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User Timing or Real player %?

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Old 07-30-2015, 11:28 PM   #9
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User Timing or Real player %?

Quote:
Originally Posted by warhorseballa06
You seem to have pretty nice feedback, what about rotation subs or fatigue?


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Rotation all the way man, except for the Playoffs. In the Playoffs, switch to Fatigue. At least that's what I do.


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Old 07-30-2015, 11:34 PM   #10
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Re: User Timing or Real player %?

Quote:
Originally Posted by warhorseballa06
Hey guys I'm torn between these two? Which one feels more natural? Any help guys let me know!


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Nothing "Natural" about staring at a blue meter at the bottom of your player and praying for a green flash...just saying. Turn on Real Shooting% and turn OFF the shot meter / player Names and enjoy sim basketball...it's a beautiful look once you get used to it.
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Old 07-30-2015, 11:37 PM   #11
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Re: User Timing or Real player %?

Quote:
Originally Posted by Shady Mike
Nothing "Natural" about staring at a blue meter at the bottom of your player and praying for a green flash...just saying. Turn on Real Shooting% and turn OFF the shot meter / player Names and enjoy sim basketball...it's a beautiful look once you get used to it.

I'm going to try this man this sounds legit. What are your thoughts about rotation subs versus fatigue?


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Old 07-31-2015, 04:44 AM   #12
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Re: User Timing or Real player %?

yea im gonna give real player % a try too, for 2k15
players with a 70 3pt rating or less make more threes than usual it wasnt like that on previous 2k games.
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Old 07-31-2015, 08:00 AM   #13
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Re: User Timing or Real player %?

I'm a converted user timing player. I definitely think real player % is the way to go now. Whether you play quick games or my league, real player % is more sim. Quick games with random teams and players, you could easily shoot terrible with good shooters just because you don't know or can't time their jump shot. On the other end of the spectrum, playing my league with a team you're used to, you could easily shoot better than your players ratings due to having their jump shot down pat. Real player % doesn't negate you for using players you're not accustom to, nor does it benefit you for using teams you know inside and out. That's the way it should be with jump shooting IMO.

As for subs, definitely by rotation.
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Old 07-31-2015, 08:09 AM   #14
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Re: User Timing or Real player %?

I switched to real player % around 4 years ago and never looked back. A meter or shot feedback just doesn't feel natural. As Czar says, "Don't play video games, play basketball."
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Old 07-31-2015, 08:31 AM   #15
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Re: User Timing or Real player %?

Definitely real player %. For me it makes the game feels more realistic.
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Old 07-31-2015, 11:44 AM   #16
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Re: User Timing or Real player %?

Real player %. I never use the same team so it's difficult to learn every shooting form in the game lol. Also, I find user timing makes shooting a bit too easy when you do get the forms down.
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