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NBA 2K20 Simulation Basketball Wiki

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Old 04-04-2020, 07:07 PM   #1
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NBA 2K20 Simulation Basketball Wiki

NBA 2K20 Simulation Basketball Wiki



Why? There's a community of players that believe the gameplay mechanics can/should be more accurately representative of what is NBA basketball.

I. Changing the Game
II. Finding Players Online
III. Other Information



I. Changing the Game

The quickest way to a simulation setup is by downloading a good set of rosters and sliders.

Rosters
Rosters can be downloaded from Play Now -> Quick Play, prior to starting a Season, Playoffs, Unranked MyGM, MyLeague or MyLeague Online. Many roster makers also have a slider set that it is built with their changes in mind.

PS4 Rosters
[psn: CelticLG34] NBA 2K20 Ultimate Attention to Detail Roster https://forums.operationsports.com/f...il-roster.html
[psn: tynole14] Most Realistic Current Gameplay Roster https://forums.operationsports.com/f...oster-ps4.html

XBOX One Rosters
[gt: The1uLuv2hate3] NBA 20 REALITY https://forums.operationsports.com/f...3-14-20-a.html
[gt: DCAllAmerican] NBA 2k20 by Hyperballer & DCAllAmerican https://forums.operationsports.com/f...lamerican.html

Roster Creation/Editing
Rashidi's NBA2k20 Player Rating Edit guide: https://forums.operationsports.com/f...dit-guide.html
CelticLG's Player Tendency Guide: [url]https://forums.operationsports.com/forums/nba-2k-basketball/967694-how-make-players-play-like-themselves-atd-guide.html[url]


Sliders
Sliders are easier to edit manually and thus are more transferable cross-platform. These are generally built to account for the default 2K20 roster. Some are built with Real FG% in mind, while others are more for Shot Timing. Each one is built for different styles of game play but OS sliders are usually built with simulation basketball in mind. A few sets for different base difficulties:

Pro
[psn: Schnaidt1] Schnaidt1's 2k20 MyLeague and Gameplay Sliders https://forums.operationsports.com/f...y-sliders.html

Superstar
NBA 2K20 "The Eccentric Edition" Realistic Slider Set https://forums.operationsports.com/f...lider-set.html

Hall of Fame
[psn: stickmanduce] 2K20 MyLeague Community Slider Set https://forums.operationsports.com/f...ser-v-cpu.html
[gt: O My Gandhi] NBA on TNT. NBA 2k20 https://forums.operationsports.com/f...-nba-2k20.html

Slider Explanations
Shot Defense: https://forums.operationsports.com/f...explained.html
Speed/Acceleration/Movement: https://forums.operationsports.com/f...explained.html



II. Finding Players Online

Typically, online sim players join MyLeague Online which allows for custom rosters and sliders. Prior to the introduction of online sliders, leagues used house rules (limited Points in the Paint, 100% on-ball defense, players able to play listed positions only, etc.) to enforce a simulation style of basketball. This practice has continued to most current simulation-style leagues. Leagues can be found in the following places:

NBA 2K Basketball Online subforum: https://forums.operationsports.com/f...etball-online/
Reddit NBA 2K Discord (myleague_mygm channel): https://discord.gg/bsh3J9z
OS NBA 2K Discord: https://discord.gg/qyezysJ



III. Other Information

If you're on PC you can find mods to make the game more authentic in the following places:
NLSC NBA 2K20 Forum: https://forums.nba-live.com/viewforum.php?f=254
OS NBA 2K PC Forum: https://forums.operationsports.com/f...a-2k-pc-forum/
https://forums.nba-live.com/viewforum.php?f=254

Ideas for how to contribute?
  • Start a Twitch/YouTube channel reviewing/using roster/slider sets.
  • Participate in a MyLeague Online.
  • Come up with a way to get accurate charging fouls and jumpshot shooting fouls.
  • Update an existing roster with current trades/free agent signings.
  • Re-create a roster or slider set on another console.
  • Make simulation basketball a more accessible experience.

Last edited by duce; 05-02-2020 at 01:25 PM. Reason: Updated PS4 Roster from CelticLG
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Old 04-06-2020, 03:02 PM   #2
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Re: NBA 2K20 Simulation Basketball Wiki

Added an OS NBA2K server on Discord, but if there is an already-in-use OS or OS NBA 2K server, let me know.

Link: https://discord.gg/qyezysJ
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Old 04-07-2020, 12:33 AM   #3
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Re: NBA 2K20 Simulation Basketball Wiki

Good stuff man. Thanks for sharing
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Old 04-07-2020, 02:00 AM   #4
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Re: NBA 2K20 Simulation Basketball Wiki

Another rule that should be a mandatory sim rule is calling timeouts. I have a few selected sim friends and we commit to calling 1 timeout a quarter.

When i play outside my circle of friends. The other sim guys won't call a timeout until the 3rd quarter. Its pretty ridiculous. If were emulating the game of NBA basketball how we miss timeouts? asking for 1 timeout a quarter from both ball clubs is a lot?

Just because you're up don't mean don't call a TO. If I'm up or down ill call them. Helps fatigue, and helps you keep a good rotation.
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This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.


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Old 04-07-2020, 10:33 AM   #5
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Re: NBA 2K20 Simulation Basketball Wiki

Quote:
Originally Posted by AllStarDaDon
Another rule that should be a mandatory sim rule is calling timeouts. I have a few selected sim friends and we commit to calling 1 timeout a quarter.

When i play outside my circle of friends. The other sim guys won't call a timeout until the 3rd quarter. Its pretty ridiculous. If were emulating the game of NBA basketball how we miss timeouts? asking for 1 timeout a quarter from both ball clubs is a lot?

Just because you're up don't mean don't call a TO. If I'm up or down ill call them. Helps fatigue, and helps you keep a good rotation.
I try to pretty strictly call about 3 per half minimum in true sim games. It's hard though because you can totally get into the flow of the game and getting into the headspace of "I need a timeout" is a little difficult at times. Now that I'm playing definitely-not-sim ball in MyTeam, it's easy to fall into the habit of just not using them.
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Old 04-07-2020, 11:53 AM   #6
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Re: NBA 2K20 Simulation Basketball Wiki

Great starting framework! I would suggest also adding links to:

Rashidi's NBA2k20 Player Rating Edit guide: https://forums.operationsports.com/f...dit-guide.html

CelticLG's Player Tendency Guide: https://forums.operationsports.com/f...atd-guide.html

Good sources of info for people looking to tweak rosters themselves, I think it would be helpful to have them in the Wiki post.
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Old 04-07-2020, 12:06 PM   #7
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Re: NBA 2K20 Simulation Basketball Wiki

For discussion's sake, I feel it is important to ask....What is sim? I think most people get the general overarching principle of it but from a 2K mechanics standpoint can a clear concensus be reached as to what level of realism we are aiming for?

Among the things we have control over, are we asking for an exact replication of as many aspects of the NBA as possible? If not, how much of a variance from RL is acceptable to still be considered Sim.....5%?10%?25%?

In the case of potential broken (as in glitched or not working) plays in the playbooks, can they be removed/replaced with a similar working play or should they be left in for realism's sake?
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Old 04-08-2020, 11:48 AM   #8
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Re: NBA 2K20 Simulation Basketball Wiki

Quote:
Originally Posted by MrWrestling3
Great starting framework! I would suggest also adding links to:

Rashidi's NBA2k20 Player Rating Edit guide: https://forums.operationsports.com/f...dit-guide.html

CelticLG's Player Tendency Guide: https://forums.operationsports.com/f...atd-guide.html

Good sources of info for people looking to tweak rosters themselves, I think it would be helpful to have them in the Wiki post.
Thank you for mentioning these. I've just added them along with a few slider explanation threads.

Quote:
Originally Posted by AllStarDaDon
Another rule that should be a mandatory sim rule is calling timeouts. I have a few selected sim friends and we commit to calling 1 timeout a quarter.

When i play outside my circle of friends. The other sim guys won't call a timeout until the 3rd quarter. Its pretty ridiculous. If were emulating the game of NBA basketball how we miss timeouts? asking for 1 timeout a quarter from both ball clubs is a lot?

Just because you're up don't mean don't call a TO. If I'm up or down ill call them. Helps fatigue, and helps you keep a good rotation.

Quote:
Originally Posted by MrWrestling3
For discussion's sake, I feel it is important to ask....What is sim? I think most people get the general overarching principle of it but from a 2K mechanics standpoint can a clear concensus be reached as to what level of realism we are aiming for?

Among the things we have control over, are we asking for an exact replication of as many aspects of the NBA as possible? If not, how much of a variance from RL is acceptable to still be considered Sim.....5%?10%?25%?

In the case of potential broken (as in glitched or not working) plays in the playbooks, can they be removed/replaced with a similar working play or should they be left in for realism's sake?
These two quotes definitely spark a conversation I'm willing to open up. I'll say this:

I am NOT a fan of arbitrary rules (even if they are in favor of sim). For example, AllStarDaDon's mention of timeouts per quarter. I like the spirit of it, but I don't believe the user/coach should be forced to call a timeout if they feel their players are fine. For me, I would prefer if fatigue had enough an effect that not calling a timeout led to sloppy play from the tired players. Since we have the tools to make it a strategic decision instead of an "I must do this to be sim" decision, I prefer using the tools. (Thanks AllStar for providing an example. If you have a rebuttal to these thoughts, I'm all ears.)


Now (per MrWrestling3), in terms of what's sim and what's not. I don't believe this is something that can be judged on a game-by-game basis. I've seen people say "I've just played a game and the [insert stat] is too low/high. That's not realistic." I'm more into looking at averages and context. By context, I mean that even if the stats don't average to the real 2019-2020 season, as long as they fit in the context of that specific instance of MyLeague, I'm fine with it. I won't claim to be the end-all-be-all on this, so I would be interested in hearing others opinions.
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