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NBA 2K18 Captures So Many Details, This is How it Gets Done

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Old 08-09-2017, 07:58 AM   #25
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Re: NBA 2K18 Captures So Many Details, This is How it Gets Done

Let's not speak of 2k17 again as that game was a rushed mistake.

I share your fears about 2k19 as well. Its like the team skips a year lol 2k19 will be mediocre and 2k20 will be awesome.

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Old 08-09-2017, 10:16 AM   #26
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Re: NBA 2K18 Captures So Many Details, This is How it Gets Done

Extremely impressive work done by the art team. Looks like they heard the community on that one.

But we need gameplay to confirm whether this is better than 2K17 or merely better looking ...
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Old 08-09-2017, 11:54 AM   #27
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Re: NBA 2K18 Captures So Many Details, This is How it Gets Done

lol but somehow EA cant even do 1/4 of this. 2k does an amazing job with presentation every year. just hope the gameplay is up to par
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Old 08-09-2017, 05:17 PM   #28
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As someone who couldn't stand 2k17, none of this means anything to me until I see the gameplay videos and/or play the game or prelude myself. I'm pretty sure 2k touted this "we took thousands of pictures and stuff to make sure we got things right" thing before.*
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Old 08-09-2017, 05:23 PM   #29
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Re: NBA 2K18 Captures So Many Details, This is How it Gets Done

All due respect- this particular thread is about art though, there are a lot of threads to express gameplay concerns in....

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Old 08-09-2017, 05:38 PM   #30
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Re: NBA 2K18 Captures So Many Details, This is How it Gets Done

Quote:
Originally Posted by Goffs
Let's not speak of 2k17 again as that game was a rushed mistake.

I share your fears about 2k19 as well. Its like the team skips a year lol 2k19 will be mediocre and 2k20 will be awesome.
I slightly disagree with that last bit. 2K11 was awesome, yes, but I really didn't like 2K12. It was one of those "good ideas on paper that didn't work in execution" games, though I admit the era filters were AWESOME. Plus it introduced the revamped post controls that are in the game to this day--I HATED how post offense controlled in 2K11, my only big gripe with that game.

I had a lot more fun with 2K13, and PS3 2K14 was, in my opinion, the pinnacle of on-court gameplay that the series is still trying to get back to.

I had fun with 2K15, though not as much, but I ADORED the undrafted MyCareer story--seriously, it's my favorite of all the story modes thus far.

2K16 was the best it's been this console generation, though not without its own flaws, like insane stats when player-locked. And 2K17 did introduce league expansion in MyGM/League, my favorite feature of that whole dang mode, but it had so many on-court issues that it was their first misstep since 2K12.

However, since I came back to this series in 2K11, I have NEVER had bad games two years in a row. That means 2K learns from their mistakes, and tries to fix them. I respect that.

This is why I'm hopeful for 2K18...but I'm still waiting for some more MyGM/League info before I pre-order.
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Old 08-09-2017, 06:04 PM   #31
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Re: NBA 2K18 Captures So Many Details, This is How it Gets Done

Slightly off topic but to my surprise I go on twitter and see a lot of people bashing 2K still. Some think 2K17 is better looking (crazy right) and some still thinks 2K steals all their ideas. As much as I've gotten on 2K and felt they did certain things wrong the one thing I can always say is that they at least try to fix things at some point. 2K18's graphics are a testament to that. There will always be something to fix but as long as 2K is willing to try then I'm willing to purchase.
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Old 08-09-2017, 08:35 PM   #32
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Damn, all that work put in! Kudos man.. as everyone here is echoing, I hope the game play stacks up.. have to say though: 2K appears to need somebody breathing down their necks *(live) for them to step-up and learn from their f*ck ups... and they shouldn't, ideally. I'm all for competition, sure, but to have to wait to step up (in our case a whole year) is not a good look, in my opinion.

This year, and in this moment though, I appreciate the huge leap and effort. Much props 2k, can't wait til release day
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