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M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Old 09-23-2012, 12:26 AM   #417
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by MarketingWiz
Tell me son..... When you play a game, do you pause it and change the play calling style for yourself from GAMEFLOW to CONVENTIONAL? Just wondering, because this is a theory that still is in the lab being tested....
Yeah I change it to conventional. My play calls are fine haha it's the CPU who likes to run a lot. I don't think changing that option can effect the CPU haha
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Old 09-23-2012, 01:02 AM   #418
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Actually I also have to agree with the drops issue. As for the play calling, there is definitely a problem with teams that have a good RB. Other teams call plays well though. I just played against the Vikings and AP had over 40 carries and they threw the ball I think like 15 times. I didn't mention this earlier because it only sometimes applies, and I feel like this is EA's issue more than yours Wiz. Curious though, a lot of people claim that Pass Reaction is tied to CPU play calling. Seeing as you said you test myths as a part of your slider process, did you find any truth to this? And if so, do you think you'd be able to incorporate it into your sliders? Thanks again, you've allowed us to play IMO what is the most realistic form of Madden ever!
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Old 09-23-2012, 02:03 AM   #419
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

These sliders suck! The previous ones were better. Geeez i might as well play on all madden...
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Old 09-23-2012, 02:14 AM   #420
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

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Originally Posted by vt0000
These sliders suck! The previous ones were better. Geeez i might as well play on all madden...
They are tough.... I am considering two sets, one that is All-Madden and the other All-Pro / Pro....

We are beta testing, so any feedback is much appreciated .... Sorry about your poor experience....

Stick around as we futz with the sliders and improve the game for you....
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Old 09-23-2012, 03:17 AM   #421
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

I just suck dude
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Old 09-23-2012, 03:21 AM   #422
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

I loved the 1st set, so hopefully for your final set you find something in between the 2
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Old 09-23-2012, 03:21 AM   #423
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

I have tried out alot of different sliders on here and I think yours is the best without a doubt. The game felt so real for once it was amazing. The only thing I did do was change the play calling at half from GF to Conventional, and I saw the CPU not only throw the ball on 2nd down about 50% of the time but they also threw the ball a handful of times on first down!!! I dont think I saw one first down in the first half where the CPU didnt run the ball. Could this possibly be the fix for CPU playcalling? Anyways here is the box score from my first game. Thanks once again, as you can see it was a great game, came down to the last 2 minutes.


Baltimore Ravens at Houston Texans
Jan 1, 1ST2ND3RD4THSCORE
Baltimore Ravens (ME)10103023
Houston Texans (CPU)14010731
Team Stats Comparison
BALHOU
Total Offense358413
Rushing Yards142154
Passing Yards216259
First Downs1413
Punt Return Yards1257
Kick Return Yards10493
Total Yards474563
Turnovers4 (0)4 (0)
3rd Down Converstion8-20 (40%)5-14 (35%)
4th Down Conversion2-3 (66%)0-0
2-Point Conversion
Red Zone Touchdowns/Field Goals0/2 (2-2)1/0 (1-1)
Penalties4-403-30
Posession Time23:5536:05
Baltimore Ravens
PASSINGC/AYDSTDINT
Flacco25/5122501
RUSHINGATTYDSAVGTD
Rice211366.41
Leach294.50
RECEIVINGRECYDSAVGTD
Pitta8759.30
Jones5408.00
Boldin35016.60
Smith45313.20
DEFENSETACKSACKINTTD
Reed (1 FF)8000
Lewis (1 FF)71.000
Upshaw (1 FF)3000
Smith2010
KICKINGFGXPPTSLONG
Tucker3/32/21149
PUNTINGNOYDSAVGIN20
Koch47.31
Houston Texans
PASSINGC/AYDSTDINT
Schaub17/2426721
RUSHINGATTYDSAVGTD
Foster361564.32
RECEIVINGRECYDSAVGTD
Daniels716723.82
Johnson4369.00
Burress31717.00
DEFENSETACKSACKINTTD
James51.000
Sharpton1010
Reed (2 FF)4000
Watt (1 FF)4000
Cushing (1 FF)5000
KICKINGFGXPPTSLONG
Graham1/14/448
PUNTINGNOYDSAVGIN20
Jones (3 TB)45.50
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Old 09-23-2012, 03:36 AM   #424
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Re: M13 KILLER SLIDERS FOR OFFLINE CCM... GUARANTEED CPU RUN GAME

Quote:
Originally Posted by tc020791
I have tried out alot of different sliders on here and I think yours is the best without a doubt. The game felt so real for once it was amazing. The only thing I did do was change the play calling at half from GF to Conventional, and I saw the CPU not only throw the ball on 2nd down about 50% of the time but they also threw the ball a handful of times on first down!!! I dont think I saw one first down in the first half where the CPU didnt run the ball. Could this possibly be the fix for CPU playcalling? Anyways here is the box score from my first game. Thanks once again, as you can see it was a great game, came down to the last 2 minutes.


Baltimore Ravens at Houston Texans
Jan 1, 1ST2ND3RD4THSCORE
Baltimore Ravens (ME)10103023
Houston Texans (CPU)14010731
Team Stats Comparison
BALHOU
Total Offense358413
Rushing Yards142154
Passing Yards216259
First Downs1413
Punt Return Yards1257
Kick Return Yards10493
Total Yards474563
Turnovers4 (0)4 (0)
3rd Down Converstion8-20 (40%)5-14 (35%)
4th Down Conversion2-3 (66%)0-0
2-Point Conversion
Red Zone Touchdowns/Field Goals0/2 (2-2)1/0 (1-1)
Penalties4-403-30
Posession Time23:5536:05
Baltimore Ravens
PASSINGC/AYDSTDINT
Flacco25/5122501
RUSHINGATTYDSAVGTD
Rice211366.41
Leach294.50
RECEIVINGRECYDSAVGTD
Pitta8759.30
Jones5408.00
Boldin35016.60
Smith45313.20
DEFENSETACKSACKINTTD
Reed (1 FF)8000
Lewis (1 FF)71.000
Upshaw (1 FF)3000
Smith2010
KICKINGFGXPPTSLONG
Tucker3/32/21149
PUNTINGNOYDSAVGIN20
Koch47.31
Houston Texans
PASSINGC/AYDSTDINT
Schaub17/2426721
RUSHINGATTYDSAVGTD
Foster361564.32
RECEIVINGRECYDSAVGTD
Daniels716723.82
Johnson4369.00
Burress31717.00
DEFENSETACKSACKINTTD
James51.000
Sharpton1010
Reed (2 FF)4000
Watt (1 FF)4000
Cushing (1 FF)5000
KICKINGFGXPPTSLONG
Graham1/14/448
PUNTINGNOYDSAVGIN20
Jones (3 TB)45.50
Now that's what I am talking about.... Damn boy, are you sure you were playing M13? LoL.....

The fact that I am consistently seeing is that, it is tough to get a win with these sliders, I like that. Makes a win feel good.

It would seem that as a group, we are onto something.... Keep the feedback coming in.....

Last edited by MarketingWiz; 09-23-2012 at 03:55 AM.
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