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Finding balance using sliders

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Old 10-09-2012, 10:53 AM   #169
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OVR: 2
Join Date: Aug 2002
Re: Finding balance using sliders

Quote:
Originally Posted by akita7334
This is something I have been working on. My ultimate goal is a a slider set that makes player ratings matter. I don't have time to explain all of this, but plug everything into your online ccm and see what you think. It's pretty dame close to making ratings matter.

I will update this when I have more time. Let me know what you think. It seems like these sliders really dumb down the players falling all over each other like idiots, I can't stand that.

Thanks for your time.

League Settings
Salary Cap-ON
Skill Level-All-Pro
Quarter Length-15 Min.
Accelerated Clock-ON
Minumum Play Clock Time-15
Game Speed-Fast
Player Progression Frequency-Weekly
Coach Firing-OFF
Game Play Tuning -Yes
Injury-ON
Pre Existing Injury -ON
Trade Deadline-ON
Trade Type-ALL
MIN PLAYER SPEED THRESHOLD 50

League Sliders
PLAYER SKILL/CPU SKILL
QB Accuracy-25/25
Pass Blocking-0/0
WR Catching-50/50
Broken Tackles-0/0
Run Blocking-0/0
Fumbles-25/25
P D React Time-0/0
Interceptions-25/25
Pass Rushing-0/0
R D React Time-0/0
Block Sheding-0/0
Tackling-0/0

Special Teams
FG Power-53
FG Accuracy-48
Punt Power-52
Punt Accuracy-52
Kickoff Power-53

Penalty
Offside-50
False Start-75
Holding-54
Face Mask-55
Defensive Pass Interference-50
Offensive Pass Interference-50
Punt Catch Interference-50
Clipping-50
Intentional Grounding-50
Roughing Passer-54
Roughing Kicker-50



Auto Subs
Offense-In/Out
QB-11/9
HB-95/90
WR-80/60
FB/TE -80/60
OL-51/49

Defense-In/Out
DT-51/49
DE-51/49
LB-51 /49
CB-51/49
S-51/49


Try it out. Let me know what you think. My goal as always is to have a realistic challenging game from the CPU.

Hey Man, you solved this game for me! While I don't use these exact sliders, your idea of using 0 for some of these categories is spot on. Especially the reaction sliders and the pass rush. You nailed it. It plays so well and is VERY challenging on All-Pro. The 0 pass reaction (for both HUM and CPU) is definitely the way to go. There were some plays where I literally had nobody open. I don't think that has ever happened for me on a video football game.

I will post my exact sliders in a bit so you guys can judge for yourself. I've been doing this a long time and this set with this game is the best video football I've ever seen.
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Old 10-09-2012, 09:25 PM   #170
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OVR: 6
Join Date: Aug 2012
Re: Finding balance using sliders

Quote:
Originally Posted by akita7334
This is something I have been working on. My ultimate goal is a a slider set that makes player ratings matter. I don't have time to explain all of this, but plug everything into your online ccm and see what you think. It's pretty dame close to making ratings matter.

I will update this when I have more time. Let me know what you think. It seems like these sliders really dumb down the players falling all over each other like idiots, I can't stand that.

Thanks for your time.

League Settings
Salary Cap-ON
Skill Level-All-Pro
Quarter Length-15 Min.
Accelerated Clock-ON
Minumum Play Clock Time-15
Game Speed-Fast
Player Progression Frequency-Weekly
Coach Firing-OFF
Game Play Tuning -Yes
Injury-ON
Pre Existing Injury -ON
Trade Deadline-ON
Trade Type-ALL
MIN PLAYER SPEED THRESHOLD 50

League Sliders
PLAYER SKILL/CPU SKILL
QB Accuracy-25/25
Pass Blocking-0/0
WR Catching-50/50
Broken Tackles-0/0
Run Blocking-0/0
Fumbles-25/25
P D React Time-0/0
Interceptions-25/25
Pass Rushing-0/0
R D React Time-0/0
Block Sheding-0/0
Tackling-0/0

Special Teams
FG Power-53
FG Accuracy-48
Punt Power-52
Punt Accuracy-52
Kickoff Power-53

Penalty
Offside-50
False Start-75
Holding-54
Face Mask-55
Defensive Pass Interference-50
Offensive Pass Interference-50
Punt Catch Interference-50
Clipping-50
Intentional Grounding-50
Roughing Passer-54
Roughing Kicker-50



Auto Subs
Offense-In/Out
QB-11/9
HB-95/90
WR-80/60
FB/TE -80/60
OL-51/49

Defense-In/Out
DT-51/49
DE-51/49
LB-51 /49
CB-51/49
S-51/49


Try it out. Let me know what you think. My goal as always is to have a realistic challenging game from the CPU.

So is this the set you're going with vice the set you posted on page one? They are quite different.
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Old 01-27-2013, 09:03 AM   #171
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OVR: 3
Join Date: Jan 2013
Re: Finding balance using sliders

Love the sliders, akita. I adjusted the running sliders a little in my favour so I wasn't getting 200-yard rushers on me every game, but this is the only slider set I've used for Madden and I love it.

Thanks
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