I can't speak for anyone else, but I can reach my top speed in 5 steps. I'm not slow by any stretch of the imagination, but I'm far quicker than I am fast.
In particular I can run full speed and do a 180 degree cut and be moving full speed again in less than 5 steps I lower my center of gravity by ducking, doing a 'kneel-down', then twist 180 degrees before my back knee hits the ground, then I explode out of the crouch and head 180 degrees the other direction and it's off to the races (did this to a buddy of mine who played WR at Howard and he sprained his ankle trying to stop... LOL).
Also, it may be important to know that I'm a mere 5'6" and 130 lbs and have proportionally large legs (bike riding, basketball, and walking 2 miles a day).
Dual Stick control isn't new to Madden. It's been around as early as Madden '04.
In Madden 10, you can perform jukes, back jukes, truck animations, and spins with the right stick with the same stick action as the 'dual stick' videos this year. Try it... go to practice mode, hand off the ball and spin the right stick. You'll notice the ball carrier is spinning the same direction you rotate the sticks.
The differences are that Madden 11 will allow twisting and leaning with the right stick that are new to Madden.
I find that often EA markets things for new games that have been around for previous versions. Just because we weren't told about something doesn't mean it's not in the game.
In NCAA try to run at 25%, 50%, 75%, and an all out sprint with the ball carrier with 4 different speeds as a result. In Madden 10, this range of speeds did not exist for ball carriers. Practically all other positions can use speed ranges, but the ball carrier can't. he's stuck at Stop, Run, and Sprint.
Either way... I'll find out with the full version when it arrives...
Later