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Should gameplay complaints come with disclaimers

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Old 10-11-2012, 04:15 AM   #1
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Should gameplay complaints come with disclaimers

I'm not saying a complaint isn't valid, I'm saying it would help us all if we had the info to distinguish whether it's the "game's fault" or actually user error or maybe someone is more of an arcade or sim player. Reason being is this: many complaints are simply inaccurate.

Variables like camera angle, online or offline, game difficulty, experience with the game, what mode, etc would all help clarify whether it's a legitimate problem with the game or maybe it's just the user...

I see complaints about rebounding but how many of those are using broadcast cam instead of 2k cam? Makes a huuuge difference in seeing the trajectory of the ball. Or say someone is playing on Pro and someone is playing on HOF, there's gonna be a huuge difference between CPU, etc. More info the better.
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Old 10-11-2012, 06:11 AM   #2
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Re: Should gameplay complaints come with disclaimers

Agree. Most common one I see is how some people think everyone is hitting threes online at a very high percentage. I checked the top 100 offensive players and I think only 6 of them had a higher percentage than the best NBA 3pt shooting team.

So all myth there as far as I'm concerned.
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Old 10-11-2012, 11:38 AM   #3
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Re: Should gameplay complaints come with disclaimers

I've always thought this and its the biggest reason I don't post that much. The biggest difference I've seen in these discussions is playing style. There are legitimate complaints but in the end its largely about how you personally are playing. That's why you see Group A with a certain complaint and then you get group B saying wth are we playing the same game?

I know I haven't had any of the issues that people have been complaining about. Not the fast breaks, not the offensive rebounding nothing its all spot on teams are getting 15-20 offensive boards a game on 12 minute quarters for me scoring between 85-110 points on average. In fact the only real issues I've had with the game are it seems the amount of fouls has taken a step back(it was already too few) and there were too many PitP but I fixed that with sliders already.

That said I mostly use player lock or sim CPU vs CPU so that by default would make my fundamental experience different. That's where I think the disconnect comes in. People aren't taking into account that the reasons and ways they're playing are going to make their experience different. That's not to say one way is "right" or anything its just that how you play intrinsically changes the experience you get with the game.
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Old 10-11-2012, 11:46 AM   #4
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When people realize the constant moaning And whining doesn't help the better it'll get

No offense but some people seem to have add and can't take a game they can't conquer in 3 days

And it gets to the point where the same people are vomiting the same crap In every thread...it gets old

This is not your personal complain station it turns a mass of people away from here

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Last edited by 23; 10-11-2012 at 12:03 PM.
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Old 10-11-2012, 11:54 AM   #5
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Re: Should gameplay complaints come with disclaimers

There's a difference between game bugs and user error. 2k does have some bugs but most times ppl arent complaining about bugs/glitches they're complaining about
a)how some1 else is playing ie the CPU or ONLINE...or
b)what they think are exploits/problems with the game is really just a need for higher skill level...or better basketball knowledge.
especially since around 2k10...
the only strategy needed to play is smart basketball.
something I've realized with next gen games.
they aren't just pick up and play. You have to at least have some knowledge of the sport.

Example. Im not good at football games. I used to rarely watch but when I started watching I starting seeing why I wasnt good at football games. The reason was because I wasnt playing smart football. I would pass on every down. Never knew about check downs. Terrible play calling. Etc...
You can't play these next gen sports games like that anymore although 2k13 has made it easier to pick up and play.
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Old 10-11-2012, 12:12 PM   #6
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Re: Should gameplay complaints come with disclaimers

that's right, but when different people, playing different styles, different settings and different difficulties, all having the same problem, it means that there is a grain of truth....
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Old 10-11-2012, 12:28 PM   #7
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Re: Should gameplay complaints come with disclaimers

Quote:
Originally Posted by AusBot
Agree. Most common one I see is how some people think everyone is hitting threes online at a very high percentage. I checked the top 100 offensive players and I think only 6 of them had a higher percentage than the best NBA 3pt shooting team.

So all myth there as far as I'm concerned.
NBA teams have to execute picks and plays to get those percentages. In this game you can just walk up the court, chuck a three and you're at similar percentages as Steve Novak IRL. This extends to all offense. Most games I shoot over 60% from the field, which is better than everyone in the league save for Tyson Chandler.

Have you actually played online this year? Just the amount of pull-up jumpers made from deep is ridiculous.
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Old 10-11-2012, 12:33 PM   #8
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Re: Should gameplay complaints come with disclaimers

Quote:
Originally Posted by Ramboooo
I'm not saying a complaint isn't valid, I'm saying it would help us all if we had the info to distinguish whether it's the "game's fault" or actually user error or maybe someone is more of an arcade or sim player. Reason being is this: many complaints are simply inaccurate.

Variables like camera angle, online or offline, game difficulty, experience with the game, what mode, etc would all help clarify whether it's a legitimate problem with the game or maybe it's just the user...

I see complaints about rebounding but how many of those are using broadcast cam instead of 2k cam? Makes a huuuge difference in seeing the trajectory of the ball. Or say someone is playing on Pro and someone is playing on HOF, there's gonna be a huuge difference between CPU, etc. More info the better.
Re: The rebounding issue, if someone were using the broadcast angle what would be your suggestion? Hopefully not simply to change camera view?

There should also be a disclaimer for those who suggest there is NO problem. Are you playing MyPlayer where you are controlling one guy? That makes a difference for obvious reasons. Are you playing 5 on 5 where majority of the rebounds have nothing to do with camera angle in that the computer are likely the ones who will get the rebound whether on your team or the other team?

The error in rebounding within the 5 on 5 setting consists of several factors. For one, your AI teammates do not attack the glass at nearly the same ferocity of the CPU opponent. Another thing is that in a 50/50 situation where your players jump and the computer jumps for a rebound, it is quite common that the CPU grabs the board, even if its one of them versus three of your guys. Rebounding seems scripted. The CPU is already in the air for a rebound before your guys even know it hit the rim. This is an area where the new dynamic "physics" system was not applied.
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