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NBA 2K16 Available Today, Post Your Impressions Here

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Old 10-02-2015, 11:07 AM   #833
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Re: NBA 2K16 Available Today, Post Your Impressions Here

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Originally Posted by Hot Kidd
It's possible, if you haven't bought the digital version.
I'm not even going to touch the joke that could be made...
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Old 10-02-2015, 12:31 PM   #834
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Dirk is a boss on this game....

His new release is everything lol


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Old 10-02-2015, 01:28 PM   #835
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Re: NBA 2K16 Available Today, Post Your Impressions Here

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Originally Posted by HOLLIDAY1183
Been playing since Friday, avoiding (or trying my best to avoid) impressions threads, reviews etc, just trying to take in everything, get some labbing in and check out what's new/different. Spent the first 5 days pretty much in practice mode getting the hang of movement, checking out shot releases, dribble moves. After seeing many posts on the difficulty of getting past defenders, I was too scared to go into a game lol.

IMPRESSIONS SO FAR

Soundtrack is just incredible, I haven't disabled a single song. Personally I feel like they've nailed it, there's so much here. Can't go wrong with Preemo, Nas, Jay... I can see myself actually just listening to this soundtrack while just hanging out.

The thing that frustrated me the most, but turned into pure love once I *got* it, was the new ballhandler/defender dynamic. Every year I do the "Best/Good/Average/Poor" test, where I go to Practice and take maybe Kyrie or Harden and just repeatedly attack the defense. Then a Mike Conley or Ty Lawson, repeat. Then, DJ Augustin or Cory Joseph, repeat. Then, Dellevadova or someone who never breaks down defenders, repeat.

In 2K15, Kyrie would get by 10/10 times, with maybe 3 attempts mashing the iso stick max. Conley, 7 to 8 times of 10, 3 or 4 moves max. Augustin would need maybe a few more stick-mashing moves, still high success rate. Even a Delly would get by his defender a little too often. So even with all of the great offenses and plays, games could still resort to iso-ing 50% of the time or even more, because it was just as successful as *playing basketball* the way it's played in the NBA.

This year, nope. Even with Kyrie, I can get by maybe 3/10 of the time max, off just coming down and iso-ing to death. But not without wasting the shot clock, getting pushed out of position, and the D trying different things after getting beat a few times and it's so beautiful.

So even as someone who considers myself "sim" I'm spending this time retraining myself on how to execute a consistent good offensive attack. Laying off turbo so much, only trying iso moves coming off ball movement/screens, trying to get defenders off balance, taking J's if they fall back, and RUNNING THE OFFENSE EVERY SINGLE TRIP.

Once I started running plays and trying to be better at picking spots to attack, I'm actually not having nearly as much frustration trying to get by people. But it's been a process lol. Laying off turbo so much, feathering the analog instead of throwing it to the extremes, and recognizing what changes the D is making. Last night with OKC I had KD start off 6/6 so NOR started denying him and bringing help immediately. So I brought in Kanter and changed the POE to Feed The Post. Started P&R'ing with him and hit some J's with him. Then P&R's with Ibaka for J attempts. Then in the 3rd went back to attacking with KD and he ended with 26, but it felt like he got it the way he does IRL. Didn't just attack all game, the same way, and it felt like if I tried that it wouldn't have worked. That's the most important thing, I played *basketball* not *videogame basketball* not because I wanted or preferred to, but because I felt like I HAD to.

Playing on SS/Sim, 11 min qtrs. I've only touched CPU shooting sliders (moved midrange to 44, 3PT to 47 and layups to 48). In 5-6 games haven't seen the need to mess with anything else yet. Game speed at 52 but might bring it back down to 50.

Got some decent clips saved to the PS4 that kinda illustrate some of the above. Gonna figure out how to upload them to YT and embed them here. The CPU is tough but not sure I would change a thing.

Well, except for CPU defenders just inexplicably falling all over the place, even when the contact doesn't warrant it lol.

This is a great summary and what I am doing as well (but your far more skilled than me Superstar? LOL I would get smoked and run off the court every game). Getting by guys is extremely tough. However I am no 2K stick jockey so I do need some slider manipulation to get the game to play for my skill level and enjoyment.

But running offense is key, matchups, defensive match-ups etc. The game is just so deep and the AI is second to none quite frankly. Pro.Sim is no joke. This year feels like a brand new game. I was not going to get it.....but some trusted OS'ers here swore by it and said it was far different than 2K15 which let's face it.....that last patch changed things and not for the better with gameplay. It was swish city.

Not on 2K16. You must earn your looks and space every trip down the floor.

The presentation is just off the hook this year. I am blown away on how immersive they have made every game with player interviews, the TNT team....it's really amazing. I am really diving into the practice court as well as playing plenty of play now games with different teams.....and of course getting familiar with my Heat playbook and gearing up for a glorious MyLeague with my retooled Miami Heat.

This game is about as close to sports game perfection as I have seen


9.5/10

This has legendary gold standard potential.
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Old 10-02-2015, 01:56 PM   #836
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Re: NBA 2K16 Available Today, Post Your Impressions Here

The AI absolutely looks for mismatches.
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Old 10-02-2015, 02:14 PM   #837
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Re: NBA 2K16 Available Today, Post Your Impressions Here

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Originally Posted by The 24th Letter
Dirk is a boss on this game....

His new release is everything lol


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Dirk is overpowered which only strengthens the fake gameplay issues. Someone went 13 for 13 using Dirk against me. Double teams didn't work. Aldridge is another one with a cheese shot.
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Old 10-02-2015, 03:43 PM   #838
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Re: NBA 2K16 Available Today, Post Your Impressions Here

I am loving this game, working from home last week I had troubles to avoid turning on the console instead of the computer...

To me 2k16 is like sim basketball nirvana, only 3 things I don't like in general (specially head to head play online):

- Transition Defense... it is too easy to fastbreak, even after a made basket.

- Zip Lead Passes to the paint... Both CPU and online cheesers abuse this exploit.

- Alleys... Way too effective in my book.

I hope they will be able to patch it. Other than that, thanks to the 2k team for this masterpiece.

Cheers! ;-)
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Old 10-02-2015, 03:49 PM   #839
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Match ups make a huge difference !
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Old 10-02-2015, 05:37 PM   #840
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Re: NBA 2K16 Available Today, Post Your Impressions Here

Quote:
Originally Posted by jeebs9
I've actually noticed it too. It's weird how low they pass the ball on those oops. What I've been doing is getting wider. Or doing the give and go (which actually works this year!).
Yea it doesn't matter if you have an excellent passer like chris paul he still throws the ball very low on aley oops.
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