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Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Old 08-22-2013, 11:23 AM   #1105
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I've only played a few games, but came out more excited about the game than I was just by watching videos on it. I think it plays a lot more smooth than any other madden game. The passes feel like they come out quicker, and not sluggish like before. I dunno, I'm not going to nitpick on every little thing, my honest impression is that each time I played was an enjoyable football video gaming experience, I love NCAA 14, and Madden plays just as well...
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Old 08-22-2013, 01:25 PM   #1106
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by D_Fos_81
Im playing on All-Madden and its about even wins/losses.
playing vs Packers(cpu).
A-Rod is very good(98 ovr)

I had a good couple players trying to pass block me when I was using NT. I had to use 3-3-5 to test it b/c the Seahawks 4-3.

I tried playing offense only so I could get more offensive plays in.
I had to switch the controller over each possession change.
It helped me to see how good the Packers Offense is!
Ed Lacy is good at getting yds after 1st hit, similar to Lynch.

It ended up going into O.T.!!
Pretty good practice for different offenses too.
Final was finally decided by 3 pts in O.T.
After a fumble and recovery in fg range for the Hawks.

Final 20-17
I have been selecting all-madden, then customizing sliders from there. I started a game on default all-madden, but rage quit after seeing Lacy spin down the field for 10 plus yards like a Tasmanian Devil a couple of times. Looked like a spinning blur......killed any semblance of realism right off the bat. It was straight out of the Looney Tunes archives.

I have not seen the CPU excessive spinning with run block at 25 and below.

Have you been seeing a lot of this type of nonsense on default settings?

Last edited by Sturzinator; 08-22-2013 at 01:28 PM.
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Old 08-22-2013, 02:55 PM   #1107
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by slick589
It's prob not the same but in NCAA 14 upping the CPU tackling makes them get off blocks and be in position to make plays more often...havnt tried it in madden 25 but I'm averaging like 12 yards a pop with Lacy on all pro kind of a bummer
Sounds like the first thing I'd be doing is jacking up tackling.

Again.

I take it it's another love affair with broken tackles on default? Might have to get the demo sometime and test.
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Old 08-22-2013, 03:47 PM   #1108
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by KBLover
Sounds like the first thing I'd be doing is jacking up tackling.

Again.

I take it it's another love affair with broken tackles on default? Might have to get the demo sometime and test.
It's not like it's been in recent years, for me at least. I've been very pleased with the tackling for the most part. I was extremely worried with them talking about Hit Stick 2.0 and what not but overall the tackling seems a lot better. The only thing is that the broken tackles seem to happen in bunches rather than being a consistent issue like in previous years. I had some crazy moments early on but after bumping up the slider, I've gotten a lot of solid tackling and most shockingly, not a ton of huge explosion tackles like I was expecting.

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Old 08-22-2013, 07:52 PM   #1109
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I can not for the life of me pass the ball or defend the pass. On offense, it's like anything more than a 3 or 4 yard completion is intercepted. On defense, everyone goes uncovered no matter what I do except the guy I'm manually covering. It's like if I don't get a sack as the ball is snapped, there's a guy running open somewhere on the field, I don't understand.
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Old 08-22-2013, 08:46 PM   #1110
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Request for patch 1

First off, I think this can be a really great madden once it's fine tuned.

I have it set on all madden

Request #1: I would love to increase the sliders to have the cpu cover my wide outs as tight as I want without having to increase interceptions slider to 100. I want more batted balls. 100 should be almost impossible for my receivers to break free.

Request #2: I want to make running the ball as difficult as I want without having to increase cpu tackling to 100. Setting tackling to 100 makes it some what difficult but now there aren't any broken tackles.

Request #3: random mistakes for o-line. I'm hoping next gen has this but I would like to see offensive lineman that have low ratings miss blocks more often.

If these can be addressed, this would be the only game I would play.
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Old 08-22-2013, 09:23 PM   #1111
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Well I've played 3 qtrs of the Retail Version and penalties don't work. I have them jacked up to between 60/80 and nothing. Has the same issue as NCAA 14

Something that has me wondering but I'm playing the Eagles and McCoy has rushed like 7 straight times and wasn't subbed out. I'm wondering is CPU fatigue broken???

This is only the first game but a few eye brows have been raised


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Old 08-22-2013, 09:25 PM   #1112
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by FLIGHTWHITE
Well I've played 3 qtrs of the Retail Version and penalties don't work. I have them jacked up to between 60/80 and nothing. Has the same issue as NCAA 14

Something that has me wondering but I'm playing the Eagles and McCoy has rushed like 7 straight times and wasn't subbed out. I'm wondering is CPU fatigue broken???

This is only the first game but a few eye brows have been raised


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How many minute quarters....and have you fiddled with the fatigue slider yet?

And did you really expect penalties to work? Come on Flight! LOL!

More importantly...playing games in franchise and do teams play like their real life counterpart.....and not run the ball 10 straight times.
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