Home

One concern I do have about simulation mode...

This is a discussion on One concern I do have about simulation mode... within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 08-20-2010, 03:38 PM   #73
All Star
 
Gosens6's Arena
 
OVR: 26
Join Date: Oct 2007
Location: Buffalo, NY
Posts: 6,082
Blog Entries: 2
Re: One concern I do have about simulation mode...

Quote:
Originally Posted by ronyell


so i'm a lil confused... how is this different from the current difficulty levels? is it not the same thing & can we be given a slight example of how they are different? how are difficulty settings seperated now if thats what the "modes" are going to do?
http://community.2ksports.com/commun...d=2796112&l=11

It's all right there my man
Gosens6 is offline  
Reply With Quote
Old 08-20-2010, 09:03 PM   #74
D* B**rs!
 
Boilerbuzz's Arena
 
OVR: 28
Join Date: Jul 2002
Posts: 5,155
Blog Entries: 1
Re: One concern I do have about simulation mode...

Quote:
Originally Posted by blues rocker
Beluba - One thing that might be nice is to add the option of displaying the "rating" of a shot as it leaves your hand - like maybe a number pops up in the top corner which displays how "good" of a shot it was on a scale of 1 - 10.
Can you imagine the crying if they did that?
Boilerbuzz is offline  
Reply With Quote
Old 08-20-2010, 09:06 PM   #75
Banned
 
OVR: 15
Join Date: Jul 2010
Location: Brooklyn, NY ! No .... I don't like Jay-Z
Posts: 439
Re: One concern I do have about simulation mode...

Quote:
Originally Posted by Boilerbuzz
Can you imagine the crying if they did that?
lmao . it would be horrible IMO
Positive Chance is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-20-2010, 09:42 PM   #76
MVP
 
Kaanyr Vhok's Arena
 
OVR: 14
Join Date: Aug 2006
Re: One concern I do have about simulation mode...

In the history of sports games the games that are more realistic are more unpredictable. Live mighta-kinda been an exception because there was some cheapish stuff put in the game to make it more realistic and even then I would say it was lot more unpredictable than something Like Live 2003 which was less realistic.
Kaanyr Vhok is offline  
Reply With Quote
Old 08-20-2010, 09:51 PM   #77
Banned
 
OVR: 8
Join Date: Sep 2004
Location: Columbus, OH
Re: One concern I do have about simulation mode...

Guys, Gamestyles are nothing more than predetermined slider sets. The Simulation GS would be like if any one us created a slider set that we felt was realistic. We already know that changing sliders doesn't make games pre determined.

Look at it this way. You set your level to Superstar, went to 2K share and downloaded a popular sim slider set, and that is what you play on. 2K11, instead of having the only default, everything 50, set...it will have many different slider sets available.

I also want to clear up that 2K8 and before didn't really have a "simulation mode". Those games had an option where you can switch from simulation to arcade. All it did was turn all the NBA rules off when you switched to arcade. It didn't alter gameplay.
sleepytercel is offline  
Reply With Quote
Old 08-20-2010, 10:07 PM   #78
MVP
 
Kaanyr Vhok's Arena
 
OVR: 14
Join Date: Aug 2006
Re: One concern I do have about simulation mode...

Quote:
Originally Posted by blues rocker
This would be a great way to get a direct response from the game so you can become more familiar with how the game is defining "shot quality." you could really get a good idea of how the defender is affecting your shot. Like when you shoot a closely contested shot and a low number pops up, you know that the game is recognizing that aggressive defense. and then if a defender is further away you can see how the "shot quality" is affected by different degrees of defense (from weak to aggressively contested).
It would be a great tool for tuning sliders too.

So far I have to say that CH2k8 with http://www.operationsports.com/vBulletin/college-hoops-2k-sliders/230976-all-american-realistic-sliders-gameplay-animations-17.html sliders featured the best shooting percentages I have seen. I did have to play on Mop and turn up the blocking.
Kaanyr Vhok is offline  
Reply With Quote
Old 08-20-2010, 10:34 PM   #79
MVP
 
Kaanyr Vhok's Arena
 
OVR: 14
Join Date: Aug 2006
Re: One concern I do have about simulation mode...

I want to go into detail about CH 2k8 had the best shooting with Bellsouth's sliders (on Mop with increased blocking). I don't think its worth bringing up in total because it did have some flaws and 2k10 was closer to eclipsing it while 2k11 looks closer yet. There were two aspects that stood. The first was the lack of money layup and hookshot animations. It had them not just as bad as NBA 2k8-10. You didnt have 'money layup or 2k8 post dunk messing up your percentages or your sliders because you went too far in correcting them.

The other thing that stood out was the feeling of rhythm. This is one reason I would ditch the hot and cold indicator. I dint know if there was anything to it but getting hot certainly felt more realistic in CH 2k8 without the indicator. So did going cold too.
Kaanyr Vhok is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:03 AM.
Top -