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Madden 25 NFL Stats Coach Mode Slider Test

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Old 08-30-2013, 02:00 AM   #17
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Re: Madden 25 NFL Stats Coach Mode Slider Test

tannehill 28/33? best game played yet? how old are you? tannehil will never be that good. unrealistic stats
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Old 08-30-2013, 02:05 AM   #18
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Re: Madden 25 NFL Stats Coach Mode Slider Test

Wow!!! A little rude considering someone who has not contributed to this thread other than an indecent remark. To clear up your response, I never said it was MY BEST game just an EXCITING ONE.
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Old 08-30-2013, 06:33 AM   #19
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Re: Madden 25 NFL Stats Coach Mode Slider Test

Remember this is the early stages of testing.Again I have sliders that will change I haven't even run the official mini test. You all know me I will probally want a full16 game test to verify or see where things stand more clearly. Keep in mind this, you can have perfect sliders and have bad ,or way out there Stats games.One game means little or nothing .

I can run the same teams 10 times in a row and have easially 10 completely different game results.

Fins btw I see Peterson with 41 carries? did you have sub in sub out set ? if so then you maybe calling plays to fast I didn't look. We want to have 120 plays per game give or take .A little under is fine 115 but around that ballpark.
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Old 08-30-2013, 06:45 AM   #20
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Re: Madden 25 NFL Stats Coach Mode Slider Test

My personal observations are these

Sacks are running to high. This is for a few reasons .
1) Qbs holding ball to long at times
2) theres some swim up and under move that the linemen do that is kind of Over Powered .I dunno if this is being patched or not .I can slow this down but what it will to do to DEs and such I am unsure.This up and under swim move is the biggest problem atm to me.
3) Coverage sacks, I am ok with these mostly

Player Comp % is way to high needs to come down

CPU comp % is in better shape but maybe to high still

Ints both teams doesn't feel bad but Ill have to see numbers from a mini test.

Scoring overall is elevated because of comp % and lack of enough penalties both teams .You need penalties to kill and hamper drives like in real life .Because some penalties in madden just aren't called as much as they are in real life IE pass interference you have to basically get the penalties from somewhere else within reason.

Hum running game feels decent,solid if anything its a tad short but feels mostly solid to me.

Cpu running game feels short how short I cannot say without seeing numbers from at leaste a 6 game spread.

See a lot of sliders were removed which is a good and bad thing .Its less sliders that need tweaking. On the other hand I kind of need those sliders because the only way to tweak the YPC is either run blocking or tackling slider that's it .Where before I had awareness and break block to work with. Like I said this is a Good and Bad thing ,so in the end I am unsure which will end up being better .

thing is linemen are kind of getting pushed to far off the ball ,more then they would in real life. I can easially get the needed YPC the running game out of the box was too good.But I also need it to look realisitic on the field and not have DL get pushed 3-5 yards off the line of scrimmage.This will surely be give and take in this area.

Remember 1 game means very little in the scheme of things .

Honetly if you ask me the only and best way to determine if most if not all your stats are reasonabally accurate is a 32 game test with All players and All teams represented twice each,the Football Freaks way

Which I may be willing to do but without a bunch of great and commited testers is kind of hard to do its a lot of work and effort. Maybe we will get enough interested this year.M25 is way better(light years) then M13 M12 was better overall then M13 honestly. I myself like M25 is fun to play and work with and is not the headache I remember M13 being specially with the running game settling down.

Last edited by Lombardi; 08-30-2013 at 07:08 AM.
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Old 08-30-2013, 08:38 AM   #21
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Re: Madden 25 NFL Stats Coach Mode Slider Test

Updated the sliders .Honestly I have been updating these 4 times a day about .so always check the sliders and be sure before you play any game.

The running game to me feels in good shape overall. Just had a game where both teams were like 4.4 4.5 ypc,only one game thou.

feel free to run a few more games and post comments and such.

Once we think we have a slider set that is actually worth testing for the 6 game mini test then we will run it .Untill then any games anyone wants to run from week one schedual go ahead and post results and comments.
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Old 08-30-2013, 08:42 AM   #22
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Re: Madden 25 NFL Stats Coach Mode Slider Test

Can someone post NFL averages from last year? in some nice little neat thing be greatful.

need yards per carry,Ints %,Sacks per team per game ,Passing yards per game ,Running yards per game ,scoring per game , Penalties per game ,you know all the good stuff
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Old 08-30-2013, 10:07 AM   #23
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Re: Madden 25 NFL Stats Coach Mode Slider Test

Quote:
Originally Posted by fins
Cowboys63, I can definitely hear the excitement in your words! Glad you had a good game buddy. Madden 25 feels fresh this year and one that I definitely feel that will nail a good set of sliders for coach mode. How was the cpu run game against Washington? I look forward to Lombardi's findings and adjustments.
Seemed pretty realistic, Morris had 16 carries for 47 yards. RGIII ran 6 or 7 times for 51 yards. I will play another game or two later today to get more of a sample.
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Old 08-30-2013, 06:34 PM   #24
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Re: Madden 25 NFL Stats Coach Mode Slider Test

Quote:
Originally Posted by Lombardi
Can someone post NFL averages from last year? in some nice little neat thing be greatful.

need yards per carry,Ints %,Sacks per team per game ,Passing yards per game ,Running yards per game ,scoring per game , Penalties per game ,you know all the good stuff
Are you wanting by team or just overall? I can try to get something worked up this weekend if it's just an overall. If you want it by team, it may take awhile.
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