Home

Understanding slider coefficients

This is a discussion on Understanding slider coefficients within the NBA 2K Last Gen Sliders forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen > NBA 2K Last Gen Sliders
Sports Game of the Year in 2020: MLB The Show 20
Best Racing Game in 2020: F1 2020
Best Franchise Mode in 2020: Super Mega Baseball 3
Poll: What's more important to you, when the time comes to purchase a game? (Click to vote)
Reply
 
Thread Tools
Old 10-29-2012, 07:13 PM   #9
MVP
 
JasonWilliams55's Arena
 
OVR: 0
Join Date: Jul 2012
Location: Downtown Sacramento
Re: Understanding slider coefficients

Quote:
Originally Posted by Optik
Fascinating stuff, if there were 6 stars available I would give it to this thread. So since the CPU AI on you're DON'T get a boost, does playing on a difficulty (sliders unchanged), higher than Pro against another human, feel different to playing on Pro, or is it true that the shooting window is smaller as well as the windows for stealing, blocking etc.?
Okay tested 2 controllers, no boost to either USER on any of the difficulty levels, ratings stayed true. So in fact all difficulty would change online would be release/timing windows (not counting any slider adjustments done).
__________________
"Most people would learn from their mistakes if they weren't so busy denying them"


Last edited by JasonWilliams55; 10-29-2012 at 07:43 PM.
JasonWilliams55 is offline  
Reply With Quote
Old 10-29-2012, 07:25 PM   #10
Rookie
 
OVR: 2
Join Date: Jul 2011
Re: Understanding slider coefficients

What about playing in online associations that have User vs User games and User vs CPU games?
I want to change the sliders so CPU games are easier to play, and not have it effect the User vs User games. I don't want to tweak any CPU sliders yet, because I'm unsure what it will do to User vs User games or if it will do anything at all.
ThisIsWeaponX is offline  
Reply With Quote
Old 10-29-2012, 07:46 PM   #11
MVP
 
JasonWilliams55's Arena
 
OVR: 0
Join Date: Jul 2012
Location: Downtown Sacramento
Re: Understanding slider coefficients

Quote:
Originally Posted by ThisIsWeaponX
What about playing in online associations that have User vs User games and User vs CPU games?
I want to change the sliders so CPU games are easier to play, and not have it effect the User vs User games. I don't want to tweak any CPU sliders yet, because I'm unsure what it will do to User vs User games or if it will do anything at all.
I'll check two controllers with HUM default sliders, CPU sliders adjusted to see if it effects as Home/Away sliders as in the past.

Also remember having it on anything other than Pro will result in the CPU getting attribute boost in HUM v CPU games. I will try and determine if lowering just the CPU to negate out their boost, will result in any decrease in USER away team ratings.
__________________
"Most people would learn from their mistakes if they weren't so busy denying them"

JasonWilliams55 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-29-2012, 08:37 PM   #12
Rookie
 
OVR: 4
Join Date: Nov 2006
Re: Understanding slider coefficients

I tried this out and didn't notice an increase in the specific attribute I increased but did see a jump in players overall rating. I did this for the team I was playing as
jdizzle45 is offline  
Reply With Quote
Old 10-29-2012, 08:43 PM   #13
MVP
 
JasonWilliams55's Arena
 
OVR: 0
Join Date: Jul 2012
Location: Downtown Sacramento
Re: Understanding slider coefficients

Quote:
Originally Posted by jdizzle45
I tried this out and didn't notice an increase in the specific attribute I increased but did see a jump in players overall rating. I did this for the team I was playing as
Don't know what to tell ya. What attribute was it? How much did you raise it? If the overall changed, then something changed to change that. Did you scroll all the way over to make sure? Again I don't know what to tell ya.
__________________
"Most people would learn from their mistakes if they weren't so busy denying them"


Last edited by JasonWilliams55; 10-29-2012 at 09:18 PM.
JasonWilliams55 is offline  
Reply With Quote
Old 10-29-2012, 09:17 PM   #14
MVP
 
JasonWilliams55's Arena
 
OVR: 0
Join Date: Jul 2012
Location: Downtown Sacramento
Re: Understanding slider coefficients

Video I quickly made showing the slider effects. http://tinypic.com/player.php?v=nvr5sm&s=6


Original Video - More videos at TinyPic
__________________
"Most people would learn from their mistakes if they weren't so busy denying them"

JasonWilliams55 is offline  
Reply With Quote
Old 10-29-2012, 09:32 PM   #15
MVP
 
JasonWilliams55's Arena
 
OVR: 0
Join Date: Jul 2012
Location: Downtown Sacramento
Re: Understanding slider coefficients

Quote:
Originally Posted by ThisIsWeaponX
What about playing in online associations that have User vs User games and User vs CPU games?
I want to change the sliders so CPU games are easier to play, and not have it effect the User vs User games. I don't want to tweak any CPU sliders yet, because I'm unsure what it will do to User vs User games or if it will do anything at all.
Okay checked out two controllers, HUM default 50, CPU 40 across the board.

Put USER controller on both sides, checked subs, no rating changes. Took on USER off, checked subs, ratings dropped.

So with that, you should be able to adjust HUM and CPU separately in OAs.

It seems they got rid of HUM being HOME and CPU being AWAY this year. Thank god. Now your still gonna have to deal with the difficulty rating changes by the CPU, which you can negate by lowering their attribute sliders down.

Pro = rating
AS = +5
SS = +7
HoF = +10

So to negate difficulty CPU boost, lower all these attributes to 46 or 47 for AS, 45 for SS, 43 for HoF.

Dunk
Ball Sec
Handles
Block
Steal
Both REBs
Both AWRs
Strength
Vert
SOD and SIT
Quickness
Hustle
Hands
On Ball Def
Standing Dunk
__________________
"Most people would learn from their mistakes if they weren't so busy denying them"


Last edited by JasonWilliams55; 10-29-2012 at 09:36 PM.
JasonWilliams55 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-29-2012, 09:42 PM   #16
Rookie
 
OVR: 2
Join Date: Jul 2011
Re: Understanding slider coefficients

wow. This helps out so much, youre the best man!
Thanks for your help with the sliders.

Going to try to adjust the sliders in my OA and I'll let you know how it is.
ThisIsWeaponX is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen > NBA 2K Last Gen Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:59 PM.

Top -