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NBA 2k18 Pro-Am Discussion Thread

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Old 09-26-2017, 03:34 PM   #81
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Re: NBA 2k18 Pro-Am Discussion Thread

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Originally Posted by derlaid
I'm trying to figure out what glitches people are abusing in pro-am to make some games just a complete mess. Losing boards to athletic finishers who instantly dunk. Pure playmakers shooting beyond the arc 3s consistently. Having the ball slapped out of your hand as soon as you receive the pass.

The latter I chalk up to hotzone glitching. And the rest I assume are getting elite dribble moves/contact dunks for big men to make them unguardable. Anyone else encounter any other crap? Did the animation glitching get fixed?

I mean, my team aren't pro-am gods by any stretch of the imagination but there is a clear difference between a team playing good basketball, moving the ball, playing good defense, and other teams that have an unguardable centre, athletic finishers who snatch boards from our rebounders despite having worse positioning and instantly dunking them using some kind of insane contact dunk animation, and who chase the ball on D because they're all fast enough to get back on D no matter what.


MAN! I thought I was going crazy.. ProAm last night I was on my rebounding/ defending big and in perfect position 90% of the time. These AFs were snagging over my head some how and dropping it on me instantly. I thought maybe I was losing my touch(entirely possible) but this makes a hell of a lot more sense.


Got any other information on it?
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Old 09-26-2017, 03:47 PM   #82
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Re: NBA 2k18 Pro-Am Discussion Thread

You do have to keep in mind that the Athletic Finisher builds jump higher than a Rebound build. Not every rebound will be won by a rebound build. That's just not realistic. You may have the position, but depending on where the ball bounces out to plays a major role in that as well.

With more athleticism, they are able to jump out to more areas of the floor to grab the rebound.

However, head to head rebounding in the same exact spot and getting to the loose ball, the rebound build will grab it much more likely.

And do keep in mind badges come into play as well.
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Old 09-26-2017, 04:04 PM   #83
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Re: NBA 2k18 Pro-Am Discussion Thread

No more info, it feels more like a balance issue with archetypes than a specific pro-am thing. It's not a matter of losing some of the defensive/offensive boards - I completely recognize that sometimes the bounce favours the outside player and that's basketball - but when you're getting outboarded 2:1 when the opposing team has 0 rebounders primary or secondary... there's something up.

It could be our rebounders fault, it could be badges, I'll accept that until I play more games, but it just doesn't seem right to me.

HOWEVER, the instant dunk animation has to go. It's stupid, undefendable crap. Not the putback dunk, but an instant catch board and dunk before the rest of the team's feet touch the ground.

Last edited by derlaid; 09-26-2017 at 04:08 PM.
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Old 09-26-2017, 04:45 PM   #84
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Re: NBA 2k18 Pro-Am Discussion Thread

I don’t understand why my squad faces the A.I every game in walk on. We would’ve just played mycareer. Game just came out. Servers shouldn’t be empty
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Old 09-26-2017, 05:43 PM   #85
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Re: NBA 2k18 Pro-Am Discussion Thread

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Originally Posted by Rockie_Fresh88
I don’t understand why my squad faces the A.I every game in walk on. We would’ve just played mycareer. Game just came out. Servers shouldn’t be empty
This is so frustrating. Same thing happening to us. About 50% of the time, we'll play users the first game (50% we'll play AI) and then the second game we will pretty much always play the AI.
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Old 09-26-2017, 05:46 PM   #86
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Re: NBA 2k18 Pro-Am Discussion Thread

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Originally Posted by Rockie_Fresh88
I don’t understand why my squad faces the A.I every game in walk on. We would’ve just played mycareer. Game just came out. Servers shouldn’t be empty
This is beyond annoying. Last year they'd at least cut the game off early if it was just AI. Now we have to play it out. I guess it's a nice, relaxed way to farm badges, but it's also not what we are there for.
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Old 09-26-2017, 09:38 PM   #87
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Re: NBA 2k18 Pro-Am Discussion Thread

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Originally Posted by Settlon
You do have to keep in mind that the Athletic Finisher builds jump higher than a Rebound build. Not every rebound will be won by a rebound build. That's just not realistic. You may have the position, but depending on where the ball bounces out to plays a major role in that as well.

With more athleticism, they are able to jump out to more areas of the floor to grab the rebound.

However, head to head rebounding in the same exact spot and getting to the loose ball, the rebound build will grab it much more likely.

And do keep in mind badges come into play as well.
No man I get it, Its just that I've been playing center in 2k for 4 years now and know how to read the bounces decently well. I understand that builds and badges only help a certain amount towards the actual outcome.

These guys were legitimately out-boarding me and my buddy who are both centers at a 2:1/3:1 clip. It wasn't even close and happened multiple games in a row. On top of that as soon as they pulled it down it was instantly back in the rim without any reaction time.
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Old 09-26-2017, 11:07 PM   #88
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Re: NBA 2k18 Pro-Am Discussion Thread

I really wish they didn't give you a L for quitting before tip off when the game crashed and half the team is gone.

Then 2k gives a warning for that... smh

Last edited by infam0us; 09-26-2017 at 11:15 PM.
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