Nice post I agree with all of it. Not all of us will use the ability to edit rating's for cheesing purposes. The good majority of us use it to make our existing franchises more realistic. Sure there will be some who use it to their advantage. But so what, really? Who does it hurt?
For online franchises I would put player editing in the hands of the commissioner. Just so that player's who blow up like Vick, Hillis, Lloyd, etc. get the proper rating that they deserve in online franchises. I can see where it can cause problems so it's debatable. However, the option to turn the commish's ability to edit rating's could be voted on and turned on/off at the beginning of the OF. Again user option's are the KEY to a good sports game, IMO.
This. Game like The Show and NBA 2K11 have this so should Madden, as well. One of the thing's that excites me the most would be the ability to edit incoming rookies. No more player's like Eric Berry and Jake Locker coming in under 60's.
I don't want to turn this into a wishlist thread however, there's two thing's that I would love to see in Madden. One is in NBA 2K11 and the other is in The Show.
From NBA 2K11 they offer the ability for user's to upload their own draft classes and let others download them to use. I'd love to see this in Madden.
In MLB The Show they allow user's to manually injure player's from any team and set the type and length of that injury. So if you want to follow the real NFL season with real life injury's you are able to do so. Example: You are a playing a franchise with the Saints and Ryan Grant get's knocked out for the season in week one. So you go over to the Packer's injury page select Grant, the type of injury and how long he will be out for (the season). Then a few weeks late Reggie Bush get's injured so go to your own teams injury page select Bush, his injury type and sideline him 4-5 weeks. Now, I know this could probably be abused as well but, basically anything can be abused if not used properly so, I'd like to see it in Madden.