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NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

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Old 08-21-2015, 05:00 PM   #1
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NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

OK everyone. You've read the NBA 2K16 Developer blog on MyLEAGUE, MyLEAGUE Online, MyGM & More. I have lined up an interview with the Producers.

Submit only questions related to this mode and please be as detailed as possible or I will disregard. (Double check your spelling, etc.)

If you see a question already asked and you "LIKE" it, please hit the "LIKE" button so I know how important the question is.

I will submit them all on Monday and post the answers as soon as they are returned to me.

PLEASE MAKE SURE YOU READ THE ENTIRE BLOG BEFORE POSTING, no need to have questions in here that have already been answered. If anyone sees questions that have already been answered, please quote the person and answer it.

Thanks.
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Old 08-21-2015, 05:01 PM   #2
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Re: NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

Will we be able to view the games live from the league hub as we did back in 2k14 for PS3.


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Old 08-21-2015, 05:05 PM   #3
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Re: NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

MyLeague

1. If we change coaches, will the team philosophy change on offense/defense or is that editable?

2. What are all of the in game audio options we can edit 3 point, turnover, etc....

3. Can we completely rebrand a team without moving it from said city?

4. Can we start a season in myleauge without using all 30 teams?

5. Can you create a team and if so, how many slots are available?

Last edited by 23; 08-21-2015 at 05:09 PM.
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Old 08-21-2015, 05:11 PM   #4
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Re: NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

Is there a way for us to add new players into our current MyLeague? Every year there's a player or two not on the default roster (or the one we start our MyLeague with) who step up and play big minutes. Is it possible for us to just "add" them in so that we can sorta play along with the real NBA.
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Old 08-21-2015, 05:11 PM   #5
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Re: NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

Can we create an alternate uniform for our rebranded/relocated team? If so how many alternates are we allowed? Can we use old uniforms from pre rebrand as "throwbacks"?


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Old 08-21-2015, 05:15 PM   #6
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NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

In regards to situational lineups, have they made a return to the game or are situational lineups still not back?

When you set a gameplan for a particular team that stipulates that certain players play certain minutes against certain opponents, if you have substitutions set to auto, will the cpu make substitutions in accordance to this?

Will players ask for more money in accordance to a higher salary cap?

Are there any new elements in regards to coaches? Any new coach badges?

Can you edit a player who has not been drafted yet?

Is there a list of names that the announcers can say if you move a team? Like "Knights" "barbarians" etc. or do they not pronounce team names?


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Old 08-21-2015, 05:23 PM   #7
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Re: NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

Are there more options in Customizing Draft Classes such as: are we able to add Headbands, Goggles to the Draftees, is there a wider Range of Hairstyles/Tattoos we can use?

Edit: Also, are we allowed to trade during Free Agency?

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Old 08-21-2015, 05:23 PM   #8
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Re: NBA 2K16 MyGM & MyLEAGUE Interview Questions for the Producers

1. Can you edit draft prospects after the season has started? And is it possible to create 17 (in 2K Hoops Summit) and 18 year old prospects?

2. Can you retire jersey numbers?

3. Is there a limit to the number of re-branded jerseys you can create?

4. Have team cards been expanded upon? (year-to-year W/L totals?)

5. Are coaching cards (player card for coaches) included?

6. What are the new stats included this year?

7. What would stop, say, Philly or Minnesota from going after LeBron in 2016? (I noticed LeBron was a target for the Celtics even though they were in rebuild mode)

8. Are sign & trades in?

9. Can you perform trades in the offseason?

10. What's the logic used behind the CPU offering contracts and extensions? How do ratings, stats, potential and age factor into what a free agent demands in their offer sheet?

11. Have there been any tweaks made to the sim engine? (Specifically an increase in BPG as well as APG for positions 3-5)

12. Any changes or improvements made to draft scouting?

Thanks Steve

Last edited by BluFu; 08-21-2015 at 06:41 PM.
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