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MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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Old 03-08-2017, 11:33 AM   #65
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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Originally Posted by Mgbleu1986
They're bating a solid 0.00 with these last two franchise video's. Hopefully the one on Thursday will be some what impressive and bump that average to a 3.33.
Is that batting average, or ERA?

In a batting average sense, I'd say they have had several plate appearances but no official at-bats. They've walked, been hit by a pitch, had a sac fly and bunt, reached base on catcher's obstruction, and after one strike in an at-bat they injured themselves and their substitute struck out. So, still 0-for-0... which in math is an indeterminate, if you will.

Give them a chance to show what all of the quirks entail, and anything else they haven't mentioned in this video that is still hidden beneath the surface. I am very intrigued to find out if they added any historical statistics like countryboy alluded to.
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Old 03-08-2017, 11:52 AM   #66
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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Originally Posted by volsfan39
If these features work for the minor league games then I will be using them to get more minor league play and control in my franchise for sure. I play full games for Major League games and usually try to play a few minor league games along the way to get the feel of the players so this would be great for that aspect of the game for me. I also agree that I would like to see a more immersive franchise experience of course. For me the ball physics, updated animations, Humanity AI, Stat Tracking, Presentation, more brands, Sounds of The Show slots and Player model upgrades are more than enough for me this year..All these things should add to the Franchise mode this year alone!
Really, ball physics alone made me happy about my pre-order. It's the kind of thing that probably should have been improved long ago but better late than never. Everything else is just gravy.

Pressure's on for the team to make more sweeping improvements next year however. I don't see them making another change to gameplay as consequential as the improved ball physics in one cycle (I'm not even sure what they'd need to target) so fan service might be in order if they don't want to see people skipping a year or two after this release.
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Old 03-08-2017, 12:00 PM   #67
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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Originally Posted by Mgbleu1986
They're bating a solid 0.00 with these last two franchise video's. Hopefully the one on Thursday will be some what impressive and bump that average to a 3.33.
Well they failed to please this baseball enthusiast



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Old 03-08-2017, 01:12 PM   #68
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Being firmly in the "limited time to play" camp these features are definitely nice to see. The only way I got through a season in '16 was to play a game with quick counts and then sim 5-6 games, it was fun but it definitely takes away a lot of the immersion. I've really wanted a good manage mode, similar to what you see in OOTP, this looks pretty good. The only thing I'm afraid of is pitch counts. I forget what year it was, but super sim in Madden had no idea how to use a play clock and you ran WAY too many plays, I'm afraid of Manage Mode not giving us a realistic number of pitches. Jumping into a a crucial 8th inning at bat only to see the starter has 65 pitches will be a killer for me.
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Old 03-08-2017, 01:21 PM   #69
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

There has to be more, right? Like so far there isn't enough content to warrant a deep dive

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Old 03-08-2017, 02:45 PM   #70
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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Originally Posted by PhantomPain
I'm not sure if it's possible in tis year's game, but it would be cool if you could just watch the critical moments. If you are someone that sims a lot you are already relying on the AI to perform. So it would make sense that if you didn't want to be the deciding factor on whatever that critical moment is, then you may just want to "watch" the critical moment instead of playing it. Would still bring you into the game more than just seeing the text simulation.

Maybe something to add next year if it isn't already in or too hard to do. Either way I definitely like the critical moments idea and think it's something that can be really expanded upon over the next couple of years.
I'm very excited about it because I think it's a key bit of programming within the sim engine, that can hopefully lead to the implementation of a weekly highlight show, or live look-in presentation element. The foundation seems to be there with critical situations.

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Old 03-08-2017, 03:01 PM   #71
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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Originally Posted by thaSLAB
I'm very excited about it because I think it's a key bit of programming within the sim engine, that can hopefully lead to the implementation of a weekly highlight show, or live look-in presentation element. The foundation seems to be there with critical situations.

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that's a great point Slab. IMO this is only the tip of the iceberg for this feature. It's a first year iteration. If it goes smoothly I can definitely see them adding those and other features to the game. A weekly highlight show or live look-in would be outstanding to have as an option. Maybe even someone that hits 3 home runs off a pitcher one year, and in a game the following year (or later that year) against the same pitcher they could do a quick recap of what happened the previous year showing 3 quick highlights of the home runs. Or maybe you break a record or hit a milestone against a specific pitcher, then next time you face him they reference it through a quick highlight.

The possibilities are seemingly endless.
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Old 03-08-2017, 03:18 PM   #72
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Re: MLB The Show 17 Video - Franchise Mode Tour (Game Informer)

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It's no longer Sony's fault there's no competition. The market probably cannot sustain two baseball simulation games. Especially with today's costs.
Thank the baseball gods - The Show won the market battle with 2k!
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