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Blue Ninja's madden 12 all-madden "franchise mode" slider

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Old 11-04-2011, 09:23 AM   #561
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

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Originally Posted by Blue Ninja
I use the boys too, use the auto-sub sliders posted on my original post. That should give you what you're looking for! Thanks for using the sliders man!
You can go something like 88/94 to get closer to 50/50.
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Old 11-05-2011, 03:15 PM   #562
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

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Originally Posted by Trojan Man
You can go something like 88/94 to get closer to 50/50.
That sounds good. Don't forget to check the RB's stamina too, it has a huge effect.
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Old 11-06-2011, 03:44 AM   #563
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

how do i increase the human pass rush, i had no pass rush in a game earlier
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Old 11-06-2011, 02:22 PM   #564
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

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Originally Posted by arkchargersfan
how do i increase the human pass rush, i had no pass rush in a game earlier
Who you're playing as and who you're playing should be considered before changing the pass rush. IMO it's good at 35 vs 0 pass blocking. I lowered mine to 25 for the USER.
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Old 11-06-2011, 02:34 PM   #565
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

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Originally Posted by godofwar757
Who you're playing as and who you're playing should be considered before changing the pass rush. IMO it's good at 35 vs 0 pass blocking. I lowered mine to 25 for the USER.
im the chargers vs. the vikings
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Old 11-06-2011, 03:17 PM   #566
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

I see on the front page that you've made some adjustments that affect the pass rush and the DT issue--what exactly was changed on that front? I couldn't tell.
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Old 11-06-2011, 09:57 PM   #567
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

I've played about 5 games using these sliders to test them out, I've used the Saints twice, Bengals twice, Falcons once. The only issue I was having on the realism front was that I was stopping the run too well every opponent was averaging under three ypc. So for my first game of my Ravens franchise I bumped up the run blocking for the cpu by 5. Here are some stats from the game. I won 31-24.

Flacco 23/37 304yrds 1TD

Rice 24-119-4.9 1 TD 1 FUM

2 dropped passes, and gave up 3 sacks

Leading tacklers both had 8, and my defense recorded 5 sacks

Big Ben 21/25 179yrds 2TD

Mendenhall 23-132-5.7 1TD

3 drops, leading tacklers had 11 and 10
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Old 11-06-2011, 11:05 PM   #568
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Re: Blue Ninja's madden 12 all-madden "franchise mode" slider

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Originally Posted by Trojan Man
I see on the front page that you've made some adjustments that affect the pass rush and the DT issue--what exactly was changed on that front? I couldn't tell.
Pinching the line on passing downs. It creates better and more realistic pocket. Try'em out man!
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