06-02-2016, 09:46 PM
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#1
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MVP
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Turnovers in reality VS. 2K
Ok I will try my best to explain my point here, what I think is that there are some cases in a real NBA game causing turnovers which could never happen in 2K, the ball will be flying everywhere and you just don’t know who can get it which happens quite a lot at times during a game when both teams don’t have the rhythm going, ice cold basically as plays are not being ran smoothly.
For 2K, it is still a video game at the end, so teams turn the ball over on a few occasions which are all predictable, teammates unable catch the ball so it flies out of bound, good on-ball defense leads to bad dribbling and the ball slips away from the players’ hands, is only these two ways I can think of.
So I am the type of the guy likes adjust the sliders and then play the game, then compare the stats with the game that played in reality and see if they are close, for this turnovers case, the 2K game should have less turnovers than in reality because there are turnovers that just don’t happen in the game and I should not increasing the steal slider, pass interception slider just to have the numbers matching correct?
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