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What kind of customization would you like in future Maddens?

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Old 08-17-2008, 07:04 PM   #65
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Re: What kind of customization would you like in future Maddens?

Why can't we edit ratings in franchise? I don't see why that's so difficult.
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Old 08-18-2008, 01:19 PM   #66
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Re: What kind of customization would you like in future Maddens?

Quote:
Originally Posted by tombrokaw
Why can't we edit ratings in franchise? I don't see why that's so difficult.
I didn't know you couldn't... let's add that one to the list.
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Old 08-18-2008, 01:21 PM   #67
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Re: What kind of customization would you like in future Maddens?

*Ability to select your own temperature/weather/time of day in Franchise mode games.
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Old 08-18-2008, 03:15 PM   #68
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Re: What kind of customization would you like in future Maddens?

- Ability to edit all ratings, including in a franchise - including players on teams that you don't control.

- A global ratings editor - let me take 10 points off QB Acc across the board. Make this also available in franchise - for all players.

- Gameplay and Penalty sliders that have a dramatic affect on gameplay. Maybe in conjuntion with the current penalty sliders (which need to actually work), we could have an overall penalty slider that affects the number of penalties. The individual sliders could control which penalties are called. 100= playing as the Raiders. 0=playing as the Colts.

- CPU sliders, see above.

- Custom Stadium Sounds - my favorite feature in NCAA 09 and something that I'm really missing in Madden. I enjoyed finding the sounds and creating the times they play.
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Old 08-18-2008, 03:25 PM   #69
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Re: What kind of customization would you like in future Maddens?

I've said it a bunch in here lately but why not keep going....

Tendency sliders for the CPU a la 2K basketball games. In other words you can control how often the CPU runs, passes, etc. Team sliders similar to NBA2K8 would be very nice as well.
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Old 08-18-2008, 03:28 PM   #70
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Re: What kind of customization would you like in future Maddens?

Quote:
Originally Posted by ehh
I've said it a bunch in here lately but why not keep going....

Tendency sliders for the CPU a la 2K basketball games. In other words you can control how often the CPU runs, passes, etc. Team sliders similar to NBA2K8 would be very nice as well.
Exactly. Blitz frequency and others. And make this stuff accessible OUTSIDE of franchise mode and attach it to your profile.

And more sliders like Auburn Alumni was talking about in his thread. Here's the post.

"OFFENSE

QB Accuracy
QB Arm Strength
QB Aggressiveness (how often he throws into coverage, goes deep, takes chances, etc.)
QB Field Vision (determines how well the QB reads coverages, blitzes, etc.)

RB Speed
RB Power Moves
RB Agility Moves
RB Field Vision (How well he sees the hole, blocking ability, etc.)

WR Route Running
WR Speed
WR Catch Ability
WR Agility (how well he does after the catch)

OL Pass Block
OL Run Block

DEFENSE

DL Pass Rush (this could be a combination of agility, power moves plus break block)
DL Tackling
DL Play Recognition (how well the DL adjusts to draw plays, screens, play action, etc.)
DL Pursuit
DL Speed

LB Pass Rush
LB Tackling
LB Play Recognition
LB Speed
LB Catching (if you feel too many or too few INTs are made by LBs)
LB Pursuit

DB Speed
DB Play Recognition
DB Pursuit
DB Recovery (How well they recover from a Play Action fake, etc.)
DB Interception
DB Knockdowns
DB Tackling

If we had something this indepth, and sliders that were very potent from just a few clicks to the left or right, then we could really create an incredible sim experience in the same disc as that little 12 year old kid who also can create an experience for him to score 8 touchdowns a game and win 92-3."
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Old 08-18-2008, 06:48 PM   #71
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Re: What kind of customization would you like in future Maddens?

Quote:
Originally Posted by MaxMan1000
*Selectable camera angles that are ALSO adjustable by height, distance/closeness, and angle, tilt, etc.

*One-player focused camera that allows you to play from behind one players perspective at all times (similar to Superstar but closer and without all of the icons and overlays popping up) with the camera being adjustable. And the ability to switch to another player at any time.

*Full body player editor that allows me to edit every part of every player.

*Game speed options

*CPU SLIDERS...

*Custom in-game soundtracks

*Uniform editor

*Video/picture adjuster (brightness, contrast, color, sharpness, filter effects). I'd also like the adjuster to be able to isolate it's effects if we want. For example, if I want to increase the green color of the grass but not the color of the players or fans... things like that.

*A separate slider for each commentator (Tom has his volume slider, Chris has his)

*Working sliders that deal with Fumbles and INT's

*Custom weather that allows me to combine different elements (Rain with sunshine, flurries with sunshine... ability to select or deselect progressive lighting... flurries that don't stick to the ground, fog controls, etc)...

*Return of cutscenes with the option to select them or deselect them (for those who don't like them).

*The ability to cut-out certain post-play camera's (some of them are just terribly annoying), and increase/decrease the frequency of others.

*Custom event cameras, where I can set the camera to do what I want in certain events. Like, when Human RB has ball ---- closeup-behind tight shot. Or when TD scored ----close-frame scoring player. And a lot more scenarios...

*Custom tackle options, so we can modify the probability of big hits and wrap-ups.

*Custom celebrations with custom celebration cameras.

*Custom moments... being able to create and save your own game moment scenario's and even share them with other players...

*Custom auto-replay cameras

*Custom replays (i.e., can choose between compressed or uncompressed formats)

*Frame rate options (30 high detail, 60 lower detail).

*On/off or a slider for progressive uniform dirt (Giants are jersey dirt is VERY exaggerated in the demo).

*Coach editor

*Custom user interface looks.

*Custom faces with photo importation (ala Tiger Woods Golf).

... and the ability to reset each one at any time and be able to save it all to one file.

I'm sure there is more, but that's all I can think of right now.
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Old 08-20-2008, 10:10 PM   #72
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Re: What kind of customization would you like in future Maddens?

^^^ LOL. I think my post revealed my control issues...

*Ability to edit draft classes
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