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NBA 2K14 Next-Gen Screenshot - Building Your MyGM

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Old 11-05-2013, 11:14 PM   #105
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

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Originally Posted by Gosens6
Really? Seems cheap? All it's doing is simulating the fact that some GMs are better than others in certain areas. Some guys are good at business decisions, others at finances, others at managing players.

What the hell is so cheap about giving us a way to differentiate and have a certain speciality that other GMs might not have?

I didn't know that everyone had to be the same with no special qualities and nothing to bring to their job.


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Gosen, have you played Football manager? A MyGM mode in the realm of that would be outstanding.

The issue is that how your team does and how you perform as a GM should be based on your decisions, not all this "levelling up" and buying VC garbage. And we differentiate from other GM's based on our decisions already. We don't need special purchased skills to make us stand out.
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Old 11-05-2013, 11:30 PM   #106
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

VC isn't going anywhere, people. Why? Because they can sell VC with actual money. Which is what they need to keep making games.

Think sending people out to get face scans of almost every player is free? Costs money. Everything costs money and way I figure, either they add in-game transactions that curb you to taking the easy way out and paying for more perks or paying $89.99 for a game or more.


I hate VC as much as the next, but this is how things go. It's a reason why franchises that were once always single player are tacking on multiplayer and having buyable weapons packages or character DLCs....$$$$ y'all.
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Old 11-05-2013, 11:40 PM   #107
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

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Originally Posted by Eman5805
VC isn't going anywhere, people. Why? Because they can sell VC with actual money. Which is what they need to keep making games.

Think sending people out to get face scans of almost every player is free? Costs money. Everything costs money and way I figure, either they add in-game transactions that curb you to taking the easy way out and paying for more perks or paying $89.99 for a game or more.


I hate VC as much as the next, but this is how things go. It's a reason why franchises that were once always single player are tacking on multiplayer and having buyable weapons packages or character DLCs....$$$$ y'all.
I'm not sure I'm on that ship. I mean, I do not dispute the idea of game development costing a significant amount of money. But I do not believe introducing virtual currency into every. single. possible. mode is necessary to keep 2K afloat. I do not believe virtual currency is even necessary for them to continue creating an outstanding product.

In the scheme of things, in comparison to the six million or so $60 games sold alone, I cannot see virtual currency sales putting much of a dent into their overall profit, though I admit "dent" is a relative term.

Instead, I think virtual currency (alongside other recent 2K implementations) are an attempt to appeal to a... different fanbase than 2K used to primarily cater toward. Whereas before it felt like their mantra was, "If you're a real deal basketball fan, this is the game for you" it now feels like, "If you're anyone, we want you to buy this game. Look, we even included shiny things."
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Old 11-06-2013, 12:00 AM   #108
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

Why don't people just not buy VC and earn it instead. Wouldn't that negate everyone's issues with it?
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Old 11-06-2013, 12:03 AM   #109
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

It all adds up. Some people don't have the luxury of constant time to make their MyPlayer's good. It's easier to plop down the money for hte 10K VC point package and boost their stats until they're good enough.

If even a fourth of buyers bought that package even once, you're looking at a significant "dent." Enough to permeate the annoying feature into more game modes.

I just hope they never do go the way of forcing you to pay extra to do a quick game. Already bad enough you gotta spend VC to put accessories on your VC and even more for "name brand" stuff.
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Old 11-06-2013, 12:07 AM   #110
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

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Originally Posted by Eman5805
It all adds up. Some people don't have the luxury of constant time to make their MyPlayer's good. It's easier to plop down the money for hte 10K VC point package and boost their stats until they're good enough.

If even a fourth of buyers bought that package even once, you're looking at a significant "dent." Enough to permeate the annoying feature into more game modes.

I just hope they never do go the way of forcing you to pay extra to do a quick game. Already bad enough you gotta spend VC to put accessories on your VC and even more for "name brand" stuff.
I understand people's frustration with VC on MyPlayers(myself included) because you end up going up against a bunch of 99's online but, I don't get people problems with it on an offline MyGM mode. The only way it can be ruined is if you ruin it for yourself by buying VC.
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Old 11-06-2013, 12:12 AM   #111
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

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Why don't people just not buy VC and earn it instead. Wouldn't that negate everyone's issues with it?
No, the issue is having VC in the mode at all. As many have said, Assocation/MyGM mode should be based soley on your decisions, NOT using VC to level up.
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Old 11-06-2013, 12:21 AM   #112
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Re: NBA 2K14 Next-Gen Screenshot - Building Your MyGM

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Originally Posted by JazzMan
Lol this is ridiculous. You're getting worked up over a virtual currency.

We don't know how the mode will play out with VC, but I'm sure it's just fine. The point of the VC is to make the game have a competitive feel to it. What's the fun of doing all of this if you come right out of the gate as a GM with no experience and can craft the perfect team to become a dynasty in a year or two?

VC gives the mode depth. If you can do everything right out of the gate then it's no fun at all.

This isn't Live that we're talking about. We know that 2k will deliver.
The point of VC is strictly for them to make extra money, period....VC and competitive don't even belong in the same sentence. I play through the game and earn whatever VC I can...someone else (many people actually) goes and buys as much VC as they want to make their game easier, advance faster whatever....where is the competition in that? To see who can pull out their wallet the fastest? I can imagine they are happy with all the money they are getting from VC because it's still around but doesn't mean we have to like it.
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