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Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions & More

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Old 07-03-2013, 01:43 PM   #25
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

Quote:
Originally Posted by roadman
I don't feel the talk of bugs is embarrassing at all.

I'd rather they admit it instead of sweeping it under the carpet as they did in the past.

Agree with everyting else in the post.
Sorry I didn't really make it clear in my post, but the fact that everything is being admitted to as being a bug is embarrassing. How can they ship a game with so many fundamental 'bugs'?

It seems that calling an oversight a 'bug' is more acceptable to EA, while to me, it isn't. A bug and a bad creative decision are as bad as each other and should not be in the game.

I want EA to own up to legacy issues and actually fix them, not call poorly implemented features, bad design or whatever a bug, try and give it a quick fix and then carry on adding more poorly tested and implemented things into the game.

I want them to reveal what each rating and each slider does. Right now, we are all guessing. As developers, they should include that info in the goddam manual.

Thanks for agreeing with everything else in my post tho! Excuse the poor grammar lol
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Old 07-03-2013, 01:48 PM   #26
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

Quote:
Originally Posted by infemous
Sorry I didn't really make it clear in my post, but the fact that everything is being admitted to as being a bug is embarrassing. How can they ship a game with so many fundamental 'bugs'?

It seems that calling an oversight a 'bug' is more acceptable to EA, while to me, it isn't. A bug and a bad creative decision are as bad as each other and should not be in the game.

I want EA to own up to legacy issues and actually fix them, not call poorly implemented features, bad design or whatever a bug, try and give it a quick fix and then carry on adding more poorly tested and implemented things into the game.

I want them to reveal what each rating and each slider does. Right now, we are all guessing. As developers, they should include that info in the goddam manual.

Thanks for agreeing with everything else in my post tho! Excuse the poor grammar lol
Don't worry about grammar on a messageboard, no grammar police from me.

As far as the manual, I think every game has been cutting back on those.

Heck, ratings and sliders would be nice to be explained.

I did like Rex though admitting they were bugs from the previous year and trying to fix them instead of the past and just ignoring that stuff and moving on the next new great feature.

That's where I was coming from on that note.
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