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Official NBA2K13 Patch#1 Request

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Old 10-18-2012, 05:24 AM   #185
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Re: Official NBA2K13 Patch#1 Request

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Originally Posted by daveberg
*Get rid of the red replay circle.
*Give us more than 50 custom shoes.
*Bring back classic arena music for retro teams.
*Bring back MJ's sig palm fake from 2k11...
More than 50 custom shoes please!
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Old 10-18-2012, 06:19 AM   #186
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Re: Official NBA2K13 Patch#1 Request

Why it hasn't been implemented in a basketball video game since NBA live 10 is beyond me...but GLOBAL attribute edits from the roster screen would be beyond useful - surely it wouldn't be overly difficult to add. I'd be fine with it in for 2k14. But with the inflated potential of young players, it would make roster makers' dreams if they could just drop the whole leagues potential in a couple minutes rather than hours.

Could do that same to tendencies too - imagine only having to spend a few minutes decreasing all big men's 3PT shooting tendency by 5-10 each off season instead of leaving it, or taking hours to do it.
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Old 10-18-2012, 09:37 AM   #187
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Re: Official NBA2K13 Patch#1 Request

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Originally Posted by Ramboooo
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how often does that even happen in the real nba though
More often than it happens in this game.
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Old 10-18-2012, 10:01 AM   #188
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Please, please, PLEASE, remove the shot queuing of the X button when your player is still corralling a loose ball after you press X to grab it. The X button should NEVER cause a shot until you have full control of the ball, especially when the game practically begs you to spam X to dive for loose balls. The game also often requires two presses of the X to complete a steal, one to knock the ball away and another to actually gather it. It's extremely easy to hit X an extra time and throw the possession away. It's needlessly frustrating and no one would ever shoot full court immediately after trying to scrap for the ball

If this functionality is there to make sure you get the shot off in last second scraps, it should only activate the shot queuing in the last 0:01 second. It causes at least one needless, hair tearing, turnover a game for me, and I've never needed to shoot the ball after gathering a loose ball with less than a second yet.

It was a problem last year but this year it's made even worse by the shot queuing and X button sensitivity during changes of possessions.

EDIT: This includes shot queuing for the shot stick. I just had a game where I was playing active defense using the Right Stick and LT. The opponent dropped the ball, my player picked it up, and immediately shot it because it had queued up my defensive commands as shot commands right when my player made contact with the ball and started his pickup animation.

Last edited by Sundown; 10-20-2012 at 08:17 AM.
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Old 10-18-2012, 10:26 AM   #189
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Re: Official NBA2K13 Patch#1 Request

1.WE NEED INJURY'S... TURN ALL THE WAY UP
2.BLOCK DUNKS
3.ZONE DEF IS TO EFFECTIVE. "ALL TEAMS IS NOT GOOD AT PLAYING ZONE"
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Old 10-18-2012, 10:47 AM   #190
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Re: Official NBA2K13 Patch#1 Request

Everything about the passing is improved this year except right stick passing. It passes the ball in another direction than where I intend it to way to often, even on fastbreaks. Just make it work like previous years and passing is all good.
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Old 10-18-2012, 10:55 AM   #191
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Re: Official NBA2K13 Patch#1 Request

The other thing i was going to add was regarding 2Ks golden child - My Player.

Minutes allocation by the CPU controlled teams, whether its Association or MyPlayer is rubbish.

NOT ALL 5 STARTERS PLAY 34+ MINUTES. I got drafted as an SG on an already stacked SG team, the Mavericks.

I have worked my way to being the 6th man, getting a respectable 18 minutes a game...Below me is Shawn Marian getting 14 minutes, Delonte West getting 10 minutes, Roddy B getting 8, and Elton Brand getting 4 minutes a game.

THAT is ridiculous. A little realism please.



#2 is addressing the Player Roles in Association. Long shot I know, but I play as the Mavs and there is no humanly possible way to keep a core bench unit of Carter, West, Brand and Beaubois happy, since all 4 of them want starters minutes.

Imagine Denver - Chandler is livid because he cant get on the court because CPU Gallinari is getting 36 minutes a game at SF.

Ginobili wants out of San Antonio because Danny Green is the starting SG.

Basically the way the CPU manages minutes and lineups, and player role logic needs to be addressed, because it kills playability, when you have to rebuild your core contributors every off season since they all want out.

Last edited by dragula15; 10-18-2012 at 11:00 AM.
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Old 10-18-2012, 11:22 AM   #192
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Re: Official NBA2K13 Patch#1 Request

i would love for post turn around shots to not hit behind the backboards or to the side of it...they fixed that baseline shots already where jump shots would do that same thing they now shoot with a higher arc or over the boards if the shot is very close to the baseline

am tired of hitting x button and left/right to have duncan move pass the rim to shoot behind the boards
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