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Jarodd21s Madden 13 All-Madden sliders

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Old 08-28-2012, 09:38 PM   #473
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Re: Jarodd21s Madden 13 All-Madden sliders

Hey Jarrod what do you think of the game so far man?
Cant wait intil Thursday when I pick it up!!!

And is anyone using the GREEN SET? And if so hows it playing?
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Old 08-28-2012, 09:39 PM   #474
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Re: Jarodd21s Madden 13 All-Madden sliders

I know this doesn't pertain to sliders but has anyone noticed something with injuries? Steven Jackson broke his collarbone in my game, and it said he was out 7 weeks... and the next thing I know, he's not injured anymore. Injuries are on but after the week ends, all injuries for all teams go away. They just disappear. Anyone know why this happens?
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Old 08-28-2012, 09:40 PM   #475
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by CSsniper
I wonder if all of these tweaks and changes are going to become irrelevant once EA puts out the first patch on September 11. The outlook for Madden is not bright at this point...
I'd like to think that EA is going to make sliders, setting, gameplay, whatever, more effective/difficult with the patch and/or tuning.

I mean, I remember playing an offline co-op franchise with my buddy in Madden 11, or maybe it was 10, pretty sure it was 10, anyway, I had settings juiced for CPU rushing and I would get gashed very often, I think after the first season (with us playing on the same team, wish you could still do this) we were close to last in the NFL in rushing yards allowed. It's crazy that I can play a game in 13 with tackling at 8 and still make way more tackles than I miss. It just seems like zero should mean NOTHING and 100 should mean EVERYTHING and it's up to you what setting you fancy in-between. I dunno, maybe I am crazy.

We'll see. It's launch day, and in the early release days this past weekend I did have some pretty great games from time to time so now that the pro's are working on it, let's see what happens
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Old 08-28-2012, 09:41 PM   #476
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by T1TRAPTOR
I know this doesn't pertain to sliders but has anyone noticed something with injuries? Steven Jackson broke his collarbone in my game, and it said he was out 7 weeks... and the next thing I know, he's not injured anymore. Injuries are on but after the week ends, all injuries for all teams go away. They just disappear. Anyone know why this happens?
Wow, thats interesting....

Did he automatically pop in or did it let you sub him back in the next week?

I lost Gore for 3 weeks and it kept him out, this was in OFFLINE ccm, for what its worth, but I didnt bother trying to sub him in manually.

If I remember correctly...NCAA 12 had an injury glitch when it first started, our OD was affected by it....

Wonder if you're the only one who has seen this yet, worth watching out for
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Old 08-28-2012, 09:43 PM   #477
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Re: Jarodd21s Madden 13 All-Madden sliders

Here are my final game stats.

EDIT: I used the Red set from the front page.
Indianapolis Colts at Pittsburgh Steelers
Jan 1, 1ST2ND3RD4THSCORE
Indianapolis Colts ()700714
Pittsburgh Steelers ()10615031
Team Stats Comparison
INDPIT
Total Offense315373
Rushing Yards56101
Passing Yards259272
First Downs1915
Punt Return Yards211
Kick Return Yards12531
Total Yards461405
Turnovers11
3rd Down Converstion8-175-12
4th Down Conversion0-00-0
2-Point Conversion0-01-1
Red Zone Touchdowns/Field Goals2-02-2
Penalties10
Posession Time31:4528:15
Scoring Summary
FIRST QUARTER SCORINGINDPIT
14:45(PIT) A. Brown 73 Yd pass from B. Roethlisberger (S.Suisham kick)07
8:32(IND) D. Johnson, 1 Yd run (A. Vinatieri kick)77
1:13(PIT) S. Suisham, 31 Yd FG710
SECOND QUARTER SCORINGINDPIT
13:12(PIT) J. Kapinos, 46 Yd FG713
0:00(PIT) J. Kapinos, 35 Yd FG716
THIRD QUARTER SCORINGINDPIT
4:16(PIT) J. Dwyer, 1 Yd run (2pt)724
0:28(PIT) J. Dwyer, 18 Yd run (J. Kapinos kick)731
FOURTH QUARTER SCORINGINDPIT
2:19(IND) D. Allen 11 Yd pass from D. Stanton (P. McAfee kick)1431
Indianapolis Colts
PASSINGC/AYDSTDINT
D. Stanton19/4119011
A. Luck6/88600
RUSHINGATTYDSAVGTD
D. Brown11282.50
L. Stephens-Howling341.30
D. Stanton3186.00
D. Johnson263.01
Total Plays = 70
RECEIVINGRECYDSAVGTD
A. Collie66210.30
D. Brown6559.10
J. Ross44511.20
L. Stephens-Howling22814.00
C. Fleener22914.50
D. Allen2157.51
R. Wayne22914.50
D. Avery11313.00
Drops = 14
BLOCKINGPANCAKESACK
Cumulative12
DEFENSETACKSACKINTTD
Cumulative461.010
Pittsburgh Steelers
PASSINGC/AYDSTDINT
B. Leftwich11/2314601
B. Roethlisberger4/413210
RUSHINGATTYDSAVGTD
J. Dwyer22944.22
R. Mendenhall500.00
B. Roethlisberger144.00
A. Brown133.00
Total Plays = 56
RECEIVINGRECYDSAVGTD
J. Dwyer4297.20
D. Gilreath3279.00
D. Williams25527.50
A. Brown29246.01
H. Miller12929.00
J. Cotchery12424.00
L. Pope11111.00
E. Sanders11111.00
Drops = 3
BLOCKINGPANCAKESACK
Cumulative21
DEFENSETACKSACKINTTD
Cumulative55310


Like jared said, the drops suck, definitely when the trait appears on your player. 6 of those drops came from one player.

Anyways, I'm probably going to use your Green Human Sliders and your Red CPU sliders.

Last edited by PioneerRaptor; 08-28-2012 at 09:50 PM.
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Old 08-28-2012, 09:45 PM   #478
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by jaredlib
Wow, thats interesting....

Did he automatically pop in or did it let you sub him back in the next week?

I lost Gore for 3 weeks and it kept him out, this was in OFFLINE ccm, for what its worth, but I didnt bother trying to sub him in manually.

If I remember correctly...NCAA 12 had an injury glitch when it first started, our OD was affected by it....

Wonder if you're the only one who has seen this yet, worth watching out for
Mine is an offline CCM. I have the latest patches and everything though. He got injured and was out for the rest of the game... and when i got back to the main CCM menu it showed he was out 7 weeks, i clicked advance to go to the next week and all the inuries were gone. All teams had zero injuries. Did you turn off pre existing injuries? I'm wondering if it's a bug when you turn off pre existing injuries.
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Old 08-28-2012, 09:47 PM   #479
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by T1TRAPTOR
Mine is an offline CCM. I have the latest patches and everything though. He got injured and was out for the rest of the game... and when i got back to the main CCM menu it showed he was out 7 weeks, i clicked advance to go to the next week and all the inuries were gone. All teams had zero injuries. Did you turn off pre existing injuries? I'm wondering if it's a bug when you turn off pre existing injuries.

Good theory. I did not have that turned off.

haha, I know EA bashing gets old, but this does kinda remind me of all the "we are all just unpaid EA beta testers" lines you see on here. lol. Oh well.
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Old 08-28-2012, 09:48 PM   #480
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Re: Jarodd21s Madden 13 All-Madden sliders

Quote:
Originally Posted by T1TRAPTOR
I know this doesn't pertain to sliders but has anyone noticed something with injuries? Steven Jackson broke his collarbone in my game, and it said he was out 7 weeks... and the next thing I know, he's not injured anymore. Injuries are on but after the week ends, all injuries for all teams go away. They just disappear. Anyone know why this happens?
happened to me too!!! i lost richard seymour and carson palmer for 3 weeks and when i started the next game they were both at the coin toss and both started the game. injuries are also on.
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