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NBA 2K16 2K Pro-Am Interview with Jeff Thomas

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Old 08-04-2015, 02:30 PM   #17
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

What time is the live stream?
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Old 08-04-2015, 02:34 PM   #18
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

the position restrictions are kind of whack. Gonna be a lot of 7 foot Sf's running PG
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Old 08-04-2015, 02:34 PM   #19
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

Quote:
Originally Posted by Kodii Rockets
OS: If I only have 3 users in my team for Pro-Am, can I still play and have computer players as the other two players on our team, or do you need to make sure you have your team of 5 players?

JT: You can play with 3 players and 2 A.I. players.
Great. Now overpowered CPU can ruin the organic feeling, competition, and consistency of the mode. You guys like playing with BOTS in call of duty ?
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Old 08-04-2015, 02:41 PM   #20
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

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Originally Posted by KehliahoMauiFootball
Great. Now overpowered CPU can ruin the organic feeling, competition, and consistency of the mode. You guys like playing with BOTS in call of duty ?
Overpowered cpu? The cpu hasn't been overpowered since 2k12
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Old 08-04-2015, 02:50 PM   #21
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

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Originally Posted by 19LloydBanks82
Overpowered cpu? The cpu hasn't been overpowered since 2k12
Don't know if you've played rec and some of the other team quits or whole team quits. Damn near impossible pass the ball to a cutter, or get a rebound over cpu
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Old 08-04-2015, 03:01 PM   #22
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

All I know is the top Crews back in 11 usually didn't run with 5 guys...

Yea the cpu is a lot better now, and hopefully it's toned down a bit. They're like psychic when it comes to knowing where the ball's being passed.

But seriously 9 times out of 10 back in 10 or 11, you got a team of 2, 3, or 4. Rarely was it 5. Spacing is a lot better with a computer or 2...

I just wanna see who the AI will be controlling...
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Old 08-04-2015, 03:11 PM   #23
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Re: NBA 2K16 2K Pro-AM Interview with Jeff Thomas

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All I know is the top Crews back in 11 usually didn't run with 5 guys...

Yea the cpu is a lot better now, and hopefully it's toned down a bit. They're like psychic when it comes to knowing where the ball's being passed.

But seriously 9 times out of 10 back in 10 or 11, you got a team of 2, 3, or 4. Rarely was it 5. Spacing is a lot better with a computer or 2...

I just wanna see who the AI will be controlling...
they were all hacks in 2k11 lol.

2k14 crew was pretty dope on last-gen. 5on5, no hacks, balanced gameplay, high iq crews who knew how to space the floor were rewarded as they should be. Spurs, Warriors in real life = great spacing.

CPU is the devil.
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Old 08-04-2015, 03:18 PM   #24
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NBA 2K16 2K Pro-AM Interview with Jeff Thomas

Thank you, 2K. Can start up w/ 3 players! Also they stopped people from being able to run with just 2 players. Everything that I wish they done so far is being done.

Finally got the OG Crew that look like it will be improved. Just kind of worried about the SFs this year. Hopefully we can see the other teams lineup beforehand and see if we'd like to back out or not like before.
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