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The Cheese Must End (VIDEO INSIDE)

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Old 10-19-2014, 08:28 PM   #33
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Re: The Cheese Must End (VIDEO INSIDE)

Quote:
Originally Posted by Crookid
I respectfully disagree. A game should be difficult at the highest difficulty but not unfairly so. This is what separates a good game from a great one. In a great game, the CPU plays well but you are rewarded when you play better. The opposing team shooting 69% and most contested shots going in is not rewarding. It is frustrating and a cheap/lazy way to produce difficulty. You should be given the same opportunity as the opponent. If you are well defended and your shot most likely will miss, the same should be for the opposite. Especially on Sim.

As for posting an "isolated event", I am working on a montage of HOF issues currently that will be up soon. I am not complaining but simply trying to give visual feedback as I trust 2K will address this stuff with patches. In the meantime, I am sure the plethora of posts elaborating on the occurrence should do.

Personally, HOF was perfect last year besides the PnR being overpowered. There should be the opportunity to master your release and get a perfect one if you are not contested, defense should be rewarding and the probability of several other almost perfect release scores should be raised. Keep in mind, this is ONLY HOF I am talking about. I have played every other difficulty and enjoy it very much. But I am in my second season and 10-0, winning every game by 15-20+ points on Superstar. I want a rewarding HOF experience.
What's to disagree with? Everything i stated is fact not opinion. The way this game is made on the higher levels is to give the CPU a boost. Thats the way a lot of games have been made over the years. This is nothing new. I never stated anything about what constitutes a well-made game. As far as HOF being perfect last year well i'd venture to say that's your opinion because that was definitely not mine nor a lot of other peoples' experience. We saw these same type of complaining threads last year. But this is 2K15 and it is what it is. For every guy like you that is experiencing these things at an alarming rate their is one who is not. So the reality is deal with the "cheese" or try to find some enjoyment by maybe upping the sliders on SS to maybe achieve your HOF-like experience from last year.
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Old 10-19-2014, 08:39 PM   #34
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Re: The Cheese Must End (VIDEO INSIDE)

Quote:
Originally Posted by Crookid
I respectfully disagree. A game should be difficult at the highest difficulty but not unfairly so. This is what separates a good game from a great one. In a great game, the CPU plays well but you are rewarded when you play better. The opposing team shooting 69% and most contested shots going in is not rewarding. It is frustrating and a cheap/lazy way to produce difficulty. You should be given the same opportunity as the opponent. If you are well defended and your shot most likely will miss, the same should be for the opposite. Especially on Sim.

As for posting an "isolated event", I am working on a montage of HOF issues currently that will be up soon. I am not complaining but simply trying to give visual feedback as I trust 2K will address this stuff with patches. In the meantime, I am sure the plethora of posts elaborating on the occurrence should do.

Personally, HOF was perfect last year besides the PnR being overpowered. There should be the opportunity to master your release and get a perfect one if you are not contested, defense should be rewarding and the probability of several other almost perfect release scores should be raised. Keep in mind, this is ONLY HOF I am talking about. I have played every other difficulty and enjoy it very much. But I am in my second season and 10-0, winning every game by 15-20+ points on Superstar. I want a rewarding HOF experience.
+1

I go from thread to thread and there are far too many people carrying 2k's water on this board. I guess its expected but it is ridiculous.

Any other type of game where the AI cheats this much and basic functionality is intentionally gimped as a means to increase difficulty and it would be criticized to hell and back. I would love to see the next Halo or Dark Souls gauge its increase in difficulty by way of making your ability to swing a sword accurately gimped(similar to intentionally having your shot release be off) or just let CPU enemies all of the sudden shoot at you perfectly while all of the sudden your guns no longer fire straight.

The games difficulty should increase by way of how smart the CPU plays, not by way of breaking the gameplay at each level and gimping the user. When I go from Pro to HoF I should see the CPU running better plays, setting picks, adjusting their defense to double a hot shooter, take better shots and exploit my teams weaknesses through matchups. Trapping CP3 at half court when he is murdering them on the pick and roll, hacking poor FT bigs at the end of games etc. Seeing the CPU hedge properly, rotate better, box out etc. I shouldn't see me now miss open looks that I have to work harder for miss because the game gimps my shot release. Nor should I see Alexis Ajinca all of the sudden turn into Dikembe Mutombo and Dirk Nowitzki and get offensive rebounds that make no sense and hit shots they never could make 90% of the time.

Basically if the CPU can have perfect releases, then so should I. If a hand in my face alters my shot the same should hold true for the CPU. Basic gameplay functionality should work the same for BOTH the user and the CPU. Anything less is inexcusable.
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Old 10-19-2014, 08:40 PM   #35
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Re: The Cheese Must End (VIDEO INSIDE)

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Originally Posted by C_Bailey24
What's to disagree with? Everything i stated is fact not opinion. The way this game is made on the higher levels is to give the CPU a boost. Thats the way a lot of games have been made over the years. This is nothing new. I never stated anything about what constitutes a well-made game. As far as HOF being perfect last year well i'd venture to say that's your opinion because that was definitely not mine nor a lot of other peoples' experience. We saw these same type of complaining threads last year. But this is 2K15 and it is what it is. For every guy like you that is experiencing these things at an alarming rate their is one who is not. So the reality is deal with the "cheese" or try to find some enjoyment by maybe upping the sliders on SS to maybe achieve your HOF-like experience from last year.

Just because other games have broken gameplay isn't an excuse for broken gameplay. And sliders are worthless in modes like MyCareer. Of course thats because of another disgusting 2k practice, the VC. Which most of this board seems obliviously fine with as well.
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Old 10-19-2014, 10:29 PM   #36
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Re: The Cheese Must End (VIDEO INSIDE)

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Originally Posted by Klayups
This.



Full game video. Ps4 even has a share button to make it easy for the people with gripes.



I'm about to do this myself actually.

This will be skirted around as usual...

Shout out to Gosens who actually did a live feed to back up his point....

I guess it's easier to throw out stuff like "the Bulls shot 98% from the field, and D Rose hit 20 contested fadeaways" for dramatic effect...
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Old 10-19-2014, 11:11 PM   #37
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Re: The Cheese Must End (VIDEO INSIDE)

LMAO... You blocked it, he got it back with you behind him and made a wide open shot... how is that cheese? It's one random play, this rarely happens .
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Old 10-19-2014, 11:22 PM   #38
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Re: The Cheese Must End (VIDEO INSIDE)

So no one saw the ball stop momentum so it can land in the cpu hands?

The shot going in is nothing crazy. Mills is a shooter. Ive seen thomas robinson hit a few of those. Sucks but not possible.

Only issue i have is 50/50 balls are more 90/10, and balls you should get normally put you out of position.
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Old 10-20-2014, 12:10 AM   #39
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Re: The Cheese Must End (VIDEO INSIDE)

Some of you guys should sell your copy of 2k15 and pre order Live because you have no appreciation for a really good sports game
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Old 10-20-2014, 12:20 AM   #40
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Re: The Cheese Must End (VIDEO INSIDE)

Shouldn't the momentum have pushed the ball back further ?
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