Home

Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

This is a discussion on Madden 12 Dead Pixel Live's interview with Creative Director Mike Young within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 09-16-2011, 12:24 AM   #1
All Star
 
jpdavis82's Arena
 
OVR: 21
Join Date: Sep 2005
Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

http://deadpixellive.com/interviews/...-12-mike-young
jpdavis82 is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-16-2011, 01:02 AM   #2
MVP
 
OVR: 36
Join Date: Aug 2008
Posts: 3,006
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

Nice interview, and cool that you got a question answered!
RedZoneD25 is offline  
Reply With Quote
Old 09-16-2011, 01:08 AM   #3
All Star
 
jpdavis82's Arena
 
OVR: 21
Join Date: Sep 2005
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

Quote:
Originally Posted by WTFitsDaveyJ
Nice interview, and cool that you got a question answered!
Yeah it was a nice interview, i actually got 3 of my questions answered, im interested to hear what they are going to fix in this patch, sounds like they will address the rain issue in it.
jpdavis82 is offline  
Reply With Quote
Old 09-16-2011, 01:17 AM   #4
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,386
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

Sounded like a genuine interview.
roadman is offline  
Reply With Quote
Old 09-16-2011, 01:34 AM   #5
Pro
 
kjjnesb's Arena
 
OVR: 4
Join Date: Jun 2007
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

Good interview sad to see that body sliders can't be adressed this yr but I do hope they fix import rookies. Madden 13 sounds very promising with Mike Young at the helm.
kjjnesb is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-16-2011, 01:45 PM   #6
MVP
 
Senator Palmer's Arena
 
OVR: 18
Join Date: Jul 2008
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

I liked the interview. Not totally sure what to make of everything, though. Mike Young seems like something of an introvert, so he's kind of difficult to read, and the way he answered the questions seemed measured. Or maybe he was just distracted because he was babysitting. At any rate, it's like he wanted to say "yes" to a few things, but didn't want to get anyone's hopes up in case the inevitable gears of development pushed something aside for something else.

Example: the question about tiered defensive playbooks. The answer was "in the future".

I like that it's on the table and being thought about, but does that mean next year, or is it so far down the list of priorities that it'll be the year after? I don't know. I get that he can't answer for sure, but I'd really love to toy around with a tiered playcalling system in Madden 13.

Good interview, though. He seems like the right guy for the job. He believes in as much customization as possible, and I got the vibe that he would have made a couple of different creative decisions for the better on the game this year.
__________________
"A man can only be beaten in two ways: if he gives up, or if he dies."
Senator Palmer is offline  
Reply With Quote
Old 09-16-2011, 01:49 PM   #7
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,386
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

Quote:
Originally Posted by Senator Palmer
I liked the interview. Not totally sure what to make of everything, though. Mike Young seems like something of an introvert, so he's kind of difficult to read, and the way he answered the questions seemed measured. Or maybe he was just distracted because he was babysitting. At any rate, it's like he wanted to say "yes" to a few things, but didn't want to get anyone's hopes up in case the inevitable gears of development pushed something aside for something else.

Example: the question about tiered defensive playbooks. The answer was "in the future".

I like that it's on the table and being thought about, but does that mean next year, or is it so far down the list of priorities that it'll be the year after? I don't know. I get that he can't answer for sure, but I'd really love to toy around with a tiered playcalling system in Madden 13.

Good interview, though. He seems like the right guy for the job. He believes in as much customization as possible, and I got the vibe that he would have made a couple of different creative decisions for the better on the game this year.
I got the same vibe you did.

He just can't say anything about future Maddens because it's policy not say anything about the new Madden until SB time. As you alluded to, if he said last night tiered play calling was in for 13 and then find out later they ran out of time or budget, you have angry hardcore football players.
roadman is offline  
Reply With Quote
Old 09-16-2011, 02:22 PM   #8
Pro
 
OVR: 11
Join Date: Sep 2003
Location: Pittsburgh
Re: Madden 12 Dead Pixel Live's interview with Creative Director Mike Young

Nice interview! I got my questions answered as well! Bummin though that the camera lock is a major feature and can't be patched.
Blitzburgh is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:50 PM.
Top -