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NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Old 12-14-2011, 12:37 PM   #193
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

So did they fix the issue where we could check our stats during the in game??
like in 2k11, we had the Heat Check?. Please tell me they took out the changing camera angles during the game & brought back the heat check???
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Old 12-14-2011, 12:59 PM   #194
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

The game does actually play much better after the patch. The passing fixes have made the game a lot smoother on offense.
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Old 12-14-2011, 01:11 PM   #195
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Originally Posted by Mos1ted
I can't speak for everyone, but I was definitely one of those guys who felt the game was unbalanced and challenging in a cheating way before the patch. When guys say the game is easier, we're saying that the cheapness factor is pretty much gone. Yes, there is still some mirroring and on-ball defense is still problematic, but the CPU isn't playing above itself anymore. You can now contest shots and actually affect the shot percentage. Your A.I. teammates also play smarter. To me, those things have nothing to do with some learning curve. Those are elements that should have been available to the user from the jump. All I wanted is that feeling that my actions impact the game. Some of us actually know the game of basketball and aren't complaining about the game pre-patch because we're sore losers. Saying the game is easier on the higher settings just means that the CPU is actually beatable with proper play and execution. Even Da Czar didn't play on that difficulty at launch. Are you going to say he doesn't know basketball either?
exactly...the patch took the cheapness and randomness out the game. after the patch the game just makes sense now - contested shots miss as they should...wild interior shots that used to be money are now missing, as they should. now you determine your own success based on how well you play - the cpu no longer makes ridiculous shots over and over and over just because it wants to go on a run.

now if you want to stop the cpu - you can play good defense and stop them. and if you want to score, you can succeed by getting good shots. the outcome is in the hands of the user now.

and because you can actually move around the court and drive into the paint now, you can actually get the defense off balance and create scoring opportunities...also, because the passing is faster, you can capitalize on those opportunities by getting the ball to your teammates more quickly when they are open - overall the game now allows you to actually DO THINGS on the court because the CPU no longer has perfect awareness and perfect defensive reaction time. before the patch, it was like the CPU was a step ahead of you at all times...no matter what you did the CPU was there to stop you before you even did it...this was a combination of the CPU being too perfect on defense as well as the user being limited by sluggish control/animations - now those issues are mostly gone.

Last edited by blues rocker; 12-14-2011 at 01:26 PM.
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Old 12-14-2011, 01:14 PM   #196
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Online..hate to say it but This game is garbage.. Same ish every year, Murdered in the paint no fouls...Players Not getting tired.. Every year its the same thing that never gets addressed. I'm done with Online this year till they fix the ps2 coding they have on this game..Maybe Ill play online on xbox 720...Rant over
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Old 12-14-2011, 01:16 PM   #197
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

Quote:
Originally Posted by blues rocker
exactly...the patch took the cheapness and randomness out the game. after the patch the game just makes sense now - contested shots miss...wild interior shots that used to be money are now missing, as they should. now you determine your own success based on how well you play - the cpu no longer makes ridiculous shots over and over and over just because it wants to go on a run.

now if you want to stop the cpu - you can play good defense and stop them. and if you want to score, you make good decisions and you will succeed. the outcome is in the hands of the user now.
hey blues rocker,
what you just said is the feeling I am looking for! I still feel the cpu cheese anything above pro.
what difficulty and settings are you using? what do you have the defensive assist slider set at under my controller options?
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Old 12-14-2011, 01:37 PM   #198
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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hey blues rocker,
what you just said is the feeling I am looking for! I still feel the cpu cheese anything above pro.
what difficulty and settings are you using? what do you have the defensive assist slider set at under my controller options?

I was playing on Superstar/sim and Hall of Fame/sim - even on Hall of Fame i didn't see too much cheese.

i don't mess with the defensive assist, so i guess mine is just at default.
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Old 12-14-2011, 01:42 PM   #199
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Originally Posted by blues rocker
I was playing on Superstar/sim and Hall of Fame/sim - even on Hall of Fame i didn't see too much cheese.

i don't mess with the defensive assist, so i guess mine is just at default.
maybe that's it then - I mostly tested with default sliders (AS and HOF) since 2k decided that we shall not change the slider set in online associations. we have to play with the default slider sets. thanks for the input. btw, how about clutch factor? on / off ? I feel like, although it should only affect the last two minutes of the game and end of quarters, it makes a difference on the cpu cheese thing. it might be placebo. idk.
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Old 12-14-2011, 01:54 PM   #200
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Originally Posted by theenemy
maybe that's it then - I mostly tested with default sliders (AS and HOF) since 2k decided that we shall not change the slider set in online associations. we have to play with the default slider sets. thanks for the input. btw, how about clutch factor? on / off ? I feel like, although it should only affect the last two minutes of the game and end of quarters, it makes a difference on the cpu cheese thing. it might be placebo. idk.
i had clutch factor on, and even then the CPU was still missing shots when it should - there were a few cheese shots by the CPU in the 3rd and 4th quarter, but i think that could've been due to the clutch factor being on.
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