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Layups dunks and put backs

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Old 11-19-2017, 01:46 PM   #9
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Re: Layups dunks and put backs

Quote:
Originally Posted by SuperNoVa27
The problem is not layup timing, the problem is what 2k considers contested shots in the paint.

The ONLY aspect of timing that matters is an "excellent" release which will guarantee a make unless it is blocked. Everything else is like the games prior to 2k17. Everyone still seems to think timing is the main reason the shots aren't falling despite word directly from the devs that mistiming will not hurt you.

2k just made contested layups a WAY lower percentage shot without doing anything about the game considering a guy standing on the ground not altering the shot as good defense.
Sadly I can see your points from my experiences. This may explain at least 80% my rebounds and subsequents attempts are going to fail. Again sadly, playing enough games now, it's predictable.

It's a double whammy approach that 2K kills us with:
  1. Frustrations: Missed short shot animations are too fake for taller players playing above the rim. Near the rim, how many times in-real-life do we see AD, Cousins, Deandre, etc. simply trying to lay the ball up multiple times instead of dunking. Contrarily, a CPU-driven opponent rarely gets multiple misses in the same sequence. My players will simply not raise their hands.
  2. MyTeam dings: Not only do you not get the expected points from the inside. your overall shooting percentage takes repeated hits if/when playing MyTeam Domination.

Last edited by SirDAB; 11-19-2017 at 01:51 PM.
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Old 11-20-2017, 12:51 PM   #10
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Layups dunks and put backs

Quote:
Originally Posted by SirDAB
Sadly I can see your points from my experiences. This may explain at least 80% my rebounds and subsequents attempts are going to fail. Again sadly, playing enough games now, it's predictable.

It's a double whammy approach that 2K kills us with:
  1. Frustrations: Missed short shot animations are too fake for taller players playing above the rim. Near the rim, how many times in-real-life do we see AD, Cousins, Deandre, etc. simply trying to lay the ball up multiple times instead of dunking. Contrarily, a CPU-driven opponent rarely gets multiple misses in the same sequence. My players will simply not raise their hands.
  2. MyTeam dings: Not only do you not get the expected points from the inside. your overall shooting percentage takes repeated hits if/when playing MyTeam Domination.


I love this game and can only imagine how difficult it must be to program a quality basketball sim. That much as a caveat.

As a MyGM player exclusively, it’s frustrating to miss all these layups and close shots — PREDICTABLE, as you wrote — when the same thing doesn’t happen to your opponent. Very similar to running offensive sets: the CPU zooms around with precision and urgency setting up its plays while your own guys look like toked-up zombies when setting up yours.

I can continue to win by spamming the PnR on offense and playing good D, but I rarely get rewarded for playing beautiful O unless I nail a green release, which is rare. This is my major gripe with a game I love.


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Old 11-20-2017, 03:55 PM   #11
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Re: Layups dunks and put backs

Quote:
Originally Posted by 335TDC
I love this game and can only imagine how difficult it must be to program a quality basketball sim. That much as a caveat.

As a MyGM player exclusively, it’s frustrating to miss all these layups and close shots — PREDICTABLE, as you wrote — when the same thing doesn’t happen to your opponent. Very similar to running offensive sets: the CPU zooms around with precision and urgency setting up its plays while your own guys look like toked-up zombies when setting up yours.

I can continue to win by spamming the PnR on offense and playing good D, but I rarely get rewarded for playing beautiful O unless I nail a green release, which is rare. This is my major gripe with a game I love.


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Well said... Thx.
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Old 11-27-2017, 11:08 AM   #12
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Re: Layups dunks and put backs

layup in general in this game are trash and dont go in unless its a fastbreak
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Old 11-27-2017, 05:12 PM   #13
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Re: Layups dunks and put backs

Another issue I've been having is consistently pulling off certain moves, mainly the hop step gather layup. For some reason I just havnt figured out how to do the hop gather on command, i only get the animation I want once in a blue moon. Any advise would be appreciated thanks.
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Old 11-27-2017, 06:06 PM   #14
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Re: Layups dunks and put backs

I just wish my Shotcreating Playmaker would stop attempting ridiculous dunks @ the playground that aren't even in his dunk package.

I know people insinuated the park was arcade in years past. I never felt that way until this year, I have no control over my player.
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