I'm not saying everything hit into the gap should be a double. I'm saying that if an outfielder is playing where they should be given the situation (Normal alignment), that a deep hit between Center and left or right, should not be caught given the trajectory and how hard it is hit. I'm not going to get into "types of hits" because that's an endless discussion that we can't all agree on "what should have been."
I'm talking about the obvious deep shots to the gap, where the outfielder is playing "normal" which is actually 30 feet deeper than he should be.
Which leads to your question... does it matter a player's depth when running something down in the gap? Absolutely!
Is it easier for you to run 20 feet to your left... OR... to run to a spot that is 20 feet to your left, but also 30 feet behind you? It has to do with the distance you have to cover.
The outfielders are catching the deep shots to the gaps because they play too deep and have too short a distance to travel to get there.
And for your final statement. No, I don't want a guy who doesn't typically rip one to the gap suddenly ripping them to the gap. But this isn't going to cause the hitter to smash the ball. This has nothing to do with what the hitter does. This has everything to do with what the outfielder does. A player is going to hit the ball to the same spot regardless if there are outfielders in the game or not. The point is that the outfielders are getting to balls that they should not, given a realistic "normal" alignment.
As for the comment about the devs compensating for proper realism... When the outfielders are out of position, that sacrifices realism. When the outfielders get to balls they shouldn't be getting to... that sacrifices realism. The devs know the game isn't perfect, that's why there are sliders to tailor to each player's skill level. This is something that is beyond sliders (although i would love the ability to adjust fielder depth in a slider) and it impacts every batted ball that is hit to the outfield.
Another example... with a runner on 2nd, would you be more willing to give up the run on a single to stop a double in the gap? That is unrealistic. And if ur players were posistioned correctly... u would be more likely to keep sliders at 6-9 for speed and reaction to cut down on triples... but a ball in the gap should only be run down 4 times out of 10... not 9 out of 10. The fact that if you have a player on 2nd... and you smash one to the gap.... when in real life the run scores and you replace him on 2nd cuz they were cutting the run on a single.... now.... there is an out and the runner is still on 2nd or the inning is over... I don't know anyone who would call that realistic?
And to respond to a later post. I'm all for this being posted in the "feedback" forum, however, I think it deserves it's own discussion for the time being.