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The major problem with injuries...

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Old 10-04-2011, 04:49 AM   #9
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Re: The major problem with injuries...

You guys do realize that there is a slider that controls the amount of injuries in franchise mode right?

It takes less than a minute to go in and turn it down some, or hell, just turn it off.

You can also turn off injuries if it really bugs you that bad for sim or the games you actually play respectively.
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Old 10-04-2011, 05:02 AM   #10
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Re: The major problem with injuries...

Quote:
Originally Posted by havokeff
You guys do realize that there is a slider that controls the amount of injuries in franchise mode right?

It takes less than a minute to go in and turn it down some, or hell, just turn it off.

You can also turn off injuries if it really bugs you that bad for sim or the games you actually play respectively.

No, that doesn't have any effect on what people are complaining about. Sure it will stop you from having tons of injuries on your own team, but since it has no effect whatsoever on any simmed games, the entire league is still ravaged by injuries even if you set the slider to zero.
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Old 10-04-2011, 05:18 AM   #11
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Re: The major problem with injuries...

Well maybe my sim slider works different than yours, but when I turn it up, everyone in the league gets hurt and when I turn it down, everyone is Superman.

But hey, if you say it doesn't work...
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Old 10-04-2011, 05:40 AM   #12
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Re: The major problem with injuries...

So I just simmed a season with injuries at 10.

At the end of the season there were 106 players on IR.

At this point in time RIGHT NOW in the real NFL there are 187 players on IR and we are 4 games into the season.

http://www.cbssports.com/nfl/injuries/pup

That was not counting PUP.

Looks like the slider works just fine, OR, and I am going to take this option, this is just another case of people complaining about something when they really have no idea what they are talking about.
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Old 10-04-2011, 09:26 AM   #13
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Re: The major problem with injuries...

theyre complaining about types and severity's of injurys. people get hurt at the correct rate.. its just usually a major injury in madden instead of more 3-4 week and the lack of doubtful/questionable/probable statuses

and that list is only 97 players including pup this year.. all the other ir players are from 09-10

Last edited by duhitsrandy; 10-04-2011 at 09:34 AM.
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Old 10-04-2011, 12:45 PM   #14
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Re: The major problem with injuries...

Quote:
Originally Posted by havokeff
You guys do realize that there is a slider that controls the amount of injuries in franchise mode right?

It takes less than a minute to go in and turn it down some, or hell, just turn it off.

You can also turn off injuries if it really bugs you that bad for sim or the games you actually play respectively.
I don't care about the AMOUNT of injuries at all... but ALL the injuries are broken bones and muscle tears.

Where are the pulled hamstrings? The deep thigh bruises? The sprained wrists? The concussions?

All that stuff happens in game, but there is absolutely no carry over from week to week. If a guy gets a concussion, he will atLEAST be on the injured report for the next week as 'probable' or 'questionable' and will still have some lingering effects.
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Old 10-04-2011, 06:13 PM   #15
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Re: The major problem with injuries...

Last night, I was playing in my Bears franchise, and Devin Hester caught a bomb, got tackled, broke his vertebrea, and suffered a career ending injury.

Funk that, I reset the Xbox.

As for the injuries, Madden should follow NBA2K's lead with injuries, where guys can play hurt, but with lowered ratings. They'll show up on the injury report as Probable, Questionable, Doubtful, or Out.
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Old 10-04-2011, 06:16 PM   #16
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Re: The major problem with injuries...

Quote:
Originally Posted by havokeff
You guys do realize that there is a slider that controls the amount of injuries in franchise mode right?
Show me the slider setting that gets the Questionable/Probably/Doubtful injuries in that lower player ability, but the guy can actually dress to play and participate if need be, and these injuries can linger for weeks.
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