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Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Graddy

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Old 10-02-2013, 03:44 PM   #57
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by Cowboy008
Did the NFL give them a reason as to why they don't want tattoos in the game?
Something about it not being the image they wanted represented from the players or something like that. IDK, pretty dumb if you ask me.
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Old 10-02-2013, 03:46 PM   #58
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

Quote:
Originally Posted by Cowboy008
Did the NFL give them a reason as to why they don't want tattoos in the game?
Image. The NFL wants to distance itself from anything that the public associates with some of the less desirable behavior patterns of the players in the league and right or wrong tattoos have a direct association to that type of behavior for the narrow minded majority.
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Old 10-02-2013, 03:54 PM   #59
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Originally Posted by Dogslax41
They cant do anything about the tattoo issues. The NFL doesn't want them in.
Where did you hear this from exactly?
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Old 10-02-2013, 03:59 PM   #60
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by tfer717
and to be honest.. even the awesome info is meh. how many years have they said time progression would happen? every 4:15 game I start still ends in daytime. They've never gotten that right
Exactly, right there, they made a point to say shadow progression in the twitter response. That means the shadows will move across the field quarter to quarter, but the sky will look exactly the same at the end as it did at kickoff. Remember ncaa 2007 I think it was when the lighting was updated after every single play? That was one of the coolest things I have ever seen in a football video game, by the third quarter the lights would come on as the sun set, and the sky would turn a goldish/orange as dusk set in, them slowly play by play, it would turn into a dark night sky. and it was never in another game from EA again.
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Old 10-02-2013, 04:00 PM   #61
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by SageInfinite
Something about it not being the image they wanted represented from the players or something like that. IDK, pretty dumb if you ask me.
I agree it is pretty dumb that they don't allow tattoos.
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Old 10-02-2013, 04:00 PM   #62
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by xnate128x
Where did you hear this from exactly?
I've seen it in communication from EA when they have been asked this question. In addition there is also budding potential copyright issues and you can be sure EA will not want to go anywhere near that after they just shelled out $40m.
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Old 10-02-2013, 04:39 PM   #63
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

Whew! Glad they got Fisher & Reid's mustaches to look exquisite , that would have been a game breaker for me.
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Old 10-02-2013, 04:53 PM   #64
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Re: Next-Gen Madden NFL 25 Twitter Q&A w/ Art Director Jean Adams & Producer Seann Gr

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Originally Posted by xnate128x
Unfortunately, I highly doubt it.... It doesn't seem like they're going to have tattoos in the game either. This crap is beyond disappointing. We have to remember that this is EA Tiburon. They're very very lazy....
either way I agree with your main point, but I dont neccesarily think laziness is completely correct, no doubt there are hard workers there, but just because youre a hard worker does not mean that the end product is automatically going to be outstanding, as we can obviously see, the other next gen games all look outstanding visually, so EA cannot seperate themselves on that. nba 2k14 already more accurate player representation (visually) from what weve seen so far. The problem I have is ea's excuse would be "well there are so many more parts to a football player so its more difficult."

Its hard for me not to think that alot of the management and certain other people employed by EA think people have a vendetta against EA sports for no other reason than just to pick on the big guy and that we will whine and complain no matter what they put out. I dont care about the exclusive license, I dont care what company it is, after 20 years and modern technology and the sport right in front of your face, the animations especially should look like real life, (theyre far from it still being very generic) and when it doesnt people are obviously going to start placing blame on the reasons why it doesnt.
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