Home

NBA 2K16 Gameplay Blog With Da_Czar

This is a discussion on NBA 2K16 Gameplay Blog With Da_Czar within the NBA 2K Basketball forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 09-04-2015, 10:26 PM   #97
Rookie
 
OVR: 0
Join Date: Sep 2015
This sounds like next gen sim basketball. Bravo!
Eat_hits is offline  
Reply With Quote
Old 09-04-2015, 10:36 PM   #98
PDX
 
RipCity71252's Arena
 
OVR: 8
Join Date: Aug 2009
Posts: 1,289
Re: NBA 2K16 Gameplay Blog With Da_Czar

Loving every bit of this.

But as primarily a vs. CPU player, ACE has me pumped. Can't wait to see it in action over the course of a 48 minute game.

Also, during the Living trailer I kind of treated this new heel/toe foot planting tech the same as the ball spinning realistically in the early 2k14 trailer. Cool touch and didn't think much of it, but it's shocking how much it's improving the look of player movement.

Quote:
Originally Posted by The 24th Letter
How do y'all like Hardens sig shot? We saw the pull up in OG's blog and the standing here


Sent from my iPhone using Tapatalk
Looks very similar to last years. But these new follow throughs are smooooooth.

Last edited by RipCity71252; 09-04-2015 at 10:44 PM.
RipCity71252 is offline  
Reply With Quote
Old 09-04-2015, 10:37 PM   #99
Rookie
 
killgill2's Arena
 
OVR: 0
Join Date: Aug 2015
The passing speed looks much improved and crisp now around the perimeter...
killgill2 is offline  
Reply With Quote
Old 09-04-2015, 10:37 PM   #100
WTF
MVP
 
WTF's Arena
 
OVR: 50
Join Date: Aug 2002
Location: Lexington, KY
Posts: 20,274
Blog Entries: 5
Re: NBA 2K16 Gameplay Blog with Da_Czar

Quote:
Originally Posted by Da_Czar
Due to the length of the blog I ended up cutting a lot of stuff. Some like what freelances are including should probably be posted somewhere for people to see so...

- 3 Out 2 In- We completely rewrote our 3 out 2 in freelance to increase spacing and emphasize the high post.

- 3 Out 2 In Fist- A new 3 out 2 in freelance that emphasizes the pick and roll on every pass.

- 3 Out Extended- This is an extended 3 out offense to deal with guys who like to put tight pressure everywhere. This offense has extended scoring options that stretch the defense and should allow you the space to punish pressure.

- Triangle- We pressed delete on last years triangle and rebuilt it from scratch. We were able to include much more triangle philosophy including proper pressure releases and the lag principal.

- Swing- The swing was also completely revamped and is more authentic than ever before. We even added an extended set that allows you to access their horns options without any swing entry needed.

- 4 Out- Our 4 out was also rebuilt from scratch. We were able to increase the spacing to allow you more room to create.

- Pace and Space- NBA 2K is the only series that gives you a chance to run this unique offense designed by my college teammate Erik Spoelstra.

- Eighty- This is a basic freelance with spacing and simple screen actions appropriate for teams that played in the 80’s

- 2-3 Zone- A freelance designed to help you bust up the 2-3 zone defense.

- 3-2 Zone- A freelance designed to chew up 3-2 zone cheese.

- Flex- Run the flex as your base offense without calling a single play.

- Corner- We installed a version of Adelman’s corner offense. Excellent choice if you have great passing big men, or bigs who score well from the high post. Assigned to the Bucks

- Flow- We also have the Terry Stotts version of the Flow offense. Assigned to the Portland Trailblazers.

- Princeton Low- We added the NBA Version of the famed Princeton offense. More than a backdoor we include the entire Princeton low offense as taught by coach Carril.

Princeton Chin- We even added the Chin version of this offense with all 5 players above the free-throw line.
- Hawks- While we could have just given them the Spurs swing offense, we went deeper by including options in this swing variant they run in their system.

- Warriors- The world champs also received their own swing offense variant with some of the options specific to their championship run. Including splits on most of their post entry passes.

- Mavericks- I am really excited about bringing you the Mavericks flow offense. This is another of those lightly documented offenses similar to Pace and Space. Lots of scout work went into bringing this to life.

- Houston- This freelance was born out of sheer creativity while scouting the Rockets in the playoffs. If you recall, without their starting point guard the ball was constantly in James Harden’s hands.

This freelance replicates that and forces users to guard Harden 1 on 1 no matter where he receives the ball. You have isolation or pick and roll options in any location. If for any reason Harden does not have the ball, simply stand still for a count of two and he will pop out to receive it.

“1-4”- Our 1-4 freelance most resembles Jerry Sloan’s offense with the Utah Jazz. While not an exact replica we definitely carry some of the options the classic Jazz are famous for.

SSOL- In truth, unless you sprint and always use the first option, it’s more like nine seconds or less but you get the picture. It’s in and although there aren’t a ton of options.(Compared to Swing/ Triangle) It is very difficult to guard against with the right personnel.

Motion offenses

3 Out 2 in Motion- This offers constant motion to get shooters open. If you like to dribble and create, just use the default 3 Out 2 In.

3 Out 2 in Extended Motion- Similar to the 3 Out 2 In Extended, this is a motion set that is effective against ‘pressure everywhere’ defense. Motion actions extend far outside the 3 pt line to stretch pressure defense.

4 Out Motion- Similar to the 3 Out 2 In Motion, this offers constant motion once initiated. Best to use if you have a stretch 4 on the floor.

Celtics Motion- Celtics fans will definitely be familiar with these actions. This is a chin offense variant that the C’s used last season.

Heat Motion- The Heat abandoned the Pace and Space in favor of a custom variation of the swing offense. We faithfully recreate a lot of the Heat’s looks from last season inside of this motion set. This is definitely one that blurs the line between motion and freelance.

Jazz Motion- Quinn Synder also has the Jazz running a variation of the swing. As you get into these offenses it will become clear that they are all different with actions unique to what each team ran last year.

Rockets Motion- The Rockets version of the swing features a lot of handoffs and quick scoring actions.

Sixers Motion- Similar to the Celtics chin variant but with different actions. This one is much closer to a traditional motion offense.

again not everything we did could fit in a blog but unlike last year I will be doing plenty of videos after release of the game to help guys understand what all they have available on the offensive side of the ball. With all that OG has done your probably going to need it.

#SimNation

PS we also allow you to adjust some of the defensive settings in practice play mode.
Holy Mother of God....

Is that all you got Czar? I thought you all were doing something impressive this year?! Lol
__________________
Twitter - WTF_OS
#DropMeAFollow
WTF is offline  
Reply With Quote
Old 09-04-2015, 10:38 PM   #101
MVP
 
HypoLuxa13's Arena
 
OVR: 0
Join Date: Feb 2007
Re: NBA 2K16 Gameplay Blog With Da_Czar

Quote:
Originally Posted by RipCityAndy
Practice is back. Thank. God.

Great post, Czar. Thanks for all you do.
"What are we talking about? Practice? We're talkin' bout practice, man."

HypoLuxa13 is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-04-2015, 10:39 PM   #102
Pro
 
OVR: 2
Join Date: Sep 2010
Re: NBA 2K16 Gameplay Blog With Da_Czar

Man this is great! It's really going to fill like a chess match especially on hall-of-fame...

The one question I have is in regard to module magic, pnr module, and the attack module. This is awesome news that 2k has implemented this AI knowledge. I wonder if the CPU, especially in the pick and roll situation, will shoot more pull-up 3s. For example, Deron Williams (in real life)will come off the pick and will "look" to shoot the 3 especally if the defender will ice.

That was the one thing missing from 2k15 was the lack of pull up 3s off the dribble. It seemed like the only way the CPU will shoot a pull up 3 is if you play way off or you would have to butcher the roster and sliders. Hopefully, theses modules will address that. I would love to play against Curry, and he just pulls up in my face from just little separation. That would be awesome !

Another thing I noticed in the blog was how the new AI will recognize shot blockers. I wonder will this be used for contested layups as well. For example, as a user I would always change my shot in mid air to avoid shot blockers but I rarely if ever see the CPU do this. Derrick Rose , for example does this a lot in real life. Hopefully, I pray this is implemented this year for the AI.
rjohns23 is offline  
Reply With Quote
Old 09-04-2015, 10:42 PM   #103
All Star
 
Gosens6's Arena
 
OVR: 26
Join Date: Oct 2007
Location: Buffalo, NY
Posts: 6,082
Blog Entries: 2
Re: NBA 2K16 Gameplay Blog with Da_Czar

Quote:
Originally Posted by The 24th Letter
Czar over there talking about "nothing major"...see if we ever believe you again fam, lol

That A.I though....triple threat? Quick first step? Pull ups?

Come on man....




Sent from my iPhone using Tapatalk

I'm done with you, man! Lmao


Sent from my iPhone using Tapatalk
Gosens6 is offline  
Reply With Quote
Old 09-04-2015, 10:44 PM   #104
MVP
 
BluFu's Arena
 
OVR: 4
Join Date: May 2012
Posts: 3,601
Re: NBA 2K16 Gameplay Blog With Da_Czar

I know I'm in the minority here but the attention to detail on these two shots by Melo were outstanding.


(0:05)

BluFu is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:10 AM.
Top -