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Take That EA - M25, Converted to PS3 - 2014 Offseason

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Old 05-18-2014, 01:37 AM   #57
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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Ok so maybe someone can help me out. ...using Josh ' s rosters which look good....i fix some team depth charts amd tweak a few ratings....i save the file. I then load the file. When I go to check the rosters and depth charts everything looks how I saved them....for example clown ey is an 86 and 1st on the depth chart....i then start a connected franchise....on the first screen it asks for 75 man pre season roster or custom....i choose custom.....then after setting g everything up....i go look at depth charts and clowney is now a 73 and 3rd on depth chart....he's not the only player this is happening to....any one know why this is happening. ...thanks.
The scheme is not set for clowney's talents. CFM uses schemes to create true player value. Not to mention clowney's player ID calls for a 4-3 end, which makes things worse for him. The next update will have him as a 3-4 edge speed rusher, which will shoot his overall up into the 90's possibly.
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In this case the lasagna restaurant started selling candy to kids and that became the best revenue stream so they’ve let the lasagna get worse and focused on becoming a candy store. The problem is this restaurant bought the rights to make lasagna so if we want lasagna we can only go to this place.
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Old 05-18-2014, 01:46 AM   #58
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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Originally Posted by Rondo is GOD
The scheme is not set for clowney's talents. CFM uses schemes to create true player value. Not to mention clowney's player ID calls for a 4-3 end, which makes things worse for him. The next update will have him as a 3-4 edge speed rusher, which will shoot his overall up into the 90's possibly.
Clowney was just an example....it's happened to a lot of guys but their ratings only change in connected franchise. If I play a exhibition game the players stay exact how I saved them.
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Old 05-18-2014, 01:50 AM   #59
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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Clowney was just an example....it's happened to a lot of guys but their ratings only change in connected franchise. If I play a exhibition game the players stay exact how I saved them.

I don't think you understand how CFM works, at all. It is a completely different values system than in the main menu. The overall will NEVER be the same. You can go in, as the Patriots and set the scheme to have a mobile quarterback and Tom Brady's overall would be in the 70s. You can set it to Strong arm or pocket passer and it will be in the 90s. The ratings don't change, just the arbitrary overall number does.
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In this case the lasagna restaurant started selling candy to kids and that became the best revenue stream so they’ve let the lasagna get worse and focused on becoming a candy store. The problem is this restaurant bought the rights to make lasagna so if we want lasagna we can only go to this place.
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Old 05-18-2014, 02:05 AM   #60
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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Originally Posted by Rondo is GOD
I don't think you understand how CFM works, at all. It is a completely different values system than in the main menu. The overall will NEVER be the same. You can go in, as the Patriots and set the scheme to have a mobile quarterback and Tom Brady's overall would be in the 70s. You can set it to Strong arm or pocket passer and it will be in the 90s. The ratings don't change, just the arbitrary overall number does.

So cfm is what is making the change. ...i notice it only happening to the newly added rookies....is there a way to fix it? Thanks.
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Old 05-18-2014, 02:28 AM   #61
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

.... just wait for the next update



92 overall. Without having to change schemes.
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Originally Posted by Balldude777
In this case the lasagna restaurant started selling candy to kids and that became the best revenue stream so they’ve let the lasagna get worse and focused on becoming a candy store. The problem is this restaurant bought the rights to make lasagna so if we want lasagna we can only go to this place.
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Old 05-18-2014, 02:34 AM   #62
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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.... just wait for the next update



92 overall. Without having to change schemes.
I'm Jones ing over here....lol
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Old 05-18-2014, 02:42 AM   #63
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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Originally Posted by Rondo is GOD
.... just wait for the next update



92 overall. Without having to change schemes.
Ok so what needs to happen....your going to do an update than Josh converts it to ps3? Thanks for all the work from both of you.
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Old 05-18-2014, 08:32 PM   #64
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Re: Take That EA - M25, Converted to PS3 - 2014 Offseason

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Originally Posted by Rondo is GOD
Not to mention clowney's player ID calls for a 4-3 end, which makes things worse for him. The next update will have him as a 3-4 edge speed rusher, which will shoot his overall up into the 90's possibly.
Would you happen to mind sharing how you change a player's type? I want to change some OL into Big Maulers and such--but I have no idea how to change the type.
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