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Authentic Audio in NBA 2K16

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Old 09-27-2014, 12:49 PM   #9
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Re: Authentic Audio in NBA 2K16

Sound evolution is much needed. And I'm surprised the MyPlayer voice isn't already in the in-game action grunting, going And-1, and just plain ol' yelling after a big dunk.
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Old 09-27-2014, 01:46 PM   #10
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Re: Authentic Audio in NBA 2K16

Quote:
Originally Posted by 23
Ill just throw my thread in here as well
Those are some very good real world examples. Exactly what I had in mind in terms of variety and composition.
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Old 09-27-2014, 01:53 PM   #11
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Re: Authentic Audio in NBA 2K16

Completely agree. 2k could use some new sounds and some adjustments to the net and ring. but i think they should prioritize the net. Net seems the same as back in the ps2 days.
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Old 09-27-2014, 01:53 PM   #12
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Re: Authentic Audio in NBA 2K16

While all the guys agreed, I didnt get any dev interaction so hopefully yours does and its seen, but I wasn't going to bring it back up until the game came out. I still think there is that funky hollow rim sound in the game... Not sure how much yet though.
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Old 09-27-2014, 01:55 PM   #13
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Re: Authentic Audio in NBA 2K16

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Originally Posted by 23
While all the guys agreed, I didnt get any dev interaction so hopefully yours does and its seen, but I wasn't going to bring it back up until the game came out. I still think there is that funky hollow rim sound in the game... Not sure how much yet though.
Interested in a road trip to Novato?
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Old 09-27-2014, 02:11 PM   #14
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Re: Authentic Audio in NBA 2K16

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Interested in a road trip to Novato?
Man heck yeah....Ill spend the whole day week or whatever with the sound guys looking at video and picking out sounds
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Old 09-27-2014, 02:19 PM   #15
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Re: Authentic Audio in NBA 2K16

  • Referee Voices

Another authentic area missing from NBA 2K in the past was referee audio. In NBA 2K16 we've recorded the league's refs to get authentic foul calls and player interaction. After a foul hear the referee say

"Personal foul, number 35, number 20 gets two shots" as he walks over to the scorers table.

At the line, expect the referee to direct the players with simple terms such as "Alright guys, two shots."

"2 shots! Line up guys." "The ball is live after the free throw "

Fouls are an important aspect of basketball. It can literally change the course of a game or strip the best player of his ability to win the game.


In Mycareer, you'll hear the referee reminding you of your critical 5th foul. Or if you pick up two quick reaching fouls, he'll make a quick comment about not being so aggressive towards the ball handler.

Improving the experience with the Playstation 4



With Next Gen technology we can bring you closer to the hardwood than ever before. Exclusively on Playstation 4, we capitalize on the controller's built in speaker to further enhance the immersion.



In Mycareer, hear your team mates calling for the ball or your coach calling out plays. This separates the action from on screen and further brings you into the game. We've also mapped some of the referee interactions to the controller speaker for a more personal and intimate experience.

Another improvement we'd like to share is MyCareer Vocal Emotion

The NBA is a very vocal sport. Communication is critical is all areas of the game. With Mycareer, we want to simulate your Myplayer as a living, breathing, force on the basketball floor. Here him voice his frustration after a string of missed shots, or yell

"You can't guard me' after a deep three.


These can be subtle in nature or let the whole arena know.

In NBA 2K16, emotions and immersion are the biggest improvements to NBA 2K since Isomotion.
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Old 09-27-2014, 02:23 PM   #16
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Re: Authentic Audio in NBA 2K16

Quote:
Originally Posted by 23
Man heck yeah....Ill spend the whole day week or whatever with the sound guys looking at video and picking out sounds.
How fun would it be to travel to NBA games with a couple of these."

I'd do it for free!
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