The Future of the RTTS Mode

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  • Phatgordo13
    Rookie
    • Jan 2011
    • 12

    #1

    The Future of the RTTS Mode

    Preface: I debated on throwing this in one of the wishlist threads, but having put a great deal of effort into, I hope you all take the time to review and contribute to the discussion. I look forward to your reading your responses!

    tl;dr - RTTS Complacency?

    I realize I am a bit late to the party here, as we are coming to the end of the development cycle for The Show ‘14. I’ve been an avid reader of this forum for a few years now, and am really drawn to the insight the members here continue to interject each cycle. I have noticed a steady decline in regards to the conversation of RTTS, particularly in the level of depth the player is allowed to experience. This piece I have written, to hopefully inspire some conversation, is half wishful thinking and half commentary on the future direction of the RTTS mode.

    Before we delve into the gameplay, I would first like to explain my perspective so that you may better understand where I am coming from. I have been an avid supporter of MLB The Show for several years now, and the driving force for me has always been the RTTS. I understand why so many players invest their time into Diamond Dynasty and Franchise modes, but it has never been something that has garnered my interest. When I play RTTS, I play every game, every spring training, every year until the next installment comes out. I play a wide variety of other games, but inevitably, I always come back to The Show and continue my progress. Years ago it was more than enough to just be able to create myself and experience a boyhood dream through, perhaps, the most accurate sports simulation available. Yet, for a series that has continued to push the boundaries of realism with everything from ball physics to stadium sounds I cannot help but want so much more moving into the next generation of consoles.

    Each year fans of the series compile their lists of wishes to include uniforms, stadiums, sounds, and everything in between. With each passing year the conversations become even more specific to request not just uniforms and stadiums, but things like, “the one time the White Sox wore shorts”, or “the woman who sits in the front row behind home plate at Miller Park”. While I do not mean to denigrate anyone else’s opinion, my point is that we appear to have become complacent with our expectations of the game modes. As if, what we have is good enough, perpetually. The mode has progressed over the years, don’t get me wrong. The process of becoming a Major Leaguer and a Hall of Famer has been elongated and become more difficult, which is certainly appreciated. However, there is a much broader understanding of the game mode that has not been challenged within the entire life span of the mode, and more bothersome, is a lack of inclusion of inspiration from other sports game series.

    Once upon a time I would push for my player to sign with the highest bidder, taking as much money at the negotiation table as possible. As I have gotten older, I now sign for as little money as possible to a team of my choosing, in hopes that the organization will seek out other big free agents to join me. Now, I do not intend to make money the focal point of this discussion but rather a spear head to open up a vast quantity of potential. Whenever I speak to fellow fans of the RTTS mode, the conversation most often ends up with the NBA 2K series and its continual strides to blurring the lines between sports sim and RPG. The ability to create a player that can earn endorsements, marketing efforts, a shoe line, magazine covers, and more has not only been successful but has created an avid following in itself. The mode has grown to the point where you control your player’s interactions with the media and teammates ultimately affecting your game time performance.

    One of my favorite sports game memories comes from the late NCAA Football franchise, starting off as a high school stand out battling through their senior season on the way to winning a state championship. Not only does this add more depth to the game mode, but serves as a way to organically create the attributes of your player. As you play each game, your performance not only effects your player’s abilities but also prospective universities’ interest in recruiting you.

    While I understand that the idea of RPG elements can sometimes create controversy, I would argue that the RTTS mode at it’s core is an RPG albeit of very limited features. You control your player’s future by navigating through free agency, earning skill points to add to your player’s overall ranking. I am not asking for The Elder Scrolls here, but simply adding a greater level of depth to an established game mode. For a video game series known for its sophisticated realism and meticulous attention to detail, why has this game mode been stagnant for so long? I would argue that before the Diamond Dynasty and Franchise modes have become as great as they have today it was the RTTS mode that truly put the Show on map, and distinguished the series as the premier baseball franchise. So how about some love?

    Here is how I would like to see it....

    Finally, we have the ability to carry over our RTTS player’s from one title to the next starting with the transition from ‘14 to ‘15. With that, the progression from the start to the end of a career should only be expanded upon. You design and create your RTTS player and begin the journey as a high school senior seeking to obtain a state championship and a professional draft slot. You play through your high school season which could be customized to be anywhere between 5-30 games, all of which help sculpt the abilities of your character. Towards the end of your senior season your player will be entered into MLB draft, and from there you will be sent to anywhere between Class A ball to MLB depending on your efforts as a high school senior and your organization’s needs.
    However the process pans out for you and your player you may be immediately starting games for your MLB franchise as the next Bryce Harper or you may toil within the minor leagues for years waiting for your big break. However your story plays out, once you make the MLB, everything changes. If you ever get a chance to talk to a real life Major Leaguer ask about the first few months of their professional careers. Now a days, all players are signed to deals for everything from batting gloves, bats, trading cards, etc. Depending on your level of stardom, the contract may be for a few thousand dollars or millions. While real world brands have only just begun to make their way into the game I never understood why they never create parody brands for equipment as they do to replace many of the more prominent advertisements in the MLB stadiums. We already have the ability to customize just about every piece of leather and cloth on our players why not further that into brands and the contracts that come with them? At the conclusion of each game players will have the ability to address the media and choose from a small selection of predetermined responses much like that of the 2k series, ultimately determining the effect their words have on their teammates, fans, and reputation.

    As a long time player I have filled much of the blank spots with my own imaginary narratives, such as angst against Billy Butler who seems to pimp his home runs a bit more than anyone else, or the White Sox organization for letting me walk in favor of an upstart coming out of the minors. These types of instances create a much greater level of immersion than whats physically there for you, and I wish there were more instances where you go into a rival town as a super star and hear a bit more jeers from the crowd, antagonistic questions from the media, and a few more pitches on the inner half than usual.
    Above all else, money has to mean something. What is the point of signing a two hundred million dollar contract when all you are doing is preventing your organization from filling other needs? Perhaps money would contribute to an overall level of prestige that determines what endorsements, equipment, and treatment you receive. An opportunity to participate in the World Baseball Classic should be included, optional, but included. Simply as a further expansion on the journey of a Major Leaguer.
    I love this game, really I do. I eagerly await to see what the next installment will bring to us in terms of innovation and added design. However, I am concerned that when a franchise becomes so successful, and stable, the degree of risk taking greatly diminishes. Simply accepting a yearly upgrade in rosters, player and stadium designs, and minor menu tweaks and additions is not enough. I do not mean to stand accusatory of the development team but rather worry that their value in the RTTS fan base is no longer worthwhile. For some people, Franchise mode has replaced RTTS as you can participate in almost every feature of RTTS with a created player, in addition to everything else in Franchise. However, I feel there is a great deal of potential and value in investing in the single player experience.
    Last edited by Phatgordo13; 01-05-2014, 12:07 AM.
  • WickedFastball
    Banned
    • Feb 2013
    • 330

    #2
    Re: The Future of the RTTS Mode


    This is exactly how I, and I believe most people here feel. Greatest game ever, MLB THE SHOW'S RTTS is the REASON I own a PS3, and Bought a PS4 on Nov 15!
    But it is TIME to take it to the next level!

    Money should mean something! It doesn't have to be spent, just use it for prestige! That way it will keep people from cheating! (Yes, signing the league minimum as a 99 overall to bring in better players is cheating, because you wouldn't do that in real life, so don't do it in the game!)

    As I said before greatest game ever, but "My Career" for NBA 2k14 for next gen has given MLB's RTTS some pretty big shoes to fill!!!!!!!

    The longer and longer it takes for us to start hearing some news about The Show 14, makes me concerned, but I am still blissfully optimistic about the potential for this game!!!!!!!!!

    Comment

    • Phatgordo13
      Rookie
      • Jan 2011
      • 12

      #3
      Re: The Future of the RTTS Mode

      Originally posted by WickedFastball

      This is exactly how I, and I believe most people here feel. Greatest game ever, MLB THE SHOW'S RTTS is the REASON I own a PS3, and Bought a PS4 on Nov 15!
      But it is TIME to take it to the next level!

      Money should mean something! It doesn't have to be spent, just use it for prestige! That way it will keep people from cheating! (Yes, signing the league minimum as a 99 overall to bring in better players is cheating, because you wouldn't do that in real life, so don't do it in the game!)

      As I said before greatest game ever, but "My Career" for NBA 2k14 for next gen has given MLB's RTTS some pretty big shoes to fill!!!!!!!

      The longer and longer it takes for us to start hearing some news about The Show 14, makes me concerned, but I am still blissfully optimistic about the potential for this game!!!!!!!!!
      I'm not entirely sure 'most' people do feel this way. I hope you are right, but why have we become so quiet? I have seen year after year the conversations in this very forum translate into the development team's designs! We know they are reading, so lets talk about something worth while hey?

      I agree with your comments in regards to money, it is cheating, but taking the league minimum is really the only thing you can do that has any effect in your player's career. You can sign to the biggest deal in MLB history and it does nothing but make the team you play for....worse. I'm amazed that it has gone on so long, because the money issue is always at the top of the list. It simply does not make sense. There is a whole other discussion to be had in regards to what could be done with the value of money, but above all else I think we can all agree something needs to be done.

      I have been following NBA2K14 for quite some time, but I made the mistake of purchasing it for PS3 assuming the new My Career features were in there as well. However, I have done extensive reading and have watched a lot of the youtube videos out there, and it has become exactly what I hope to see more of in the future of sports games. My understanding was that the combination of hard drive space and processing power of the PS3 prevents these new features from being included. So lets assume the stagnation of RTTS can be attributed to the much broader attention to things like graphics, physics, etc. I certainly wouldn't be willing to trade the advancements in the gameplay for new features in RTTS, the game in between the lines comes first no doubt. However, with a much more powerful console, I see no excuse as to why we cannot see major advancements in the RTTS mode.

      Here's to optimism.

      Comment

      • SoullessGingerKC
        Rookie
        • Feb 2013
        • 47

        #4
        Re: The Future of the RTTS Mode

        Nail in the coffin, As Eminem would say. This is very much needed, and like you said franchise and season right now is more playable then RTTS.

        The trials Of Rtts. Should be like this.
        1. High school Senior year-
        1. Make your player, pick your position, Body and and build and height have a determination on what your speed and power can be. Then you can throw in stats for defense and whatever else.
        2. Have batting practice and things like before and a gym to lift weights, or run to build up speed.
        3. Play the 30 or so games and see if you go to playoffs.
        4. During season let us have relationship with coach, have scouts at games, be able to communicate with teammates. and even participate in social events. I do not need to see it but lets say my guy is a partier have the ability to go to a party and I get busted. This is where personality plays in and I want my guy to be noticed as a guy like maybe carlos guillen who parties, or a club house guy like Jim Thome, or maybe I am a bonds or ichiro and do not talk to anyone.

        2. The draft,
        1. Interview with teams like in NBA 2K. I want at least three teams to get an idea, and I want them to know if I am a good fit or now.

        3. Minor leagues
        1. you get some increases in stats to start. You start in double A or single A.
        2. I do not want much interviews in minors but to be able to interact with teammates maybe make cover for upcoming minor league star and try to lead them to victory.


        Major Leagues.
        1. you get called up and you can taunt, do things like Puig. Or be a classy guy. Maybe your not liked because you celebrate or taunt and pitchers like to hit you.
        2. After a few years you get a big contract. It should mean to be able to represent brands based on your money and performance.
        3. Have gm talk to me. Maybe I am in a position like griffey and I am older and I give some money back to win. Or maybe I am just like A-rod and just want a lot of money where I can use those points like in NHL to buy better equipment which boosts your stats a bit.
        4. I want to be able to call team meetings, talk with the press after a big game like in NBA or talk to teammates.

        Free agency:
        1. Like the draft teams should interview and take me out to see if its a fit.
        2. I tell my agent what I want and I want my agent to have a personality like either Boras, or a family guy, or whatever.


        Some ideas that should be in. Lets build it and make it better

        Comment

        • nuckles2k2
          MVP
          • Sep 2006
          • 1922

          #5
          Re: The Future of the RTTS Mode

          Originally posted by SoullessGingerKC
          Nail in the coffin, As Eminem would say. This is very much needed, and like you said franchise and season right now is more playable then RTTS.

          The trials Of Rtts. Should be like this.
          1. High school Senior year-
          1. Make your player, pick your position, Body and and build and height have a determination on what your speed and power can be. Then you can throw in stats for defense and whatever else.
          2. Have batting practice and things like before and a gym to lift weights, or run to build up speed.
          3. Play the 30 or so games and see if you go to playoffs.
          4. During season let us have relationship with coach, have scouts at games, be able to communicate with teammates. and even participate in social events. I do not need to see it but lets say my guy is a partier have the ability to go to a party and I get busted. This is where personality plays in and I want my guy to be noticed as a guy like maybe carlos guillen who parties, or a club house guy like Jim Thome, or maybe I am a bonds or ichiro and do not talk to anyone.

          2. The draft,
          1. Interview with teams like in NBA 2K. I want at least three teams to get an idea, and I want them to know if I am a good fit or now.

          3. Minor leagues
          1. you get some increases in stats to start. You start in double A or single A.
          2. I do not want much interviews in minors but to be able to interact with teammates maybe make cover for upcoming minor league star and try to lead them to victory.


          Major Leagues.
          1. you get called up and you can taunt, do things like Puig. Or be a classy guy. Maybe your not liked because you celebrate or taunt and pitchers like to hit you.
          2. After a few years you get a big contract. It should mean to be able to represent brands based on your money and performance.
          3. Have gm talk to me. Maybe I am in a position like griffey and I am older and I give some money back to win. Or maybe I am just like A-rod and just want a lot of money where I can use those points like in NHL to buy better equipment which boosts your stats a bit.
          4. I want to be able to call team meetings, talk with the press after a big game like in NBA or talk to teammates.

          Free agency:
          1. Like the draft teams should interview and take me out to see if its a fit.
          2. I tell my agent what I want and I want my agent to have a personality like either Boras, or a family guy, or whatever.


          Some ideas that should be in. Lets build it and make it better
          You trying to make me neglect my business and go broke?

          This would be a ridiculous experience that would be nearly impossible to put down.

          Comment

          • hysteria499
            Rookie
            • Jan 2011
            • 266

            #6
            Re: The Future of the RTTS Mode

            I agree with just about everything being said here. I really think the minor league system needs to be over hauled. Most of these kids when they get drafted go straight to low A ball to finish the year. Remember the MLB draft is during the year and so it should be portrait the same way. I like the high school Idea as well. They need to add the Fall leagues and such. I would add low A and high A followed by AA/AAA. Unless you prove during high school you are a stud. Most players spend at least 3 years in the minors. I agree with the brands and I think they said they are adding some more to the draft. I would love to see a Draft and draft process like 2K. The interviews and stuff would be amazing as well.

            Comment

            • burjeffton
              Rookie
              • Feb 2013
              • 264

              #7
              Re: The Future of the RTTS Mode

              Great post - Great ideas! My experience is very similar to yours... Play RTTS but rarely check out the other modes any more. I've felt that sports games have needed a really solid RPG element for some time now. The NBA2K series has been making strides, and one would think other devs would take notice. I would buy most any sports game that does it right, although baseball would be the first choice.

              I'm sure some of the roadblocks stem from prudes at MLB not wanting to allow off-the-field stuff into a licensed game. Hopefully someone at the league will see this as a chance to grow the game. As for equipment; There's already been years of dead horses beaten on these forums over equipment. It's ok SCEA hasn't prioritized it because game quality has been phenomenal, but I agree that some fake brands could be created as an option.

              Thanks again for the read!
              HE'S GOT ONE FLAP DOWN!

              Comment

              • NewNapkin
                Moderator
                • May 2009
                • 989

                #8
                Re: The Future of the RTTS Mode

                Man, I would LOVE a great RTTS mode. I just don't think they can afford to put that much time in it, as most players just play the mode while waiting on OSFM, then just franchise it up for the rest of the cycle. I don't see it getting enough love to give SCEA a reason to overhaul it that much.

                What I think would be great way to do the series, yet not overshadowing everything else, would be this:

                - You create a player, nearly the same way as usual. BUT, you balance out skill/potential, and your skills are decided by size and what you want your player to eventually develop in to

                - He can start in either high school OR college playoffs, with random scouts showing up in every game. Your performances in games will make those teams with scouts more or less likely to draft you (and it changes your draft stock overall).

                - After the playoffs, you get to work out with 3-5 teams that are the most interested in you. If you are a pitcher, you'll throw 10 pitches showing off velocity, control, and movement (and possibly an inning of live ball). If you are a hitter, you'll take BP (and possibly a mock at-bat or two)

                - You go through the draft. I don't need much to see except it showing a draft board or something showing where everyone is getting drafted. You get drafted based of your performances in the playoffs and workouts, as well as your skill/potential.

                - You get assigned to a rookie league/short season whatever team. These could easily just be called "Rookie Cubs" or "Rookie Yankees" and they wear the spring training uniforms and play at spring training stadiums. You play there until the offseason, then if you are good enough, you can already receive a spring training invite. Either way, you get assigned to AA or AAA based on how good you are and where there are needs.


                Everything else is fairly normal, except:

                - You do not progress at your own rate. You will be tied in with the regular progression/regression system.

                - Money actually means something. You can buy workout equipment that can influence your progression towards a certain attribute, buy a house (lets not go overboard), which can help you with recovering from injuries, fatigue, and holding more workout equipment. You can also do things like buy team dinners, donate to charity, etc., which leads me to my next point.

                - Bring in the ever-so-popular likeability levels. Fans, Teammates, Coaches. These should be fairly self-explanatory.


                If they were ever to overhaul RTTS, this would be absolutely perfect for me.
                Moderator
                Cubs | Bears | Bulls | Blackhawks | Blue Raiders

                Comment

                • WickedFastball
                  Banned
                  • Feb 2013
                  • 330

                  #9
                  Re: The Future of the RTTS Mode

                  Originally posted by drmvp

                  - Money actually means something. You can buy workout equipment that can influence your progression towards a certain attribute, buy a house (lets not go overboard), which can help you with recovering from injuries, fatigue, and holding more workout equipment. You can also do things like buy team dinners, donate to charity, etc., which leads me to my next point.

                  - Bring in the ever-so-popular likeability levels. Fans, Teammates, Coaches. These should be fairly self-explanatory.


                  If they were ever to overhaul RTTS, this would be absolutely perfect for me.
                  I like most of what you are saying except for the money part, I have always went for the biggest contract, but I don't think that we should have to "SPEND" it. Maybe it can be used for "Fan Support" more money = more fans? or something, but buying things might be a little silly. It will end up being something like a wrist band costs Three Million Dollars, and changing the color of your sunglasses will cost a cool Eight Million.
                  I just don't like where that could end up leading to.

                  Comment

                  • KBLover
                    Hall Of Fame
                    • Aug 2009
                    • 12172

                    #10
                    Re: The Future of the RTTS Mode

                    Originally posted by WickedFastball
                    (Yes, signing the league minimum as a 99 overall to bring in better players is cheating, because you wouldn't do that in real life, so don't do it in the game!)
                    The league minimum might be going too far (though there is no MLB rule, that I'm aware of, that says a play is forbidden from signing a league minimum contract if they are a star player?), but players have taken discounts and/or less money to stay with/go to a team. Where does it stop being "cheating", especially if there's no MLB rule dictating contract values that players have to sign?

                    And if I'm a prolific player - why would the contract I sign, high or low, determine my prestige? What, are folks going to say - wow, that guy has 450 HR by his 28th birthday, but his contract is low so who cares about that scrub?

                    Originally posted by WickedFastball
                    I like most of what you are saying except for the money part, I have always went for the biggest contract, but I don't think that we should have to "SPEND" it. Maybe it can be used for "Fan Support" more money = more fans? or something, but buying things might be a little silly. It will end up being something like a wrist band costs Three Million Dollars, and changing the color of your sunglasses will cost a cool Eight Million.
                    I just don't like where that could end up leading to.

                    Yeah, $3 M for a wristband is LOL material, but I think having money actually bring a tangible impact to the game that impacts the player in meaningful ways is a good way to at least put some risk/reward/meaning to the contract you sign.

                    So being able to do things like higher better personal trainers, enroll in training facilities, etc, would at least bring some purpose to the money besides looking at a 9-figure salary on my player screen and....that's it?

                    But if you tell me I could bring in a former player to give me some one-on-one training, or bring in Phil Niekro to teach my player how to throw a killer knuckleball, or Rickey Henderson to mentor me on the cat-and-mouse of base stealing (and thus speeding my development in these areas), or if I need Tommy John surgery, I can hire the best medical team to increase my chances of making a good and full recovery (where a bad one might make it worse or I'll struggle to regain my form afterwords) - then, at least for me, I am seeing a reason to try to get a decent amount of money, perhaps even not signing for my favorite team.

                    Those kinds of character decisions the player has to make would help enhance the RPG aspect while making money a resource instead of big number with no meaning (other than gimping the team's front office AI).

                    I think it could be really good as long as it avoids the nonsense like you mention - that would definitely be a silly and wasted way to use money/salary in RTTS.
                    Last edited by KBLover; 01-06-2014, 07:41 PM.
                    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                    Comment

                    • WickedFastball
                      Banned
                      • Feb 2013
                      • 330

                      #11
                      Re: The Future of the RTTS Mode

                      Originally posted by KBLover
                      And if I'm a prolific player - why would the contract I sign, high or low, determine my prestige? What, are folks going to say - wow, that guy has 450 HR by his 28th birthday, but his contract is low so who cares about that scrub?
                      That IS the point I am trying to make though, name a player who had hit 450 HR by his 28th Bday, playing for less than 3 million a year!
                      The point I am trying to make, is that it would be unrealistic for that to happen, look at Cano LEFT THE YANKEES for more MONEY!

                      Comment

                      • WickedFastball
                        Banned
                        • Feb 2013
                        • 330

                        #12
                        Re: The Future of the RTTS Mode

                        Originally posted by KBLover
                        Yeah, $3 M for a wristband is LOL material, but I think having money actually bring a tangible impact to the game that impacts the player in meaningful ways is a good way to at least put some risk/reward/meaning to the contract you sign.

                        So being able to do things like higher better personal trainers, enroll in training facilities, etc, would at least bring some purpose to the money besides looking at a 9-figure salary on my player screen and....that's it?
                        YES, absolutely!!
                        I would LOVE for it to work that way. And if it ends up being like that, it will be incredible!

                        Comment

                        • WickedFastball
                          Banned
                          • Feb 2013
                          • 330

                          #13
                          Re: The Future of the RTTS Mode

                          Originally posted by KBLover
                          But if you tell me I could bring in a former player to give me some one-on-one training, or bring in Phil Niekro to teach my player how to throw a killer knuckleball, or Rickey Henderson to mentor me on the cat-and-mouse of base stealing (and thus speeding my development in these areas), or if I need Tommy John surgery, I can hire the best medical team to increase my chances of making a good and full recovery (where a bad one might make it worse or I'll struggle to regain my form afterwords) - then, at least for me, I am seeing a reason to try to get a decent amount of money, perhaps even not signing for my favorite team.

                          Those kinds of character decisions the player has to make would help enhance the RPG aspect while making money a resource instead of big number with no meaning (other than gimping the team's front office AI).

                          I think it could be really good as long as it avoids the nonsense like you mention - that would definitely be a silly and wasted way to use money/salary in RTTS.
                          I hope they are reading, this is what we all are envisioning!!

                          Comment

                          • Phatgordo13
                            Rookie
                            • Jan 2011
                            • 12

                            #14
                            Re: The Future of the RTTS Mode

                            Originally posted by KBLover
                            The league minimum might be going too far (though there is no MLB rule, that I'm aware of, that says a play is forbidden from signing a league minimum contract if they are a star player?), but players have taken discounts and/or less money to stay with/go to a team. Where does it stop being "cheating", especially if there's no MLB rule dictating contract values that players have to sign?

                            And if I'm a prolific player - why would the contract I sign, high or low, determine my prestige? What, are folks going to say - wow, that guy has 450 HR by his 28th birthday, but his contract is low so who cares about that scrub?




                            Yeah, $3 M for a wristband is LOL material, but I think having money actually bring a tangible impact to the game that impacts the player in meaningful ways is a good way to at least put some risk/reward/meaning to the contract you sign.

                            So being able to do things like higher better personal trainers, enroll in training facilities, etc, would at least bring some purpose to the money besides looking at a 9-figure salary on my player screen and....that's it?

                            But if you tell me I could bring in a former player to give me some one-on-one training, or bring in Phil Niekro to teach my player how to throw a killer knuckleball, or Rickey Henderson to mentor me on the cat-and-mouse of base stealing (and thus speeding my development in these areas), or if I need Tommy John surgery, I can hire the best medical team to increase my chances of making a good and full recovery (where a bad one might make it worse or I'll struggle to regain my form afterwords) - then, at least for me, I am seeing a reason to try to get a decent amount of money, perhaps even not signing for my favorite team.

                            Those kinds of character decisions the player has to make would help enhance the RPG aspect while making money a resource instead of big number with no meaning (other than gimping the team's front office AI).

                            I think it could be really good as long as it avoids the nonsense like you mention - that would definitely be a silly and wasted way to use money/salary in RTTS.
                            A lot of great points.

                            Perhaps, is the solution to look at the 2K series? Salary is replaced by skill points. You don't sign contracts for cash you sign for skill points. Money does seem a bit ridiculous as you end up opening up other issues like creating a wide variety of options such as personal trainers, special coaching, etc. that may end up seeming thin anyways. Additionally, if cash could only be used to upgrade your skill points, why not just make cash skill points? As mentioned above if youre talking about putting cash towards equipment that seems to create more problems than it fixes.

                            Money has to have a purpose. I think the point to make about 'cheating' is that if the Yankees come to your player and offer a 10 year 250 million dollar contract and you sign for one year 500k....you're cheating the system, sure, but really exposing how flawed it is. I think thats the point to take from it.

                            Comment

                            • WickedFastball
                              Banned
                              • Feb 2013
                              • 330

                              #15
                              Re: The Future of the RTTS Mode

                              Originally posted by Phatgordo13
                              A lot of great points.

                              Additionally, if cash could only be used to upgrade your skill points, why not just make cash skill points? As mentioned above if youre talking about putting cash towards equipment that seems to create more problems than it fixes.

                              Money has to have a purpose.
                              I like your idea, the main thing I want to stress is that after playing "My Career" on NBA 2k14 PS4...after playing an entire season, the biggest thing I took away from it is that 2k has found a way to literally nickel and dime us to DEATH over VC (Skill points or anything else you want to purchase in the game). Now before anyone says anything, they do give some away, and also understand that I dropped $50 cash in VC in this game, and I still think they REALLY over did it.
                              My concern is that there is a fine line between what we are discussing here, and it turning into something ugly like the VC mess going on with 2K right now.

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