Lighting stunk in 09. Complete overhaul is necessary. Will that happen? I don't know. But I do know the best lighting they ever had was with Madden 07. It's not even a close contest. Maybe they've realized this and made a change, we'll see, but what's in right now is weak.
Night games are just not good. White grass and a strange lighting effect on the players? Total redo.
Weather games look fine, except rain mud on players is WAY over the top and needs to be fixed.
Weather needs to have more variety like pretty much all Madden's have had for years. The oversight of this in 09 was a head scratcher.
Player models do look too small and not imposing like NFL players look in real life. They may be to scale, but something seems missing. Overall I'd say the models are fine proportion-wise, but something is still missing with their sizes and how much screen space they're commanding.
Stadium lights need a complete redo as they show like lights do in photos but not how they look live and they should be shooting for the live look.
Grass detail was great, but needs revision with how light affects it, and maybe the detail needs to be tuned down just a notch...
just a notch.
The game needs visual controls like its other EA Sports franchises... brightness, contrast, color, filter... all of it needs to be in our control. I'd given Madden Team a pass on this before I found out that their other label mates had these things. No excuses.
... But at the end of the day, by situating cutscenes and camera's in the proper ways, most of these things can be accomplished without the need for resources that aren't available because of what 60 frames has taken off the table. A big part of how the graphics come across is in how the game is presented, but cutscenes and better auto-replay angles (field-level ones) are the devs friends here. If we get scenes like that first NCAA Football 2010 photo, then we'll be on the right track. If we get yet another year of awful auto-replay angles and no large cutscenes, expect a repeat of what brought us to the presentation abyss we're in now.
I don't know about you guys, but I'm tired of EA showing us pictures like these every year...
... only to pop the game in and NEVER see it happen. It's time to step up and match the intensity of what marketing has been doing with the game's presentation.