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Madden NFL 12 Blog - No Additions This Year For Online Franchise Mode

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Old 07-08-2011, 03:19 PM   #49
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Re: Madden NFL 12 Mini Blog - Online Franchise Update

/begin rant

This is so stupid. This is why I never got Madden 11 and why I'm still playing my Madden 10 and about to start our 4th season. We maintained around 14-24 users everyone season and we advance once a week. This doesn't make sense. Offline franchise doesn't hold my attention long enough because the PC is either dumb or it cheats. The only reason why I'm playing a 3 year old sports game is because of Online Franchise.

I've always taken EA side because people always over react but EA is a bunch of liars. They said they would improve Online Franchise because they sat on the hands last year but 2 years in the row with this crap...come on!!! I can't believe they would neglect this aspect of the game. Give me a better online franchise and you can keep all that presentation crap...

/end rant
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Old 07-08-2011, 03:22 PM   #50
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Re: Online Franchise Information has been released by EA SPORTS

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Originally Posted by Danimal
I do that now, it's called a friends list.
No it's much deeper than that just can't get into it.
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Old 07-08-2011, 03:22 PM   #51
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Re: Madden NFL 12 Mini Blog - Online Franchise Update

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Originally Posted by CRMosier_LM
Until then I will continue to play online franchise (with leagueManager) and just enjoy the game.
Let me ask a question can LM adjust the slider set? Can it make the cpu play better? Not trying to disrespect LM because I've not used it and it looks great, but if it can't do the above it makes it pointless for an Online Franchise that doesn't have every team human controlled.

I ran a OF for 5 seasons and it folded because people hated playing the cpu. Scores came in at 90-7 and the integrity of the league stats were ruined. As others have pointed out to not at least get sliders settings for another year is just inexcusable in my opinion.
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Old 07-08-2011, 03:24 PM   #52
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Originally Posted by CRMosier_LM
Yes, but I always try to look at it as "What can you do?", you know. I'm disappointed for sure but knowing that they added massive upgrades to offline franchise mode plus the addition of Roy Harvey from NCAA series is a big step in integrating a setup similar to what NCAA has now. Until then I will continue to play online franchise (with leagueManager) and just enjoy the game.
I know what I'm going to do. I'm withholding my $60 Madden fee this year, and you guys let me know when you want to do this the right way. They guys over at the NCAA Football 12 seem to care about Online Dynasty, so they can get my money.
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Old 07-08-2011, 03:25 PM   #53
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While Im glad that EA recognizes the work done by myleaguemanager -- I think they should be ashamed that their hardcore users have to go to a site run by 1 dude/fan instead of using the site of a gigantic corporation. The fact that one dude gets it and an entire team of developers doesnt is silly.
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Old 07-08-2011, 03:26 PM   #54
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Re: Madden NFL 12 Mini Blog - Online Franchise Update

Even though I didnt have my hopes up It still a sick feeling that they did nothing

Leaguemanager is awesome and definitely a league saver but one thing that concerns me is reading "LM exclusive rights to EA content"

My league last year used both LM content and XFN content. So does that mean XFN is useless for madden 12?

XFN had some features like being able to pull info onto our own website, build our look ect that LM didnt.

LM had features like GM managent, cap structures ect that XFN didnt.

Using both worked good Im just worried were losing options making online franchise even worse this year.

Will LM charge? Its gonna get alot more users if its exclusive.
I hope not, you would think EA could at least cover server costs considering all the work LM doing for their game.
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Old 07-08-2011, 03:26 PM   #55
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Re: Madden NFL 12 Mini Blog - Online Franchise Update

That has to be a disappointment for online franchise guys. But take this for what it's worth:

Online franchise came around, and at the same time we offline franchise guys were told "hey, no new offline franchise stuff right now, but next year it'll rock." Here we are with Madden 12, and it's looking pretty darn good for offline franchise.

Many people here have complained that the developers should use multi-year development cycles. Looks like online franchise is going to get this treatment. I know this sucks, but give it some time. We had to wait for a good offline franchise, and we're finally getting it as promised. I think they'll deliver the same for online franchise.
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Old 07-08-2011, 03:28 PM   #56
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Re: Madden NFL 12 Mini Blog - Online Franchise Update

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Originally Posted by WDOgF0reL1fe
This is ridiculous.
Ive never been anti madden/ncaa, and always give the benefit of the doubt.

BUT this announcement really rubs me the wrong way.
I thought IT WAS SO EASY to add or fix anything to these online franchise servers. When it was first introduced 3 years ago, "We can make update any time we want to the Online Franchise because of the way we built it"

So.... what happened to that, did something change that no one mentioned?
Its mind boggling to think that there is just not a Salary Cap, FA bidding, or just Basic stuff in online franchise.

If there are 32 controlled teams, you dont need to worry about "AI issues" and the like.

Ugh. Im just really frustrated.
Im sorry I dont like playing against a computer opponent, but thats just me.
I agree with you on the server side fixes that would allow them to add important stuff later on. 3 years and nothing has been touched.

That said, I didn't expect EA to touch it. When EA stated how online franchise was the least played mode in the game, I knew then it wasn't getting any attention this year.
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