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New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

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Old 04-09-2017, 10:01 PM   #1
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New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Hey guys, I uploaded a version of OSFM v1.5 with no pre-existing injuries and 40 man rosters for every team. The 40 man rosters aren't exact but generally accurate. I made sure that all A and most B prospects were on the 40 man rosters since the game often lets these players become rule 5 picks and free agents after a few years. After that, I added the highest rated minor leaguers to the 40 man. it isn't 100% accurate but is definitely good enough for most people. It's in the vault with the username FUNGODAWG4. Feel free to tweak it how you you want.
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Old 04-10-2017, 11:25 AM   #2
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Great, thanks. I tried doing this before I realized how time consuming it is. I'd much rather have the rosters set like this to begin my franchise, and let injuries happen naturally and lineups/rotations set by the CPU.


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Old 04-10-2017, 11:41 AM   #3
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Thanks Ben!
And can you answer a question for me?
If a player is not on a teams 40 man roster and it is one of the CPU controlled teams in my season, will the CPU add a player to the 40 man roster if an injury happens and the next best player IS NOT on the 40 man roster?
Sorry for the run on sentence!
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Old 04-10-2017, 11:43 AM   #4
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Quote:
Originally Posted by Njock08
Thanks Ben!
And can you answer a question for me?
If a player is not on a teams 40 man roster and it is one of the CPU controlled teams in my season, will the CPU add a player to the 40 man roster if an injury happens and the next best player IS NOT on the 40 man roster?
Sorry for the run on sentence!
No the computer will make call ups usually based on who is on the 40 man roster, just like IRL
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Old 04-10-2017, 11:47 AM   #5
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Would this be good for RTTS?
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Old 04-10-2017, 11:52 AM   #6
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Thanks D!
Could I trouble you with one more CPU control team question?
How about from season to season?
Does CPU automatically change 40 man roster based on trades, free agents, ect that affect the overall cpu controlled roster when you get to the 2018 season? Or do you have to go in and manually inspect and correct every team?
Am I making sense here? I am not sure I am conveying my thoughts correctly.
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Old 04-10-2017, 12:27 PM   #7
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Quote:
Originally Posted by benparillo102
Hey guys, I uploaded a version of OSFM v1.5 with no pre-existing injuries and 40 man rosters for every team. The 40 man rosters aren't exact but generally accurate. I made sure that all A and most B prospects were on the 40 man rosters since the game often lets these players become rule 5 picks and free agents after a few years. After that, I added the highest rated minor leaguers to the 40 man. it isn't 100% accurate but is definitely good enough for most people. It's in the vault with the username FUNGODAWG4. Feel free to tweak it how you you want.
Thank you.

I started a franchise with v1, and thought CPU will add to 40 man rosters. I forgot they don't. So one restart using this and I'm good.

Thanks again.
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Old 04-10-2017, 02:16 PM   #8
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Re: New Roster uploaded: OSFM v1.5 w/ 40 man, no injuries

Thank you!


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