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Old 01-02-2012, 06:27 PM   #401
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Re: The Official Sim Roster

Ok I have seen enough of this going back and forth. This page has a Ton of pages to it so I know most of you haven't read it all. So I just want to clear things up. This Roster was released on December 23. I apologize because I know some of our loyal followers have heard this. We DO NOT have Transactions AFTER 5pm on the 23rd. Also some of the Contract Details or Jersey numbers were not released as well. In hindsight I would NOT have released this on the 23rd. But We decided to release because we knew that people were looking forward to playing it over the Holidays. We always intended to do an Update due to the fact their was ALOT of moves to still be made in the NBA. Feedback is what we WANT, but is has been stated numerous times that we are fixing the Contracts and the Jersey numbers either on this Thread or by PM or IM on this site. Alot of the Frustration that has been expressed is due to a LACK of Sleep. LOL. So guys if you will please be patient with us. Remember we are human and have our good days and bad days just like anyone else. And we also have Our daily lives onto of the Roster Project. Holidays are a very stressful time for Everyone and add trying to get the Roster out to you guys onto that and sometimes people may vent. So to finish up. We are working on fixing Jersey Numbers, Contracts and Player Movement. I would really appreciate if You all would take the time to Suggest Individual plays for Players and some Team Feedback in my other Thread which I will list below. This would be VERY helpful to us. Thanks in advance and hope you are all having a Great Start to Your New Year.

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Old 01-02-2012, 06:53 PM   #402
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Re: The Official Sim Roster

xSTEELCURTAINx5, Giants4Natic, Clevelandindistress, apollooff320 & Fiddy… don't worry about all that none sense. let's just be patient & support the roster makers. let's not give them a hard time. remember, they are doing this out of their own free will & sharing it with us. all we can do is support. our feedback & comments, whether positive or negative are attempts to help the roster be as accurate & as complete as it can be.

Tomba, vtcrb, PP & eaglerock, continue the good work guys. can't wait for the next release. I know it will be great.

HAPPY NEW YEAR GUYS!!!…

also, well said vtcrb. I couldn't agree with you more my dude.
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Old 01-02-2012, 06:54 PM   #403
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Re: The Official Sim Roster

Thanks again for the hard work guys! Wanted to mention that I played another game using this roster in my Bulls Association (I play 6 min qtrs with Tomba's sliders) this morning vs the Nets, and while I don't have specific stats from the game, I was pleasantly surprised to see them running the vast majority of their offense through Deron Williams pick and roll plays with Lopez, with a few Lopez low post plays sprinkled in. The rest of their team mainly get points on kick outs (when open) or garbage points (off rebounds). It actually felt somewhat like the real team, which made it more enjoyable (including Lopez being a sub par rebounder for his size). The only things that I didn't see were Humphries doing work on the boards (could just be bc I was hogging them with Noah), and Lopez occasionally isolating from the top of the 3 and proceeding to drive in, but this only seemed to happen in the first half (around 2-3 times total). I do wish you wouldn't use Hyperballer's hex colors, as it forces us to use custom colors on over half the players just to avoid having all white home and all black away shoes, and to have their team colors in them (which obviously gets messed up even more if a player is traded). But everything else is the best I've seen to this point. Can't wait for the update guys, you have saved this game for me!
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Old 01-02-2012, 08:39 PM   #404
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Re: The Official Sim Roster

does this roster help at all with blocked shots? I have both sliders set to 0 and it's still a block party out there
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Old 01-03-2012, 12:59 AM   #405
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Re: The Official Sim Roster

Quote:
Originally Posted by moylan
does this roster help at all with blocked shots? I have both sliders set to 0 and it's still a block party out there
i thought it was just me, sucks & hopefully this will be fixed. if not in this roster release, maybe we just need to severely lower each players block rating.
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Old 01-03-2012, 01:27 AM   #406
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Re: The Official Sim Roster

Quote:
Originally Posted by moylan
does this roster help at all with blocked shots? I have both sliders set to 0 and it's still a block party out there

Try the 1st Version of the Roster listed on Page 1. The very 1st post has the File name and Gamertag for the Roster. Also 2 Different Slider Sets are also in that Post. Everyone has had their Block Rating adjusted in the 1st Release. I am updating some things to reflect for this season. Check it out and let me know what you think. I myself use pump fakes if closely guarded in the lane or pass out to an open shooter. Trying to force the ball down the lane Does cause the amount of blocks to be higher. Not sure what your playing style is but I look forward to the Feedback once you have tried the Roster.
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Old 01-03-2012, 03:22 AM   #407
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Re: The Official Sim Roster

Good Lord eagle, you are pissy.

If you don't want the criticisms and the "bickering"...get the roster off the sticky part. Why does an inaccurate roster have the right to be shown on OS first on the page, be deemed "Official," when it isn't as accurate as other roster makers? If you don't want to be held to a higher standard, you shouldn't have asked to have your roster be the very first one that everyone sees on OS on the sticky list.

We're just trying to help, and you come out here like you're Stephen A. Smith dealing with Skip Bayless every day. Put down the superiority complex.
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Old 01-03-2012, 06:43 AM   #408
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Re: The Official Sim Roster

Quote:
Originally Posted by deathsai
Good Lord eagle, you are pissy.

If you don't want the criticisms and the "bickering"...get the roster off the sticky part. Why does an inaccurate roster have the right to be shown on OS first on the page, be deemed "Official," when it isn't as accurate as other roster makers? If you don't want to be held to a higher standard, you shouldn't have asked to have your roster be the very first one that everyone sees on OS on the sticky list.

We're just trying to help, and you come out here like you're Stephen A. Smith dealing with Skip Bayless every day. Put down the superiority complex.
I'm not going to get into a war of words, I've said my peace, I've taken the responses from everyone, but for your information when you use the word "accurate" that is one thing I will agree with you on. You sir, will be amazed as to just how "accurate" this whole roster is and by accuracy I'm talking about the intangibles. Also on another note the word "official" couldn't exist here when it comes to rosters because once you release it in order to keep it official, you gotta update and release it again with every little change and I don't see where enjoying the association mode comes in when you constantly have to restart when a little change happens. Maybe it's just me that feels that way, I'm not arguing your preferences.
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