This doesn't make sense to me at all. Every individual pitch (the micro) dictates the outcome (the macro). You can't just say pitch to a hitter and hope for a double play ball. You have to execute the proper pitches in hopes the hitter will put the ball on the ground. This is the chess match that is baseball. It's setting hitters up, moving them off the plate a few inches on one pitch to go away on the corner with the next pitch. It's throwing a curveball in a fastball count. It is the micor because one pitch, any pitch, can change a game. You can hope and pray for a groundball, but if you can't execute the pitch in the bottom 1/3 of the zone, chances are the balls going to be hit in the air.
Do you feel this way about hitting and fielding as well as far as less physical control and more computer control?
If not, why have complete control over the hitter or the fielder and not the pitcher? For hitting, why not just have "hit behind runner, hit ball in air,etc." as your options instead of actually swinging the bat?
If so, then I'm confused as to why next gen baseball games would appeal to you. It seems like stat based sims would better suit you...or a MLB game like NFL head coach. I don't think the goal of this game is to be either of those things.