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NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Old 08-19-2016, 01:52 AM   #65
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Re: Chris Smooth footage

models...ok.


:26 seconds. that defensive scramble is worrying as all hell. chickens with heads cut off.

same trip, with a defender on his back, mo williams jumps away from the basket to lay it up. and misses the layup with no contest from the defense.

:47 seconds. the horrible shump pass into the post...but the warriors are still scrambling on defense...****nning around like chickens with their heads cut off.

1:17 user error with the spin....but the body bump loose balls seem to still be in the game. this was a pain in 2k16.

same trip down the floor after the loose ball, guy gets in transition, shump is trailing the play and the lane opens up for him to rim-run....he continues running to the corner. AI is still shifty here just like in 2k16.

1:53. are these skip passes with the AI standing right in the passing lane still gonna be able to be made this year?


i gotta see more but this dont look good.
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Old 08-19-2016, 02:33 AM   #66
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Re: Chris Smooth footage

I also thought the nets were an improvement. Not great by any means but its more aesthetically pleasing for sure.
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Old 08-19-2016, 02:40 AM   #67
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Re: Chris Smooth footage

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Originally Posted by raidertiger
I also thought the nets were an improvement. Not great by any means but its more aesthetically pleasing for sure.
I'm thinking they're in slow motion (even more so than in the past)..... haha.

But meh. What can we do....
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Old 08-19-2016, 02:43 AM   #68
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Re: Chris Smooth footage

What the hell? Did they go back to 2007 and scan rookie Durant? Awful.
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Old 08-19-2016, 02:44 AM   #69
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Re: Chris Smooth footage

People complaining about body types in a shaky cam/not the best resolution video...

Lighting looks bad? Body Types look weird? Lets save that for that HD gameplay rollout..Will say I am happy to see some little things added to it. I gotta wait for that HD gameplay rollout.

No one going to pass on this game cause the nets are missing a certain movement, the gum isnt spearmint that they chew or that the players do not cough enough when they head to the paint. We got lots of gameplay to uncover, ill be the positive one.
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Old 08-19-2016, 02:48 AM   #70
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Re: Chris Smooth footage

Quote:
Originally Posted by JAY_D1
People complaining about body types in a shaky cam/not the best resolution video...



Lighting looks bad? Body Types look weird? Lets save that for that HD gameplay rollout..Will say I am happy to see some little things added to it. I gotta wait for that HD gameplay rollout.



No one going to pass on this game cause the nets are missing a certain movement, the gum isnt spearmint that they chew or that the players do not cough enough when they head to the paint. We got lots of gameplay to uncover, ill be the positive one.


You have to admit that KD was trash! And that jimmy butler screenshot both were better in 2k16 some people do overly criticize the game but hell this is all we have to go on 2k hasn't released anything with under 30 days left until the game is released so what did you really expect this is a product of it
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Old 08-19-2016, 02:51 AM   #71
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Re: Chris Smooth footage

Quote:
Originally Posted by KGDunks
What the hell? Did they go back to 2007 and scan rookie Durant? Awful.
10 char...
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Old 08-19-2016, 05:11 AM   #72
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Re: Chris Smooth footage

Looking great to me. Some of you guys are ridiculous on here. It's a low res video not running at 60 frames per second and you want to judge the graphics and smoothness, smh.
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