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The TrueSim Roster Project: MLB 24

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Old 03-11-2024, 10:02 AM   #1
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The TrueSim Roster Project: MLB 24




WE'RE LIVE

Download Info
User Name: Cycloniac24
Roster: TrueSim Franchise Roster v2
Sliders: TrueSim Gameplay
If you're using v2, there's no longer a need to alternate between slider sets for playing and simulating games.

What does v2 include?

-Same base as v1
-Pitch speed corrections for CAPs - many didn't match what's listed on the spreadsheet
-Updated splits for hitters with adjusted formula that factors in handedness
-Player rating updates league-wide
-Adjusted ratings spread league-wide and bumped prospect ratings down a bit. No more boosting to help the CPU's lineup logic.
-Durability ratings updates for position players, blending old system with new one, so you see more variety between everyday players, platoon/bench and guys who are injury-prone
-Cleat edits by Xx 74 xX for added immersion

Special thanks to the following face creators:
XxMighty__MaNxX
Beastmod_786
PuertoRck07
Justinhall95
Ivanhoe1972
Viper-XXV
Motor_City_Saint
beefy-lace
jakbomb97
jamesvsthewrld
agentlaw13
cbolavirus31
JP_Frost84
ShowTyme2345
MPierce2690
mungo3five
JESS-PLAY1


The Team:
Cycloniac (Ratings, QC)
Willard76 (CAPs, Roster Base)
1CK1S (Data Entry, Roster Base)
Simsbad (Pitching and Research)

Our ratings spreadsheet is complete!
https://1drv.ms/x/s!AghAoHIeEMGMhMpV...O6M4Q?e=wiJFDo

Why Use This Roster?
By now, everyone knows how much Ridin's Full Minors brings to the game. Last year, we created a base of our own plus rerating major and minor leaguers using the most detailed system available, and we plan to do the same this year. We spend months before release conducting thorough research on more than 1000 MLB players and 500+ prospects. We use a data-driven method to re-rate each player, one by one.

This is all done to ensure franchise mode is fun beyond year one. If you want a deep, immersive franchise mode experience, along with rewarding gameplay, this is the roster for you.

One unique thing about this roster is that you don't need to use manual injuries. All players who were hurt will stay in the minors. If they're in A, they won't play this season. If they're in AAA, the CPU will organically move them back to the majors depening on other injuries and roster moves.

What's Included
-Re-rates for over 1100 MLB players and more than 500 prospects, including every team's top 15-30 according to MLB Pipeline
Each player is re-rated, one by one, completely from scratch. All players are rated based on the TrueSim Projection System (TPS). TPS uses a variety of common and advanced metrics to ensure every player’s strengths, weaknesses and tendencies are reflected in gameplay and in simulations

-Full pitch repetoires powered by Statcast

-Adjusted depth charts, position changes and secondary positions for franchise mode longevity

-Equipment edits for increased immersion and realism

-Re-scaled potentials for long-term franchise play

-Slider set for realistic gameplay

Franchise Mode Setup Guide
Spoiler


Sliders
Spoiler


Rating Process and Methodology
Spoiler
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Last edited by Cycloniac; 06-12-2024 at 11:41 AM.
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Old 03-11-2024, 10:17 AM   #2
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Re: The TrueSim Roster Project: MLB 24

Heck yeah that's one hell of a crew

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Old 03-11-2024, 11:27 AM   #3
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Re: The TrueSim Roster Project: MLB 24

Hell yes!!!!!!!!!!
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Old 03-11-2024, 01:40 PM   #4
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Re: The TrueSim Roster Project: MLB 24

Hey Cy I don't know if they are gonna fix the acuna batting stance issue with Acuńa jr. that's been in the game atleast from last 2 yrs but the issue if you aren't aware is the generic stance being applied to his player. Even though he had an official stance but on last year's release he had a generic 1 stance with both his stance/homerun animation and when you changed it to ronald acuna jr., you had his stance but lost the homerun animation. Once you went back to generic 1, everything wiped out to a true generic stance. If it's like that on release then I'd say don't touch it.

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Old 03-12-2024, 09:58 AM   #5
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Re: The TrueSim Roster Project: MLB 24

Will it be out for the game release on March 19th ??

Just kidding…. I know all the hard work and dedication required on such a project and would like to thank you guys in advance. I’m still using your ‘23 version in my Franchise and it’s a blast.

If there’s a little something tho I would ask, is it possible this year to leave the Stealing and BAggr ratings as is ? Or edited if needed but a lot of them were down to zero as per design I know.

Other than that
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Old 03-12-2024, 10:01 AM   #6
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Re: The TrueSim Roster Project: MLB 24

Quote:
Originally Posted by TripleCrown
Will it be out for the game release on March 19th ??

Just kidding…. I know all the hard work and dedication required on such a project and would like to thank you guys in advance. I’m still using your ‘23 version in my Franchise and it’s a blast.

If there’s a little something tho I would ask, is it possible this year to leave the Stealing and BAggr ratings as is ? Or edited if needed but a lot of them were down to zero as per design I know.

Other than that
We're being more liberal with the stealing and BR aggressiveness ratings. Take a look at the spreadsheet and let me know what you think so far.
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Old 03-12-2024, 01:54 PM   #7
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Re: The TrueSim Roster Project: MLB 24

Super excited to see this roster back for 24, I really appreciate all the hard work you guys always put in to it!!
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Old 03-15-2024, 12:07 AM   #8
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Re: The TrueSim Roster Project: MLB 24

The issue is still there. Acuna stance still says generic 1, and I tested to see if it wipes out to a generic 1 stance if you do change it. Definitely leave it as is...you can move the hand positioning etc.

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