I've always envisioned an end to the play that gave me the post play activity between players and different players shuttling on to the field with a camera panning over to either sideline where the coaches are...But I think this all should be organic and contextual.
I mean if I call a play that requires a certain package of personnel to be on the field...Those specific players should shuttle on and off the field...Thats the level of simulation I want to see in the presentation. If EA could do this while incorporating some slick broadcast style camera with real time in game stat overlays and different statistical graphics (ala 2k5). I think those are the sorts of things that will capture our attention and make this game less of a borefest.
The next or first piece of the puzzle though is the in game animations which IMO seem far too repetitive and predictable...After playing maybe 8-10 games I truly feel like I've seen every animation. I never feel like I'm seeing anything NEW or something that I've rarely seen...Its just repetitive and the same.
Another area that adds to the boredom is the playbooks...Teams need specific identities via their playbooks and what sorts and types of particular plays are available to them both offensively and defensively. The game needs to respect the fact that certain teams just don't have the same defensive schemes as every other NFL team...Take the Steelers for Example...Def. Coordinator Dick LeBeau is known for creating and masterminding exotic Blitz packages...Its that sort of difference and diversity we need to see on the Defensive and offensive side of the ball.
I also think many other great ideas have been requested by OSer's such as signature styles for skill players (QB's, RB's, WR's)...THis signature style should include animatiuons and art to almost perfectly depict the size and structure of each player...For example I want to see the difference between a RB like Sproles when compared to Willie Parker...Or lets take Randy Moss and Larry Fitzgerald or Steve Smith...I want to see a visual difference as well as the animation difference in what these WR's can do. This also has to spill over defensively where we can see a true relationship between DB's and the WR they are covering...All too often I see Db's do magical things in Madden that are fine but its the things that are missing in animation that makes them seem corny.
There is a lot to be done to win many a Madden consumer back. I've seen every version of next gen and waited patiently with optimism each and every year...I can now honestly say that if I don't see the changes in a transparent clear form this year I won't be wasting my money on a game that I know will bore the hell outta me in less than a month. Thats not a threat..Thats just my unfortunate reality as I continue to hope and pray the game finally shows the promise I always hoped for.
I'm a Madden guy..Hell..even call me a Madden fanboy almost...But I always have played other games and given them their props. When I played 2k5..I loved it but what 2k5 did for me is confirm that we would soon be seeing Madden and EA raising the bar to eclipse 2k5...Unfortunately and this is only my personal opinion...since 2k5 Videogame football, has gone backwards and been very stagnant...Its a sad state of affairs