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Madden NFL 10 Hands-On Preview (IGN)

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Old 05-18-2009, 11:09 AM   #201
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Re: Madden NFL 10 Hands-On Preview (IGN)

Quote:
Originally Posted by hayvis
Because they've added 7 referees and a crap load of animated peripherals and accessories. So what probably was fine tuned to run on the PS3 last year will be a very different set of events this year. No-one worried that we've seen no gameplay vids with refs on the field running on either system yet?
Having refs is a cool thing, I'm just not sure about 7 though. I like the thought, I just don't see how you do that when we don't even have a fully recognizable highly detailed Head Coach stalking the sidelines at all times... and then they add more characters on the outside of the endzone, but no fully recognizable Head Coach at all times.

They do make some strange choices.
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Old 05-18-2009, 11:42 AM   #202
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Re: Madden NFL 10 Hands-On Preview (IGN)

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Originally Posted by TheWatcher
Having refs is a cool thing, I'm just not sure about 7 though. I like the thought, I just don't see how you do that when we don't even have a fully recognizable highly detailed Head Coach stalking the sidelines at all times... and then they add more characters on the outside of the endzone, but no fully recognizable Head Coach at all times.

They do make some strange choices.
I guess that points back to the 'immersiveness' thing that was discussed some time back. It's all subjective to one's point of view. No one wants to see the graphics drop immensely of course (or at all for that matter). But I'm more immersed with a character that has a strong resemblance to the head coach and more characters around the field than less characters and one highly detailed coach.

Doesn't mean EA hasn't made strange choices at times or in the past. I just don't feel this is one of them.
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Old 05-18-2009, 11:47 AM   #203
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Re: Madden NFL 10 Hands-On Preview (IGN)

hopefully devs are getting the hang of things on ps3 now that it's been around for a few years. i think we are starting to see the ps3 really exert it's power advantage over 360, it's just up to 3rd party devs to step up.
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Old 05-18-2009, 12:03 PM   #204
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Re: Madden NFL 10 Hands-On Preview (IGN)

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Originally Posted by rgiles36
I guess that points back to the 'immersiveness' thing that was discussed some time back. It's all subjective to one's point of view. No one wants to see the graphics drop immensely of course (or at all for that matter). But I'm more immersed with a character that has a strong resemblance to the head coach and more characters around the field than less characters and one highly detailed coach.

Doesn't mean EA hasn't made strange choices at times or in the past. I just don't feel this is one of them.
I agree. I wish the original Madden team had this vision for next gen.
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Old 05-18-2009, 12:05 PM   #205
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Re: Madden NFL 10 Hands-On Preview (IGN)

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Originally Posted by rgiles36
I guess that points back to the 'immersiveness' thing that was discussed some time back. It's all subjective to one's point of view. No one wants to see the graphics drop immensely of course (or at all for that matter). But I'm more immersed with a character that has a strong resemblance to the head coach and more characters around the field than less characters and one highly detailed coach.

Doesn't mean EA hasn't made strange choices at times or in the past. I just don't feel this is one of them.
You wouldn't give up one or two of those 7 refs for one recognizable Head Coach that doesn't look like a raisin head?

Granted, there are 7 refs in real life... I just don't see how we can go from 0 to 7 and still neglect the Head Coach which is actually far more visible. On Sunday's you don't see all the refs all the time, they're more incidental to the shot when you do see them. But the Head Coach is shown all game long, on purpose and therein lies the problem.

Perhaps "strange" may not be the best word, but that was better than the other one I was going to use... I just think you have to focus on things we're going to see all the time... Just seems like a no-brainer...

I think they still have some work to do on getting that philosophy nailed down. It's really not an immersiveness thing so much as it is a priority thing. I just totally disagree with how some things that aren't visible much are given higher priority than things that are visible all the time and are a huge part of what we see on Sunday's. That makes no sense to me.
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Old 05-18-2009, 12:29 PM   #206
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Re: Madden NFL 10 Hands-On Preview (IGN)

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Originally Posted by TheWatcher
You wouldn't give up one or two of those 7 refs for one recognizable Head Coach that doesn't look like a raisin head?

Granted, there are 7 refs in real life... I just don't see how we can go from 0 to 7 and still neglect the Head Coach which is actually far more visible. On Sunday's you don't see all the refs all the time, they're more incidental to the shot when you do see them. But the Head Coach is shown all game long, on purpose and therein lies the problem.

Perhaps "strange" may not be the best word, but that was better than the other one I was going to use... I just think you have to focus on things we're going to see all the time... Just seems like a no-brainer...

I think they still have some work to do on getting that philosophy nailed down. It's really not an immersiveness thing so much as it is a priority thing. I just totally disagree with how some things that aren't visible much are given higher priority than things that are visible all the time and are a huge part of what we see on Sunday's. That makes no sense to me.
The Refs are part of the field. You can run into them, use them as screens, etc.

The coach is on the sideline, out of the way. From the perspective that we play the game, you aren't going to see the coach in detail very often unless they were to specifically add in cutscenes or between play shots. A lot of the places where a TV broadcast would be showing the coach, in Madden we'll be in the playcalling screen.


(Although my team's coach sits up in a luxury box worrying about the Jedi and fast receivers, so my perspective might be a bit off....)
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Old 05-18-2009, 12:33 PM   #207
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Re: Madden NFL 10 Hands-On Preview (IGN)

I just think that everybody is very confident when IGN made a statemant like this :

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Originally Posted by IGN
While the version of Madden NFL 10 that I played was fun, and the new additions were hugely appreciated, all was not well with the pre-beta build. There are myriad framerate hiccups that need to be ironed out before this puppy ships and there are some cool camera angles that are currently completely busted. The team at Tiburon is well-aware of everything I'm talking about and I'm sure they'll smooth things out as much as possible before the launch date hits.
I've never seen a preview written with such doubts about the framerate at this stage in development. Add to this that this isn't even the PS3 version. Then add to this that we still haven't seen a video of the game being played. Then add to that the statement "As much as possible", and it soesn't sound like IGN are very confident about it being smooth on release.

They've added too much and something will give. I'd bet money on it.
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Old 05-18-2009, 12:37 PM   #208
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Re: Madden NFL 10 Hands-On Preview (IGN)

^^ Last part made me laugh.
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