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Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Old 10-26-2013, 02:15 AM   #89
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by Sneed24
does anyone really believe a word that's spoken by this company? I sure don't. Fact is they've been lying for years. Hate you EA.
I would certainly agree with you man. But, based on what I actually saw and played, things are looking up here. Now, as for how they are using the attributes... UGH!!! Some of these answers are not impressive. But, believe it or not, I say give them a little wiggle room with this one. Just a little.
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Old 10-26-2013, 02:18 AM   #90
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by wordtobigbird
Yup. They got the feel of being in control of changing direction and actually making cuts. The running game is the best part of Madden (minus the overpowered blocking at times) but I love how it feels having the ball in my hand. They just have to add some weight/momentum to what they already have control wise. That way maybe we won't have to play the game on slow to get the players to move at realistic speeds overall.
It sounds like next gen M25 will have the weight and momentum affect the ball carrier so that is something to look forward to.
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Old 10-26-2013, 05:18 AM   #91
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

Some of the things I'm seeing mentioned in this thread as 'improvements' were supposed to be in the current gen games because of the infinity engine. The main selling point for Madden 13 was the new engine that would make player size and momentum finally matter.
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Old 10-26-2013, 08:43 AM   #92
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by Fist Of Kings
Some of the things I'm seeing mentioned in this thread as 'improvements' were supposed to be in the current gen games because of the infinity engine. The main selling point for Madden 13 was the new engine that would make player size and momentum finally matter.
Size and momentum will never really matter if the game is based on animations, unless they lock lock certain animations to certain body archetypes. For example Brandon Jacobs will be able to pull off those super truck moves they added to madden 25 but Chris Johnson cannot.

As is stands every player has access to the same animations with the exception of the precision modifier moves.
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Old 10-26-2013, 07:08 PM   #93
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

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Originally Posted by jpdavis82
It sounds like next gen M25 will have the weight and momentum affect the ball carrier so that is something to look forward to.
Well, they didn't at E3. I'll say that much. But much could have changed since then.
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Old 10-26-2013, 11:11 PM   #94
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Re: Madden NFL 25 Next-Gen War in the Trenches Q&A with Clint Oldenburg

Feels like forever since we got some new info, hopefully we'll see something on Monday.
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