outside runs)
Fumbles: 57/57
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Reaction Time: 0/0
Interceptions: 36/36
Pass Rush: 66/66
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Reaction Time: 11/11(Can also make running easier or harder)
Block Shed: 0/0
Tackle: 12/12 (Running difficulty: subtract = easier | add = harder)
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Special Teams
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FG Power: 47
FG Accuracy: 53
Punt Power: 49
Punt Accuracy: 51
Kickoff Power: 47
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Penalties - All 100 unless listed
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False Start: 60
Holding: 51
Facemask: 54
Clipping: 54
Roughing the Passer: 52
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Auto-Subs - coming soon
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What I need to make improvements (if any)
- Box scores - Record them at the OS Generator
- Avg time in pocket
- Amount of dropped passes/INTs
- RB tendencies - trucking or elusiveness
- Amount of Broken Tackles
- Amount of Fumbles and INTs
If I forgot something I'll add it to the list.
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For those who are confused about the QBA chart and WR adjustments
If you want to use Matt Ryan for instance, you would set the QBA to 16.
That's 6 points less than the default 22
Since we took off 6 points from the QBA for Matt Ryan, we're gonna add 6 points to WR catch making it go from 58 to 64.
If you do not add or take away points for the WR catch then you're likely to have wrong QB%'s.
This method is applied to both the HUM and CPU.
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CHECK THIS PAGE REGULARLY FOR UPDATES
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Any and all help testing these is appreciated.
Enjoy!