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Old 12-07-2009, 04:36 PM   #9
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Re: My Foray into Sliders: Patch 2

Some experimental settings I'm going to try now:

Injuries: 30 (was 38)
Fatigue: 70 (was 65)

Holding: 40 (was 10)
Facemask: 25 (was 10)
Roughing Passer: 40 (was 10)

Human Pass Rushing: 90 (was 80)
CPU Pass Block: 5 (was 15)

HB sub in/out (75/80)

Last edited by KBLover; 12-07-2009 at 05:04 PM.
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Old 12-07-2009, 06:25 PM   #10
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Re: My Foray into Sliders: Patch 2

First game for the experimental sliders - won a hard game 24-17.

Highlights from the changed settings - my defense piled up 6 sacks, 4 by Tommie Harris. One of the CPU linemen got beat 3 times by him for a sack. At first I was like "what?" as he has an 87 OVR. However his AWR is 75 and both his PBF and PBS are in the 70s, with his PBF only 73. Perhaps very high pass rush slider will make at least the PBS/PBF ratings matter more.

My whole line is bad right now so White was harassed a lot. I'm shocked I only gave up 4 sacks - felt like 6 or 7.

Didn't destroy the AI passing game, though as Sanchez threw for over 300 yards on my young defense.

Wells had 20 carries (for 76 yds) and I used a traditional feature back system. Wells got the bulk of the work as the rest of the backs had no more than 5 carries. That's a pretty good amount of carries, imo.

Didn't see any penalties, though, except for one delay of game by the AI and a false start late by the AI (I didn't even change false starts...go figure.)

One thing for sure, I will be less likely to use starters as KR/PR with the 70 fatigue. I had Harvin there and while he did well, especially on PR, I hardly had him on the field much at all. Heyward-Bey stepped up, fortunately and Tamme was solid.

Also with 70 fatigue, my rotation was more evident. A lot of times, my DL was still light green or light orange while the rest of the defense was piling up the fatigue. Then again, it didn't slow down Morrison for the AI, he was my main thorn in the flesh. Had 9 tackles and a INT. I wanted to punch him LOL.

Last edited by KBLover; 12-07-2009 at 06:29 PM.
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Old 12-07-2009, 06:27 PM   #11
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Re: My Foray into Sliders: Patch 2

Nevermind
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Old 12-08-2009, 02:30 AM   #12
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Re: My Foray into Sliders: Patch 2

Going to split the difference on the sacks/pressure settings.

Putting CPU pass blocking at 10.
Putting User pass rushing at 85.

Also going to keep the fatigue at 70 for now. Seems to work well. Likewise for the HB sub in/out at 76/80.

Injuries - staying with 38 for now, but might actually increase it. Had one injury the last game played, and that was for a couple plays.

Updates made to the first post.

Guess next up will be dealing with penalties. Has anyone actually started seeing a realistic number of penalties like False Start/Offsides now or is it still Holding, Facemask, and Clipping 90% of the time?

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Old 12-08-2009, 03:52 AM   #13
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Re: My Foray into Sliders: Patch 2

Just lost 21-19 to Philly with my fantasy Tampa Bay team.

Heartbreaking game. Was down 21-10 in the 4th quarter - drive for a FG to make it 21-13. Next possession, drove down the field, but White threw his 2nd pick of the game in the red zone.

Stop Philly on a 3-and-out using up all our time outs.

Drive down field and score on a catch and run by Heyward-Bey (29 yards). Go for two with time running low. Underwood makes the catch...but is ruled incomplete. He couldn't get the second foot down apparently.

Onside kick time - we manage to recover it after it hits off an Eagles player.

Underwood redeems himself with a nice 20 yard catch against a blitz. White stood in there and threw a nice ball. Run up, spike it.

53-yd FG for the game...and it's JUST short. Another two or three yards and we win.

Tough game to lose - but it was exciting to be sure.

White had a very mixed game. Over 300-yds passing and a TD, but 2 INTs and only 52% Completion. Cutler was efficient, 64% completion, 2 TD, 1 INT.

Steven Jackson had 100 yards receiving and a TD. Heyward-Bey had 128 yds receiving on 8 catches (team highs) and a TD. Harvin had 6 catches for 76 yds. Neither team did anything of note on the ground though White had a 1 yd TD run. Both teams had about 3.6 yds per carry from their main back (Jackson and Wells).

Last edited by KBLover; 12-08-2009 at 03:57 AM.
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Old 12-13-2009, 03:15 AM   #14
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Re: My Foray into Sliders: Patch 2

Added my fantasy Raiders roster so people can get the idea of the kind of team I'm playing with.

I'm looking for them to suck where they should but do well where they should by ratings.

Also added sliders for Normal speed - which I'm testing now.
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Old 12-13-2009, 04:31 AM   #15
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Re: My Foray into Sliders: Patch 2

OAK 17, SD 10

The defense won this game for me. Josh Johnson sucked. Bad. 15 of 34, 183 yds, 0 TD, 3 INT. Was also sacked 4 times. Really bad game. Peterson was the only thing going on offense. He had 22 carries for 114 yds (long of 11 yds) and 1 TD. Wells added a TD as well from the goal line.

Buehler was 1 of 3 in FGs. The two misses came from long range, beyond 45 yds out. Both were wide left.

Defensively, Mayo was running all over the place, 7 solo tackles, 3 assists, and even an INT as he got out to cover the flat in man coverage. McNabb thought he had the man open, Mayo got there right on time to pick it. Revis had a fumble recovery, and the CB trio just shut down the Charger recievers. They allowed just 1 catch to the WR, a 10 yd pass to Chris Henry. They played in man coverage most of the game and game through big time. Calvin Johnson was held without a catch.

Granted, the Charger receivers aren't great outside of Johnson. Henry is a 76 OVR, Urban is a 71 OVR and it gets worse from there, so the DBs did probably what they should have against those WR.

Morestead gets an assist as he was on the mark punting. 4 punts for an average of 53 yds and a net average of 51.5 yds. He hit three of his 4 punts inside the 20 as well and two of them were inside the 10 as the cover team got down there and the bounces went the Raiders' way.

Overall, McNabb was 14 of 27 for 77 yds, 0 TD, 1 INT. He was sacked once.

Chris Johnson had a good game, 18 for 102 yds (long of 17 yds). He didn't have a TD, though Richardson, their FB, got a TD from the 1 inch line, set up via a 48 yd INT return by Lito Sheppard.

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Old 12-13-2009, 05:13 PM   #16
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Re: My Foray into Sliders: Patch 2

The last changes seem pretty good to me. What about CPU's stats in franchise ? With some sliders sets, the human games are realistics but the CPU vs CPU games aren't. With the sacks with CPU pass blocking to 10 and CPU pass rushing to 80, I'm a little bit concerned with the sacks for CPU vs CPU games. We'll see.

Here are my sliders for the penalties. I have some false starts and even offside !

- Offside : 100
- False Start : 100
- Holding : 52
- Facemask : 52
- Off/Def Pass Interference : 100
- KR/PR Interference : 100
- Clipping : 55
- Intentional Grounding : 100
- Roughing the Passer/Kicker : 100

I'm going to try your new sliders with some little adjustments :

- sub in/out (I play the Saints so I like to have a lot of sub for the HB and WR).
- Speed Tresh : 75 (slow speed).
- Interception : 5 (for human & CPU).
- FG & KO Power : 52.

I will post some stats if I have the time.

Again, thanks for your great work here !
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