Home

MBMavs20 2012 Pitch Edits Spreadsheet

This is a discussion on MBMavs20 2012 Pitch Edits Spreadsheet within the MLB The Show Last Gen Rosters forums.

Go Back   Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen > MLB The Show Last Gen Rosters
Operation Sports Survey - Newsletter, Forums, Content and More
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
Reply
 
Thread Tools
Old 04-07-2012, 04:34 PM   #65
Pro
 
MBMavs20's Arena
 
OVR: 6
Join Date: Oct 2002
Location: Las Vegas
Blog Entries: 1
Re: MBMavs20 2012 Pitch Edits Spreadsheet

Quote:
Originally Posted by seanjeezy
Are you planning to update during the year Mavs?
Yes, I am planning another update probably sometime in May. That way, starters should hopefully have a couple of starts under their belts and relievers should have some innings pitched as well.

At that time, if the community feels the control ratings are too high, I will lower them.

A BIG Thanks to Scott for his simming results. That should give us a better idea of the control rating.
MBMavs20 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-07-2012, 06:04 PM   #66
The Future
 
seanjeezy's Arena
 
OVR: 34
Join Date: Aug 2009
Location: The 206
Posts: 3,351
Re: MBMavs20 2012 Pitch Edits Spreadsheet

Mavs I'm also curious about how you chose a couple of pitches, for example Kimbrel's breaking ball... In the other thread there was a big debate over what to call it, There is visual evidence of it being a spike curve, but I settled on a slurve because the in-game knuckle curve does not have the correct movement type and the sweeping curve is not fast enough.

There were various instances in the other thread where posters would provide data from Fangraphs and Texas Leaguers verbatum without digging deeper and justifying their reasoning with charts, spin rate, rotation, etc. It is well known that data originating from gameday is not completely accurate since classifications are determined by algorithms and not someone personally looking at raw data and video footage. The algorithms have improved over the years, but it still has a hard time distinguishing fastball types, cutters vs sliders, and sweeping curveballs vs sliders.

I am by no means trying to discount you or your work, and if it comes off as such, I'm sorry, but the reason I'm so bullish on this stuff is because a poster in the other thread tried to tell me and several other posters that our classifications were wrong and he was right because "Fangraphs and Texas Leaguers said so and 2 is greater than 1"

I know how hard you worked on this since I did my own edits too, and I'd really like it if we could bounce ideas off each other or somehow collaborate for v3 since I was designated to do it, and I need all the help I can get if people want the set on time
seanjeezy is offline  
Reply With Quote
Old 04-07-2012, 08:27 PM   #67
MVP
 
OVR: 16
Join Date: Mar 2005
Posts: 2,753
Re: MBMavs20 2012 Pitch Edits Spreadsheet

I will be done with the NL tonight, I'm not using these edits I'm just going with the control/movement SCEA gave out...but all pitchers will have their correct repertoires based on PitchFX data.
__________________
PSN: Maserati_Bryan17
redsfan4life is offline  
Reply With Quote
Old 04-08-2012, 03:20 AM   #68
MVP
 
OVR: 16
Join Date: Mar 2005
Posts: 2,753
Re: MBMavs20 2012 Pitch Edits Spreadsheet

My NL PitchFX edits are complete, they are in the vault. AL will be done probably Wednesday or Thursday.
__________________
PSN: Maserati_Bryan17
redsfan4life is offline  
Reply With Quote
Old 04-08-2012, 03:25 AM   #69
Your Go-to TV Expert
 
Scott's Arena
 
OVR: 52
Join Date: Jul 2002
Location: Denver, CO
Posts: 19,959
Blog Entries: 81
Re: MBMavs20 2012 Pitch Edits Spreadsheet

Quote:
Originally Posted by redsfan4life
I will be done with the NL tonight, I'm not using these edits I'm just going with the control/movement SCEA gave out...but all pitchers will have their correct repertoires based on PitchFX data.
How are you doing it if SCEA completely missing a pitch, like giving them a 2-seam instead of a sinker.
Scott is offline  
Reply With Quote
Old 04-08-2012, 03:33 AM   #70
MVP
 
OVR: 16
Join Date: Mar 2005
Posts: 2,753
Re: MBMavs20 2012 Pitch Edits Spreadsheet

Quote:
Originally Posted by Scott
How are you doing it if SCEA completely missing a pitch, like giving them a 2-seam instead of a sinker.
In that case, I just keep the control/movement the same as what SCEA had. A sinker and 2 seam FB are nearly the same pitch in game, and you don't want to mess with simmed stats. There aren't many cases where SCEA completely messed up a pitcher's entire repertoire, they just have the arrangement all out of sorts. The main reason I did this is because I hate pitchers that throw 98 in game with a bugs bunny change up coming in at 77. I'm looking at you James McDonald. I'm sure there are more examples, anyway, that won't happen with these edits.
__________________
PSN: Maserati_Bryan17
redsfan4life is offline  
Reply With Quote
Old 04-08-2012, 03:59 AM   #71
Rookie
 
OVR: 19
Join Date: Feb 2011
Blog Entries: 38
Re: MBMavs20 2012 Pitch Edits Spreadsheet

I found http://baseballnewshound.com/ an awesome website.

It is a great tool for when making the prospects and trying to find out their repertoire and what their speeds are. I know fangraphs doesn't have a lot of info on the minor leaguers. For a lot of the higher prospects it usually gives the pitches and what the speed and movement is.
arotwlv is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-08-2012, 07:45 AM   #72
Pro
 
MBMavs20's Arena
 
OVR: 6
Join Date: Oct 2002
Location: Las Vegas
Blog Entries: 1
Re: MBMavs20 2012 Pitch Edits Spreadsheet

Quote:
Originally Posted by seanjeezy
Mavs I'm also curious about how you chose a couple of pitches, for example Kimbrel's breaking ball... In the other thread there was a big debate over what to call it, There is visual evidence of it being a spike curve, but I settled on a slurve because the in-game knuckle curve does not have the correct movement type and the sweeping curve is not fast enough.

There were various instances in the other thread where posters would provide data from Fangraphs and Texas Leaguers verbatum without digging deeper and justifying their reasoning with charts, spin rate, rotation, etc. It is well known that data originating from gameday is not completely accurate since classifications are determined by algorithms and not someone personally looking at raw data and video footage. The algorithms have improved over the years, but it still has a hard time distinguishing fastball types, cutters vs sliders, and sweeping curveballs vs sliders.

I am by no means trying to discount you or your work, and if it comes off as such, I'm sorry, but the reason I'm so bullish on this stuff is because a poster in the other thread tried to tell me and several other posters that our classifications were wrong and he was right because "Fangraphs and Texas Leaguers said so and 2 is greater than 1"

I know how hard you worked on this since I did my own edits too, and I'd really like it if we could bounce ideas off each other or somehow collaborate for v3 since I was designated to do it, and I need all the help I can get if people want the set on time
I gave Kimbrel a Slider mostly because I couldn't find a site or scouting report that said otherwise. The issue is that he gets so much vertical movement on it that the Slider in the game doesn't really represent it that well. And like you mentioned, the Knuckle curve doesn't have the same movement and the Sweeping curve isn't fast enough.
MBMavs20 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen > MLB The Show Last Gen Rosters »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:48 PM.
Top -