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Madden NFL 10 Patch #2 Available, Impressions Here (360)

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Old 12-10-2009, 06:03 PM   #97
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Going to be home in 15 minutes..Im going to play a game online and on defense im going to play with a DL every down, so I can see how the AI is responding.

On offense, Im going to force the ball into the flats and short zones, and see what I get away with.
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Old 12-10-2009, 06:10 PM   #98
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Quote:
Originally Posted by Phennixx
All in all the game feels pretty complete for this cycle of Madden, I'd love some huge changes next year and a totally re-vamped franchise but I know feel that I've gotten my $60.00 value out of Madden and didn't feel that way prior to patch # 2
I feel the same way now. I did like the game pre patch but all of those issues were really, really ruining any fun I was having but now after the patch things feel great and I'm having a good time playing online and off.

Quote:
Originally Posted by mr_president
the good:
-suction on the line(and in general) has been greatly reduced
This is something I've noticed as well. Blitzing feels a lot more natural now. I had one play in a game where I called a SS blitz and I was actually able to open up a blitz lane for my SS and he got to the QB without getting sucked into any blocks.

Quote:
Originally Posted by mavfan21
So is it showing the draft info for the pre-made or imported rookies?
Haven't checked this yet but I will soon. I only looked at Antonio Gates to confirm the draft info was there.

Quote:
Originally Posted by PhilCrenshaw
Just a small thing, but are the blocks on the back of the helmets for the Patriots and other teams gone?

Thanks!
PS3 guys already said this was fixed.
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Last edited by BlueNGold; 12-10-2009 at 06:12 PM.
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Old 12-10-2009, 06:10 PM   #99
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Using the custom Sliders and playing on All Pro 6 Min.

I just smoked Pittsburgh (91 Overall) 55-3

Key Notes:

-Roethlisberger had 6 Ints.
-I wasn't able to sit back and throw in my crossing routes all game.
-The game blew open in the 3rd when I scored 2 Defensive TD both Pick 6s from Terrance Newman
-Romo had 235yrds 3Tds... (Way below my avg)
-Also the CPU AI was on point and took away my #1 receiver. M. Crabtree finished with 1 catch for 17yrds. While my slot reciever, Devin Thomas finished with 8rec for 103.
-Run game blocking was on point
-LOTS of instant replays.


The BAD:
-On two occasions 1 for me and 1 for the CPU, our receivers were clearly in bounds and they called it an incomplete pass.
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Old 12-10-2009, 06:19 PM   #100
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Quote:
Originally Posted by TeamBuilder
In 3 franchise games I've played I've returned about 10 kickoffs and there have been 4 holding calls... I'm hoping this is just unlucky and not something the patch broke.
That ratio is probably not far off of the real life figures. Seems like there is a flag on lots of returns these days.
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Old 12-10-2009, 06:19 PM   #101
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

I played a pre-season game vs the Colts (it's year 3 so my team is completley changed through draft picks, but the Colts still have their core guys). I gotta say I loved the way the game played. I use Bill Harris' Sliders. I love the improved blocking, kick returns are more difficult, CPU AI appears better on D (I called the same pass play 3 times in a row TE and WR go to flats on speed out routes and RB does an angle route while the remaining 2 WRs go on streaks, anyway, CPU shut it down by simply covering everyone up and I had to throw the ball away).

I think these are great. I believe in Sim style sports games, but I don't mind putting up with some high RB numbers. Hopefully next year EA can really nail Franchise mode with correct stats and such.

I am happy with this game now. Just waiting for the new roster update and I will restart my new franchise. Go Hawks!
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Old 12-10-2009, 06:25 PM   #102
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

First game against the Eagles after the patch, McNabb still had an uncanny ability to get rid of the ball just before being sacked...

Noticed that the CPU is much better at running the ball and CPU defense is much better at stopping the run. Pre-patch I played as the Panthers against the Eagles and DeAngelo Williams lit them up for 200+ yards. Post-patch I barely squeezed out 100 yards, the CPU tackling seems much more consistent.
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Old 12-10-2009, 06:31 PM   #103
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

I only played one game, but cpu clock management seems to be better. Usually when the cpu gets the ball inside 2 mins they start running the ball and then burning timeouts and then running again. Now they actually go into a hurry up offense
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Old 12-10-2009, 06:43 PM   #104
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Re: Madden NFL 10 Patch #2 Available, Impressions Here (360)

Mods: Is it possible to get this thread stickied just like the PS3 one?

Thanks fellas.
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